• Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!

    You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!

Sunrise, Sunset - Isaac for Smash Ultimate #GoldenSunday

Dionaea_floridensis

Smash Journeyman
Joined
Aug 28, 2018
Messages
484
Is it also erroneous of me to believe the trademark renewal likely means nothing? I mean, it's better than getting Custom Robo'd, but I have this sinking feeling we're getting Smash WiiU'd again.
 

TappyBat

Smash Ace
Joined
Aug 30, 2018
Messages
596
Is it also erroneous of me to believe the trademark renewal likely means nothing? I mean, it's better than getting Custom Robo'd, but I have this sinking feeling we're getting Smash WiiU'd again.
nine years before schedule though? that doesn't seem odd to you?
 

SonicLink125

Smash Lord
Joined
Aug 13, 2014
Messages
1,439
NNID
SonicLink
nine years before schedule though? that doesn't seem odd to you?
Exactly this. Again, it really could be nothing, but the fact of the matter is that they renewed it a year ago and then do it again this year? That's very odd.

Just going to try to play Devil's Advocate here for a bit.

DA: "They renewed it because it didn't have stuff including smartphones, downloads, etc. in the last one."

Me: Ok, sure, but that most likely means they have something planned for Golden Sun, right?

DA: "W-well, Golden Sun gets emulated a lot on phones. So the Big N needs to stop those emulations."

Me: Maybe so, but wouldn't that mean they actually care for Golden Sun too and would want to do something with it so they can make a profit out of it? Like for example, have an Official GB/GBC/GBA VC on Smartphones? Or maybe Golden Sun would have its own page on the Nintendo App? There's so many possibles that Nintendo could be planning right now. And, having GS renewed so soon when they really had no reason to just doesn't add up.

DA:"B-but...GS is dead though!"

Me: Or...Isaac is in Smash! :p

I'm not the best at being a DA, but I try.
 

Delta64

Smash Journeyman
Joined
May 25, 2014
Messages
373
Imagine Metroid Prime: Federation Force, but with Luigi's mansion.

That's basically what i mean by "ruining LM".
I have yet to play a bad game made by Next Level Games. (yes that includes Dark Moon and Federation Force, deal with it).
Edit: I know "bad game" is subjective but, (as should be obvious) this is my opinion.
 
Last edited:

Dionaea_floridensis

Smash Journeyman
Joined
Aug 28, 2018
Messages
484
Have we tried sending a letter to the Takahashi brothers? They obviously still think about GS since they mentioned the weapon unleash mechanic inspiring them to add the meter to Tennis Aces (which is a dead game now from what I've heard).
 

Dionaea_floridensis

Smash Journeyman
Joined
Aug 28, 2018
Messages
484
HAHAHAHA YES!! Bayo's up air failed to kill Snake at 170% off the top of battle field! According to the current math, her up air has been COMPLETELY NEUTERED! I love Bayonetta's character and her games, but I won't miss her dominating Smash at all. One of the least fun characters to fight AND play
 

XenoWarriorX

Smash Champion
Joined
Aug 11, 2018
Messages
2,278
I have yet to play a bad game made by Next Level Games. (yes that includes Dark Moon and Federation Force, deal with it).
Edit: I know "bad game" is subjective but, (as should be obvious) this is my opinion.
And in my opinion, they make terrible Metroid games and make terrible sequels to luigi's mansion.

Deal with it.
I saw them at Pax East Boston last year, was fun
Aw. Lucky.
That's a damn shame, I would pay big bucks for a new strikers game
Same.
HAHAHAHA YES!! Bayo's up air failed to kill Snake at 170% off the top of battle field! According to the current math, her up air has been COMPLETELY NEUTERED! I love Bayonetta's character and her games, but I won't miss her dominating Smash at all. One of the least fun characters to fight AND play
I still think she's fun to play since she's combo-heavy character.

Not broken like before, so I'm at least glad for that.
 
Last edited:

Dionaea_floridensis

Smash Journeyman
Joined
Aug 28, 2018
Messages
484
And in my opinion, they make terrible Metroid games and make terrible sequels to luigi's mansion.

Deal with it.

Aw. Lucky.

Same.

I still think she's fun to play since she's combo-heavy character.

Not broken like before, so I'm at least glad for that.
I should've been more clear; I think she controls really well and her combos are fun, but it isn't fun to feel 100% carried by your character lol
 

LuminoZero

Smash Apprentice
Joined
Oct 18, 2015
Messages
182
I should've been more clear; I think she controls really well and her combos are fun, but it isn't fun to feel 100% carried by your character lol
Dude. I once (as Corrin) counter killed a Samus that hit me with an Aerial Z for 1%.

It was the single biggest "Fair And Balanced" moment I've ever experienced in Smash.
 

