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Sunrise, Sunset - Isaac for Smash Ultimate #GoldenSunday

XenoWarriorX

Smash Champion
Joined
Aug 11, 2018
Messages
2,278
Ah, there it is. The catchphrase of adolescence. :upsidedown:

But ultimately, wishing misfortune upon others won't get you anywhere in the long run. Not anywhere worth being, at least.
And yet being hopeful has gotten me anywhere?

I was done being a hopeful person a long time ago.

And I don't even care if you call me childish, clearly everyone else here knows I'm already that, so there's no reason to defend myself on that.
 
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Ura

Smash Legend
Joined
Feb 4, 2014
Messages
12,838
Switch FC
SW-2772-0149-6703
Because not a single title in the advanced wars series was selling worth investing in. Capping out around 700K for the first entry. And critical quality gradually went down between entries. A lot of japanese devs have a bad habit of sequelizing despite lost cash in a vain hope of making a series mainstream eventually. See armored core, F-zero, Darkstalkers, most megaman sub series, and a lot of others for reference. It only works once in a blue moon, ironically it happened with Fire Emblem several years after the last advanced wars. Realistically speaking, and it pains me to say this, more often then not in these scenarios, it's best for the dev to close up shop on said series and try again with something else.
What a load of ****. Advance Wars had it's pitfalls no doubt but the narrative you're perpetuating is hilariously false and inaccurate.
 

jweb23

Smash Journeyman
Joined
Jul 4, 2015
Messages
416
Hmm...this thought might be a bit out there but I think it could turn out great. Nintendo has been slowly building a good relationship with this third party and combining the Takahashi brothers as well as their rpg team with...Bethesda could lead to some much needed depth and complexity to a Golden Sun remake.
 

Oracle_Summon

Smash Hero
Joined
Jul 31, 2013
Messages
5,059
I'd say Monolith for world only. I don't want them touching character design or especially gameplay (I'm not a big of action-RPGs like Xenoblade, so let's keep Golden Sun a traditional RPG please). Maybe 1-UP studio? They did have a hand in Mother 3 (in a past life), but I'm not sure if the RPG staff is still there. Other than that, I'd bet both Bandai-Namco and Square's Octopath teams would be great choices. I wish Camelot still the talent to develop this all on its own, but they let that chance slip away. As long as the Takahashi brothers are directing, I bet it'll be great.
1-UP studios may not have the full amount of RPG staff, but there are bound to be some that would have stayed, their best use would be to help the Camelot team unfamiliar with RPGs and teach them the ropes.

Would you want the game more 3D or 2D? If the Octopath team takes over then the game would likely be 2D. Would Bandai-Namco be the best for 3D character design?

Note: Monolith Soft did help with the development of Breath of the Wild, but that could have only been for the Open World. Monolith Soft has good graphics teams, but the Takahashi Brothers should be in charge of art direction.
 

GoodGrief741

Smash Legend
Joined
Sep 22, 2012
Messages
10,169
I mean, the only development teams i can think of with any experience with RPG's is Greezo. Who had just worked on that RPG for the 3DS. And Hal (who someone said helped with custom robo 64)

The 3rd party studios are Marvolous (Monster Hunter Stories), Atlus (SMT), Level-5(Yo-Kai), Tri-Crescendo (Baiten Kaitos), M2 (Fossil Fighters), Bandai Namco (You really need a reference?), MistWalker (The Last Story and Blue Dragon Plus), Grasshopper (Shining Soul 1 and 2), Platinum Games (That RPG they're making that i can't remember), and that's not including the companies who could still supply programmers without experience with RPG's.
Platinum also did NieR: Automata.

I mean, people think we aren't going to get another Mario Kart next because we've already got one on Switch, yet they think we'll get another ARMS? A game we also already have on Switch, is significantly less profitable, and was more recently released? Doesn't make sense.
When you say ‘they think we’ll get another ARMS’, are you referring to it being a common thing to say? Because I haven’t seen many say it outside of myself, and even I’m partly just wishful thinking.

Just because you think it sounds dumb doesn't change the fact that it was one of the most ubiquitously leaked games in a good while.
I’m far from the only person who thinks Star Fox GP is stupid though. And given how it was everywhere at one point in time and then nothing happened and it died out, it was probably fake anyways.

Plus, it kind of contradicts Nintendo’s actions so far. They don’t make a new F-Zero because they have Mario Kart, because it’s a more niche franchise, but then they make Star Fox Racing?

