Reznor
work in progress
- Joined
- Nov 24, 2008
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Geno and Krystal fans aren't the only ones that can be annoyingdude shut up
ya i'll stop soon
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Geno and Krystal fans aren't the only ones that can be annoyingdude shut up
....What?But Station Square was destroyed, Tails.![]()
Which Tails quoted from William Shakespeare?
Mr. "Get back!" himself, Dante. He is such a fun character. Swag combos with him are some of the coolest ("everything but the kitchen sink combos").Dante is like, the only reason i'll play Marvel 3. Just style.
You know who I think is hilarious/great to watch in high-level play?Mr. "Get back!" himself, Dante. He is such a fun character. Swag combos with him are some of the coolest ("everything but the kitchen sink combos").
Dormammu is definitely my favorite character in Marvel 3. TIME TO RUN THE OBSTACLE COURSE when he's got spells stocked. Sit there and lame you out with similarly-styled projectile assists (Doom missiles, "Captain Commando" Dante Jam Session, etc). Or, if you're Zak Bennett or one of the newblood Dorms, I'm gonna rush that **** down with teleport mixups and assists and all kinda of flaming junk! He's really, really fun to play/watch.
Smooth Criminal
Okay here:**** you.
You NEVER show me her, but you show everyone else?
You *****.
He'd blow 'em to bits. Failing that, he'd just send Groot in for the kill.I wonder what would go down if Rocket Raccoon crossed Smash Bros. ensemble of space furries.![]()
...Okay here:
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So lovely gosh I just want to put my mouth all over it.
ROB. Mostly his Side Special. I just don't find it that useful, even with it's job of reflecting certain projectiles.Alright, so.....
Which characters do you think should be revamped like Bowser and Pit were?
Luigi so he can use the Poltergust and Mewtwo if he returnsAlright, so.....
Which characters do you think should be revamped like Bowser and Pit were?
Alright, so.....
Which characters do you think should be revamped like Bowser and Pit were?
Yeah, I'll agree, that could help too.I like ROB's side B how it can change the angle and all
I think it just needs to be buffed
I guess everybody had that Korra moment...If the new effects in Smash 4 are any indication, everyone's an air bender.
All of them deserved to be revamped in some way, I think. I think it's kinda lame that Mario has the FLUDD AGAIN, for example.Alright, so.....
Which characters do you think should be revamped like Bowser and Pit were?
We need a Dr. ViperYeah, I'll agree, that could help too.
Hmmm... Changing my answer to... Uh...
NO! It's iconic.I'd like Dedede to get a new Neutral Special. I know it's something he can do in-game, but it sucks because you can't use Copy Abilities (though that would've been hilarious). I honestly never use Dedede's Neutral Special.
Yeah, if it's not a different move, I'd like to at least be able to do something other than spit them out in front of me.NO! It's iconic.
Maybe they could change it to suplex though
Sucking in, then suplexing them
R.O.B. could use either a new side-special or his original one buffed.
Ganondorf needs more attention than anyone.
And I actually have an idea for a Luigi Final Smash using the Poltergust, anyone interested in hearing it?
ROB's actually pretty good in the air, at least to me.Mostly, it needs to lose a lot of the starting and ending lag... it's a little too slow starting to be completely useful as a reflector and it just leaves you so open at the end, especially considering the knockback of the move itself is so minimal. It's just begging to be KOed.
His aerial game isn't superb either, but all characters have their drawbacks.
Oh, Ganondorf. Poor, poor Ganondorf.
What's your poltergust idea? Does it involve unleashing swarms of boos? Or does he run around with it trying to suck in enemies for an instant KO?
Pretty much at the moment Falco and Ganondorf would really appreciate having more diversity in their movesets, especially in the case of Ganondorf who desperately needs all of the improvements possible. Lucas and Wolf are other characters that could use a bit of a revamp for the sake of diversity, but not as desperately as the previous two. Other characters are more give or take, they can get new attacks but at the same time it's a gamble as to whether or not it will ultimately contribute to the game's balance or diversity.Alright, so.....
Which characters do you think should be revamped like Bowser and Pit were?
It's a bit more of the latter. He rides around on the Poltergust like in the PAL version of the Hidden Mansion, unleashing a swarm of tiny Boos, which act like the Boo Swarm in Super Mario World, hovering at the top of the screen and swooping down at players, and after a certain amount of boos are released, he'll start to suck them back into the Poltergust and while riding it, you can ram into players and also shoot fireballs out of the Poltergust every 5 seconds.Mostly, it needs to lose a lot of the starting and ending lag... it's a little too slow starting to be completely useful as a reflector and it just leaves you so open at the end, especially considering the knockback of the move itself is so minimal. It's just begging to be KOed.
His aerial game isn't superb either, but all characters have their drawbacks.
Oh, Ganondorf. Poor, poor Ganondorf.
What's your poltergust idea? Does it involve unleashing swarms of boos? Or does he run around with it trying to suck in enemies for an instant KO?
at first I didn't like his original/current finals smash but then I read what his final smash means and its awesomeIt's a bit more of the latter. He rides around on the Poltergust like in the PAL version of the Hidden Mansion, unleashing a swarm of tiny Boos, which act like the Boo Swarm in Super Mario World, hovering at the top of the screen and swooping down at players, and after a certain amount of boos are released, he'll start to suck them back into the Poltergust and while riding it, you can ram into players and also shoot fireballs out of the Poltergust every 5 seconds.
ROB's actually pretty good in the air, at least to me.
With the Neutral Aerial, I think if you connect with the beginning and/or the very end of it (when ROB starts and when he stops spinning), you get the most out of it. His Down Air, I'll admit, is weird, but using it can also help you avoid attacks with the small hop it gives ROB.I only really only have problems when I'm trying to attack someone underneath me since the down aerial doesn't continue downwards safely, leaving only the neutral attack which, while really satisfying to connect with, isn't particularly versatile and it really telegraphs itself.
But I'm not really a super-pro and I never really concentrated on improving my air-game with him... it's hard since I'm so much better than my friends but worse than a lot of tournament goers.
For Dedede's inhale, I was really thinking that it'd be different at all from Kirby's... I was hoping that, in the least, after sucking in the enemy you'd be able to aim before spitting them out. Also, I'd want it to spit further and turn the enemy into a missile to KO other enemies.
WRYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYat first I didn't like his original/current finals smash but then I read what his final smash means and its awesome
Luigi's Final Smash. As exotic music plays, he performs a dance befitting a sorcerer's incantation. A barrier envelops him, negatively impacting all in his area. Random effects include getting launched, sleeping, moving in slow motion, tripping, fainting, and losing attack power. This technique is a reflection of the dark side he embraced in his brother's shadow.
With the Neutral Aerial, I think if you connect with the beginning and/or the very end of it (when ROB starts and when he stops spinning), you get the most out of it. His Down Air, I'll admit, is weird, but using it can also help you avoid attacks with the small hop it gives ROB.
at first I didn't like his original/current finals smash but then I read what his final smash means and its awesome
Luigi's Final Smash. As exotic music plays, he performs a dance befitting a sorcerer's incantation. A barrier envelops him, negatively impacting all in his area. Random effects include getting launched, sleeping, moving in slow motion, tripping, fainting, and losing attack power. This technique is a reflection of the dark side he embraced in his brother's shadow.