Undella2

Smash Journeyman
Joined
Sep 4, 2018
Messages
249
Doesn't Monolith have two separate teams of it's own who work on stuff, or am I mistaken?

If that was the case, then one could be working on *insert the new IP here*, and the other might be working on *insert other stuff here*.
 

XenoWarriorX

Smash Champion
Joined
Aug 11, 2018
Messages
2,278
Doesn't Monolith have two separate teams of it's own who work on stuff, or am I mistaken?

If that was the case, then one could be working on *insert the new IP here*, and the other might be working on *insert other stuff here*.
It's gonna be a new IP, and a Xenoblade game.

Edit: they have 4 offices, actually.
 
Last edited:

link3710

Smash Cadet
Joined
Jun 12, 2018
Messages
37
One of the Monolith Offices is a support branch (Kyoto I think?). They don't make their own games, instead having assisted on things like Mario Kart 8 and Breath of the Wild. So don't expect any games from that one, they aren't big enough or set up for that.

Of the other two offices, we do know that one is working on Xenoblade and one is working on a new IP. (Although it is possible both are in the same office) The last office may be assisting with one or both, or working on their own project? That's currently unclear.
 

JaidynReiman

Smash Hero
Joined
May 31, 2014
Messages
8,840
NNID
JaidynReiman
One of the Monolith Offices is a support branch (Kyoto I think?). They don't make their own games, instead having assisted on things like Mario Kart 8 and Breath of the Wild. So don't expect any games from that one, they aren't big enough or set up for that.

Of the other two offices, we do know that one is working on Xenoblade and one is working on a new IP. (Although it is possible both are in the same office) The last office may be assisting with one or both, or working on their own project? That's currently unclear.
I don't exactly know why they'd do that. Monolith is wholly owned by Nintendo anyway, so its weird they'd have a branch exclusively devoted to a support team. But yeah, the Kyoto branch mostly just assists Nintendo on various things.


Doesn't Intellient Systems have more teams for their other games other than FE?
No idea. Intelligent Systems does often have multiple titles in active development, though.
 

Oracle_Summon

Smash Hero
Joined
Jul 31, 2013
Messages
5,059
Man, that's lame.

How will a game like Golden Sun be made without the support of an Studio like monolith?

Camelot NEEDS help, or just needs to expand their offices. This style of doing games isn't healthy for a studio.
Nintendo does usually have their developers work with other studios when the need arises. It is hard to tell what the other teams at Monolith Soft are making besides the New IP; however, Nintendo's employees are constantly shifting and helping where they can. That is why you see 1-UP Studios helping with Mario Odyssey and Monolith Soft helping with Breath of the Wild.
Edit: 1-Up Studios is a team that has worked on the Mother, Magical Starsign and Fantasy Life games. They are familiar with RPGs and are a team that helps most often with other projects. All Camelot would need from Monolith Soft is the team that implements open world engines and extra hands on deck.

I don't exactly know why they'd do that. Monolith is wholly owned by Nintendo anyway, so its weird they'd have a branch exclusively devoted to a support team. But yeah, the Kyoto branch mostly just assists Nintendo on various things.
No idea. Intelligent Systems does often have multiple titles in active development, though.
It is mainly about having Monolith Soft programmers in direct contact with Nintendo's other teams to increase the skill and scope of what each employee can bring. Monolith Soft's open world knowledge helps immensely when developing open world games/engines.

In other words, Nintendo is attempting to increase all the skills of their employees and ensuring their employees become flexible for any task they are needed.
 
Last edited:

Q-Long

Smash Lord
Joined
Sep 1, 2018
Messages
1,062
Location
Western Massachusetts
*sob* I lost mo ey at the casino toknight

I don't exactly know why they'd do that. Monolith is wholly owned by Nintendo anyway, so its weird they'd have a branch exclusively devoted to a support team. But yeah, the Kyoto branch mostly just assists Nintendo on various things.



No idea. Intelligent Systems does often have multiple titles in active development, though.
They're too busy ignoring advance wars lol

Also code name steam was so random. Why did they think that was a good idea
 

XenoWarriorX

Smash Champion
Joined
Aug 11, 2018
Messages
2,278
Nintendo does usually have their developers work with other studios when the need arises. It is hard to tell what the other teams at Monolith Soft are making besides the New IP; however, Nintendo's employees are constantly shifting and helping where they can. That is why you see 1-UP Studios helping with Mario Odyssey and Monolith Soft helping with Breath of the Wild.



It is mainly about having Monolith Soft programmers in direct contact with Nintendo's other teams to increase the skill and scope of what each employee can bring. Monolith Soft's open world knowledge helps immensely when developing open world games/engines.

In other words, Nintendo is attempting to increase all the skills of their employees and ensuring their employees become flexible for any task they are needed.
1-Up studios only assist in Mario games though. So Monolith soft seems like they could at least help, or heck, I'd ask any Nintendo studio or partner. Anything to help with any potential development of another GS game.