(And I also think it’s weird Retro would be working on such a small scale game, but that’s just me)

We probably will get a sprinkling of smaller franchises, but almost all of Nintendo's big franchises either have multiple teams or very large teams working on them so as to be able to provide regular iterations of those IPs. It's not like the Mario or Pokemon IP will get exhausted, they'll just keep putting more out. It's not like, "oh, we got Kirby. We got Fire Emblem. I guess that's it for them then." We'll just get another like two years later.
I don’t know. Games like Breath of the Wild and Mario Odyssey took many years to develop, so while I do see them making a sequel, I don’t see it happening in two years. I think there’s bound to be a big gap between releases of the heavy hitters, and they gotta fill that gap with something.

Some games, though, I don’t see them making another. We already have the definitive Switch versions of Mario Party and Mario Tennis (and maybe Mario Kart?), so I’d cross out the possibility of those games getting sequels any time soon.
 

Ura

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About the next Mario/Zelda's...

They took years to develop yes but I believe the next installment will be heavily based off BoTW/Odyssey.

I expect "BoTW 2" to be Holiday 2019 and "Odyssey 2" to be like early-mid 2020'ish.
 

Organization XIII

Smash Champion
Joined
Apr 10, 2015
Messages
2,083
I’m far from the only person who thinks Star Fox GP is stupid though. And given how it was everywhere at one point in time and then nothing happened and it died out, it was probably fake anyways.

Plus, it kind of contradicts Nintendo’s actions so far. They don’t make a new F-Zero because they have Mario Kart, because it’s a more niche franchise, but then they make Star Fox Racing?
It doesn't really contradict anything as the reason they haven't made a new F Zero game has nothing to do with it being niche. Also yes many people think it sounds dumb which considering we have never seen anything on the game doesn't mean much.
 

Knight-Adept

Smash Cadet
Joined
Sep 22, 2018
Messages
26
Wow, this thread got heated. Seriously, guys, cool it. We're talking about video games here. It's OK to be passionate, but in the grand scheme of things these are fairly minor concerns.

I think we can all agree that Nintendo mishandles some of its franchises (we wouldn't be here if they didn't XP). There's no need to be hostile to each other as a result of that.
 
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ThatShadowLink

Smash Ace
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Jun 9, 2014
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532
NNID
ThatShadowLink
About the next Mario/Zelda's...

They took years to develop yes but I believe the next installment will be heavily based off BoTW/Odyssey.

I expect "BoTW 2" to be Holiday 2019 and "Odyssey 2" to be like early-mid 2020'ish.
That's not quite how game development works. Especially in this day and age- games are made to sell, and the people paying want more, not less. We'll never get a "Majora's Mask" situation again. Don't expect another Zelda for at least 2 more years.
 

Ura

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That's not quite how game development works. Especially in this day and age- games are made to sell, and the people paying want more, not less. We'll never get a "Majora's Mask" situation again. Don't expect another Zelda for at least 2 more years.
I mean in theory, if they reused assets from those games the development cycle would be much smaller no? Pardon my ignorance if I'm mistaken here.

Holiday 2019 makes sense for BoTW because that would be 2-3 years post release and 2020 as well for the affermention Mario game.
 

XenoWarriorX

Smash Champion
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Aug 11, 2018
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Wow, this thread got heated. Seriously, guys, cool it. We're talking about video games here. It's OK to be passionate, but in the grand scheme of things these are fairly minor concerns.

I think we can all agree that Nintendo mishandles some of its franchises (we wouldn't be here if they didn't XP). There's no need to be hostile to each other as a result of that.
I wouldn't feel the need to be here if Nintendo put an effort to advertise their smaller franchises.

Yes, i get that my aggressiveness is not needed, but what can anyone do? It's not like politely asking is gonna make the process go faster, and it certainly doesn't make waiting any less egregious. Once in a while, you just get fed up.

This waiting any piece of info from Sakurai just has created a hostile environment.
 

ThatShadowLink

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ThatShadowLink
I mean in theory, if they reused assets from those games the development cycle would be much smaller no? Pardon my ignorance if I'm mistaken here.
In theory, yes- but that doesn't quite ring true for the open-world games the series is going to be now. Being able to reuse their automated NPC creation tools and the like will cut down time making those, but they have to design a whole new gigantic world, and also figure out some way to change things up from Breath of the Wild, as they never do things the same way twice. Couple that with the fact that Breath of the Wild wasn't perfectly coded in the first place and has a lot of issues with the engine, and they do have a large amount of work ahead of them. While I can't pretend to know exactly how long it would take, I highly doubt we'd be getting it next year.
 

Knight-Adept

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Sep 22, 2018
Messages
26
Getting fed up is OK, but it's still responsible to act in a civil manner. Politely asking doesn't make things better, sure, but raging at the state of the world won't either- it will only upset yourself and your compatriots.

Secondly, let's recognize that we as fans are not entitled to anything. Nintendo created and gave all of this content to us of their own accord. We can and should hope for them to continue to make quality games, but if they don't, we have not been personally wronged.
 

XenoWarriorX

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Well, if they don't give me the games that I want, no money for them.

They don't have to give us anything. But I'm also not obligated to give them any money either.

(Also it's kinda Nintendo's fault for not having faith in these franchises.)
 
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Ura

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In theory, yes- but that doesn't quite ring true for the open-world games the series is going to be now. Being able to reuse their automated NPC creation tools and the like will cut down time making those, but they have to design a whole new gigantic world, and also figure out some way to change things up from Breath of the Wild, as they never do things the same way twice. Couple that with the fact that Breath of the Wild wasn't perfectly coded in the first place and has a lot of issues with the engine, and they do have a large amount of work ahead of them. While I can't pretend to know exactly how long it would take, I highly doubt we'd be getting it next year.
Fair points. We'll see sooner or later.
 

MatthewVenusAdept

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Sep 14, 2018
Messages
49
Everyone needs to stop adding fuel to the fire, please. Anyway, If Isaac had a Playable Cameo in a game that wasn't Smash Bros, What game(s) would you like him to be in. I think him as a Guest/ DLC Character for Fire Emblem as a Tactician-style unit would be super cool!
 

XenoWarriorX

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Everyone needs to stop adding fuel to the fire, please. Anyway, If Isaac had a Playable Cameo in a game that wasn't Smash Bros, What game(s) would you like him to be in. I think him as a Guest/ DLC Character for Fire Emblem as a Tactician-style unit would be super cool!
The Isaac Discord had a suggestion, Isaac and a Djinn in Xenoblade 2.
 

LegendOfDragoon

Smash Journeyman
Joined
Apr 7, 2015
Messages
447
Everyone needs to stop adding fuel to the fire, please. Anyway, If Isaac had a Playable Cameo in a game that wasn't Smash Bros, What game(s) would you like him to be in. I think him as a Guest/ DLC Character for Fire Emblem as a Tactician-style unit would be super cool!
That would be awesome.

The aforementioned tennis cameo would be hilarious. Mario kart with his kart being shaped like a Venus djinn or a boat.

Imagine if soul Calibur 6 comes to switch and Isaac is an exclusive guest character like link.
 
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pholtos

Smash Journeyman
Joined
Aug 15, 2018
Messages
404
Everyone needs to stop adding fuel to the fire, please. Anyway, If Isaac had a Playable Cameo in a game that wasn't Smash Bros, What game(s) would you like him to be in. I think him as a Guest/ DLC Character for Fire Emblem as a Tactician-style unit would be super cool!
Animal crossing: Can change the landscape, raise and lower ground. :p
Mario Kart: He drives a boulder
Dynasty Warriors-esque game
Mario Tennis: Uses a psynergy racket
 

Undella2

Smash Journeyman
Joined
Sep 4, 2018
Messages
272
Everyone needs to stop adding fuel to the fire, please. Anyway, If Isaac had a Playable Cameo in a game that wasn't Smash Bros, What game(s) would you like him to be in. I think him as a Guest/ DLC Character for Fire Emblem as a Tactician-style unit would be super cool!
My idea would be for Isaac, Pit, Shulk, and, say, Link to be put into Fire Emblem (ow my ears) Heroes.

It wouldn't be ideal, but the game would likely be popular enough for Isaac, and, to an extent, Pit, to get noticed by all the thousands of people who spend way too much money to obtain every character, while Link, and, to an extent, Shulk, would be the characters people would be wanting, and spending money, to try and get.
 

MatthewVenusAdept

Smash Cadet
Joined
Sep 14, 2018
Messages
49
My idea would be for Isaac, Pit, Shulk, and, say, Link to be put into Fire Emblem (ow my ears) Heroes.

It wouldn't be ideal, but the game would likely be popular enough for Isaac, and, to an extent, Pit, to get noticed by all the thousands of people who spend way too much money to obtain every character, while Link, and, to an extent, Shulk, would be the characters people would be wanting, and spending money, to try and get.
The amount of money i would spend to get them would be dangerous.
 

TappyBat

Smash Ace
Joined
Aug 30, 2018
Messages
596
My idea would be for Isaac, Pit, Shulk, and, say, Link to be put into Fire Emblem (ow my ears) Heroes.