Because Camelot's small size just doesn't work when making RPG's anymore.
 

Oracle_Summon

Smash Hero
Joined
Jul 31, 2013
Messages
5,059
1-Up studios only assist in Mario games though. So Monolith soft seems like they could at least help, or heck, I'd ask any Nintendo studio or partner. Anything to help with any potential development of another GS game.

Because Camelot's small size just doesn't work when making RPG's anymore.
Remaking the original Golden Sun games to today's Switch Market would absolutely need a team like Monolith Soft to guide Camelot's team. Current Camelot is not terrible, but RPG giants such as Monolith Soft are great to have on board.

Even though 1-UP Studios used to be Brownie Brown, the original team behind the Secret of Mana games, and their titles are: Magical Starsign, Mother 3 and Fantasy Life. They also worked on Blue Dragon for the XBox.

Source: https://en.wikipedia.org/wiki/1-UP_Studio

1-UP Studios is a very good RPG team who go back to the golden era of RPGs on the SNES.
 

Dionaea_floridensis

Smash Journeyman
Joined
Aug 28, 2018
Messages
484
Apparently Camelot only has like, 50 employees. Monolith has like, 115 now or something. I'm really excited for Monolith's new IP, I hope it's unique and thought-provoking like Xenoblade
 

XenoWarriorX

Smash Champion
Joined
Aug 11, 2018
Messages
2,278
Remaking the original Golden Sun games to today's Switch Market would absolutely need a team like Monolith Soft to guide Camelot's team. Current Camelot is not terrible, but RPG giants such as Monolith Soft are great to have on board.

Even though 1-UP Studios used to be Brownie Brown, the original team behind the Secret of Mana games, and their titles are: Magical Starsign, Mother 3 and Fantasy Life. They also worked on Blue Dragon for the XBox.

Source: https://en.wikipedia.org/wiki/1-UP_Studio

1-UP Studios is a very good RPG team who go back to the golden era of RPGs on the SNES.
1-UP Studios has rebranded themselves as a Mario Co-developer, as all of the games they've worked on after 3D Land is Mario games.

View attachment 169653Okay Xeno I saw Phoenix and he's awesome he needs to be in smash
Him, Pico, Black Shadow, and Goroh would be great in smash!
 
Last edited:

JaidynReiman

Smash Hero
Joined
May 31, 2014
Messages
8,840
NNID
JaidynReiman
Remaking the original Golden Sun games to today's Switch Market would absolutely need a team like Monolith Soft to guide Camelot's team. Current Camelot is not terrible, but RPG giants such as Monolith Soft are great to have on board.

Even though 1-UP Studios used to be Brownie Brown, the original team behind the Secret of Mana games, and their titles are: Magical Starsign, Mother 3 and Fantasy Life. They also worked on Blue Dragon for the XBox.

Source: https://en.wikipedia.org/wiki/1-UP_Studio

1-UP Studios is a very good RPG team who go back to the golden era of RPGs on the SNES.
Wow, I had no idea 1-UP was a thing, that they developed Secret of Mana, or that they've Nintendo owned. Huh.



Apparently Camelot only has like, 50 employees. Monolith has like, 115 now or something. I'm really excited for Monolith's new IP, I hope it's unique and thought-provoking like Xenoblade
They haven't updated that number in years.


EDIT:
https://www.linkedin.com/company/retro-studios/

Retro has 127 employees according to LinkedIn. I definitely think they're cooking up something pretty big. Or a couple of somethings.
 
Last edited:

Isaac: Venus Adept

Smash Lord
Joined
Dec 31, 2015
Messages
1,583
Location
Weyard
\
Remaking the original Golden Sun games to today's Switch Market would absolutely need a team like Monolith Soft to guide Camelot's team. Current Camelot is not terrible, but RPG giants such as Monolith Soft are great to have on board.

Even though 1-UP Studios used to be Brownie Brown, the original team behind the Secret of Mana games, and their titles are: Magical Starsign, Mother 3 and Fantasy Life. They also worked on Blue Dragon for the XBox.

Source: https://en.wikipedia.org/wiki/1-UP_Studio

1-UP Studios is a very good RPG team who go back to the golden era of RPGs on the SNES.
I think the idea we suggested earlier about having an upscaled Golden Sun 1+2 without the compression of the sprites from the GBA would be a good start for Camelot to get back into the series. Maybe if we could combine that with the Octopath team and their '2D-HD' style it'd be perfect, maybe even making the summons more animated. It'd be a great return to form for the series and it sticks faithful to the original style of the games. Nintendo has collaborated with third party studios with their IPs before like with Metroid, Fire-Emblem and StarFox
 
Last edited:

XenoWarriorX

Smash Champion
Joined
Aug 11, 2018
Messages
2,278
Whatever Camelot does, I doubt they will release a GS game on the 3DS.