It wouldn't be ideal, but the game would likely be popular enough for Isaac, and, to an extent, Pit, to get noticed by all the thousands of people who spend way too much money to obtain every character, while Link, and, to an extent, Shulk, would be the characters people would be wanting, and spending money, to try and get.
I don't see them doing it. plus there's the "no one asked for any of these guys, where are the girls? (i mean not everyone is like that i know. hell, Mia's my favorite greil merc after Ike himself, but well I'm sure we all know what the fanbase has sadly turned into -_-) why are there lasors in midevil times? who's this rock throwing loser? etc." that would crop up somewhere and I dun wanna have to deal with that. Smash is bad enough.
 
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hustler713

Smash Apprentice
Joined
Aug 13, 2018
Messages
149
1-UP studios may not have the full amount of RPG staff, but there are bound to be some that would have stayed, their best use would be to help the Camelot team unfamiliar with RPGs and teach them the ropes.

Would you want the game more 3D or 2D? If the Octopath team takes over then the game would likely be 2D. Would Bandai-Namco be the best for 3D character design?

Note: Monolith Soft did help with the development of Breath of the Wild, but that could have only been for the Open World. Monolith Soft has good graphics teams, but the Takahashi Brothers should be in charge of art direction.
3D. The Artstyle of the original games was meant to emulate 3D Looks, so i don't know why we should stick around with prerendered sprites that emulate 3D as long as the Switch (unlike the GBA) has the abbility to straight up render 3D Graphics.
 
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MatthewVenusAdept

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Joined
Sep 14, 2018
Messages
49
3D. The Artstyle of the orifinal games was meant to emulate 3D Looks, so i don't know we shouls stick around with prerendered sprites that emulate 3D as long as the Switch (unlike the GBA) has the abbility to render 3D Graphics.
With Cinematic Cutscenes and Full voice acting for said cutscenes.
 
D

Deleted member

Guest
Hope Golden Sun makes a comeback in any form.

Hopefully through remakes.
 
D

Deleted member

Guest
You guys gonna main isaac despite of how he plays? just curious, I certainly would
It's actually relative. Sure, Isaac would be my main for fun, but I also gained a developmental mindset to characters that I felt complimented my gameplay style. Although my mains will say Little Mac & Villager for Smash 4, ultimately I wound up becoming a Duck Hunt player, even after I derided the introduction of this character to the franchise. As a result, I am very interested into seeing what modifications Duck Hunt receives to its gameplay due to the time I took to main Duck Hunt. Granted, I never actually got GOOD at the character, because I always get my clock cleaned in competitive games and would often be frustrated at how many competitive fighters hung around "For Fun" to torment n00bs. The problem is, as I've seen with Tekken 7, you can't get your level of skill every time you play online, meaning you must put the effort in... and I just can't do that because I got so much stuff going on.

Besides, if Spirits Mode is anything like what "leakers" say it is, and therefore mimics my own personal dreams of an Adventure Mode, I might spend far much more time playing that than in competition modes.
 

MatthewVenusAdept

Smash Cadet
Joined
Sep 14, 2018
Messages
49
OOOOHHHH Here's a GOOD one. If Golden Sun had voice acting, Who would you cast?
For me it goes:
Isaac- Yuri Lowenthal
Garet- Liam O'Brien
Jenna-Laura Bailey
Felix-Matthew Mercer (Obviously)
Saturos-Patrick Seitz
Mernardi- Cindy Robinson
Kraden- Todd Haberkorn (Has a suprisingly good old man voice via Tales of Xillia)
Sheba- Stephenie Sheh
Peirs- Troy Baker
The Wise One-Richard Epcar (That booming voice, you know?)
 

FlawedAI

Smash Ace
Joined
Jul 26, 2016
Messages
833
1-UP studios may not have the full amount of RPG staff, but there are bound to be some that would have stayed, their best use would be to help the Camelot team unfamiliar with RPGs and teach them the ropes.

Would you want the game more 3D or 2D? If the Octopath team takes over then the game would likely be 2D. Would Bandai-Namco be the best for 3D character design?

Note: Monolith Soft did help with the development of Breath of the Wild, but that could have only been for the Open World. Monolith Soft has good graphics teams, but the Takahashi Brothers should be in charge of art direction.
3D, but it absolutely needs to emulate the feel of the GBA games. I think Monolith's help with the world is a must, but they need to stay the **** away from basically everything else.
Everyone needs to stop adding fuel to the fire, please. Anyway, If Isaac had a Playable Cameo in a game that wasn't Smash Bros, What game(s) would you like him to be in. I think him as a Guest/ DLC Character for Fire Emblem as a Tactician-style unit would be super cool!
I think a Nintendo RPG (Fire Emblem, Zelda, Golden Sun, Xenoblade) crossover would be simply amazing. With sections of gameplay from each series, the potential is through. The. Roof.
 
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