There's a good reason why Golden Sun didn't launch on the N64. :p
 

Oracle_Summon

Smash Hero
Joined
Jul 31, 2013
Messages
5,059
1-UP Studios has rebranded themselves as a Mario Co-developer, as all of the games they've worked on after 3D Land is Mario games.
True, but that does not mean any knowledge working with RPGs has gone away. That would still prove to be useful.

If you are looking for a team to help Camelot, how about this:
  1. Monolith Soft Help division for graphics and art design and game engine
  2. 1-Up Studios for guidance with RPG gameplay and story telling.
  3. Takahashi Brothers for game direction.
The RPG team of 1-Up studios could be used for helping with programming and coding for the larger scale needed.

I think the idea we suggested earlier about having an upscaled Golden Sun 1+2 without the compression of the sprites from the GBA would be a good start for Camelot to get back into the series. Maybe if we could combine that with the Octopath team and their '2D-HD' style it'd be perfect, maybe even making the summons more animated. It'd be a great return to form for the series and it sticks faithful to the original style of the games. Nintendo has collaborated with third party studios with their IPs before like with Metroid, Fire-Emblem and StarFox
Depends on what you want from Monolith Soft and 1-Up Studios. Both Monolith Soft and 1-Up Studios are great with sprite design or you can have Monolith Soft design the 3d models.
 
Last edited:

XenoWarriorX

Smash Champion
Joined
Aug 11, 2018
Messages
2,278
True, but that does not mean any knowledge working with RPGs has gone away. That would still prove to be useful.

If you are looking for a team to help Camelot, how about this:
  1. Monolith Soft Help division for graphics and art design and game engine
  2. 1-Up Studios for guidance with RPG gameplay and story telling.
  3. Takahashi Brothers for game direction.
The RPG team of 1-Up studios could be used for helping with programming and coding for the larger scale needed.
The issue is that we don't how many employees from square are left, as there was quite a bit of lay-offs. (The two founders of the studio left a stage well.)
 

TheSpaceKing12

Banned via Warnings
Joined
Apr 25, 2015
Messages
435
Location
The moon
NNID
IsaacForSSB4
3DS FC
2105-8706-4581
Considering making a meme video of some sort whenever Isaac is announced consistent of me reading off quotes/famous last words by Isaac detractors. Then linking that video to said detractors. Just for the lols.
 

Oracle_Summon

Smash Hero
Joined
Jul 31, 2013
Messages
5,059
The issue is that we don't how many employees from square are left, as there was quite a bit of lay-offs. (The two founders of the studio left a stage well.)
That is troubling, but I do bet a few original Square employees were kept to help when need be. Do you have the source for the layoffs? I am curious.


They haven't updated that number in years.


EDIT:
https://www.linkedin.com/company/retro-studios/

Retro has 127 employees according to LinkedIn. I definitely think they're cooking up something pretty big. Or a couple of somethings.
I am hoping Retro Studios is working on a new IP and an Eternal Darkness Remake.
Edit: It isn't just the number of employees either but what talents they bring and from which company they have worked for.
 
Last edited:

TappyBat

Smash Ace
Joined
Aug 30, 2018
Messages
596
Considering making a meme video of some sort whenever Isaac is announced consistent of me reading off quotes/famous last words by Isaac detractors. Then linking that video to said detractors. Just for the lols.
be sure to send it to smashburb
 

NoOtherPersona

Smash Lord
Joined
Jun 25, 2018
Messages
1,577
Switch FC
SW-4922-9697-9289
1-UP Studios has rebranded themselves as a Mario Co-developer, as all of the games they've worked on after 3D Land is Mario games.



Him, Pico, Black Shadow, and Goroh would be great in smash!
He could be a falcon echo while black shadow can be falcondorf and get ganons old playstyle while also getting blood falcon boom 4 fzero reps
 

XenoWarriorX

Smash Champion
Joined
Aug 11, 2018
Messages
2,278
He could be a falcon echo while black shadow can be falcondorf and get ganons old playstyle while also getting blood falcon boom 4 fzero reps
Too bad it'll take 10 games to get Sakurai to add support for F-Zero and have 2 playable reps in base.

Total.
 
Last edited:

GoodGrief741

Smash Legend
Joined
Sep 22, 2012
Messages
10,169
That is troubling, but I do bet a few original Square employees were kept to help when need be. Do you have the source for the layoffs? I am curious.




I am hoping Retro Studios is working on a new IP and an Eternal Darkness Remake.
Edit: It isn't just the number of employees either but what talents they bring and from which company they have worked for.
I’m dying to know what Retro Studios is working on. I forget, does anybody know what Next Level Games and the ARMS team are working on? Would love either a new Punch-Out or a new ARMS.
 
Top Bottom