socandrewcer
Smash Lord
SummerFests #3
I'm back with some weekly tourneys and I hope we can all have fun
Below are the rules from the SBR (the parts in bold are parts I added)
After those rules will be some adittional rules by me
And a voting poll
Sign ups Open, Please read Post #2 for voting topicsI'm back with some weekly tourneys and I hope we can all have fun
Below are the rules from the SBR (the parts in bold are parts I added)
After those rules will be some adittional rules by me
And a voting poll
Youtube page http://www.youtube.com/user/socandrewcer
Chatroom for Communication
http://xat.com/Sportsfest_tourney
SBR Recommended Ruleset v2.0
Super Smash Brothers: Brawl (singles and doubles)
The following list was created by members of the Smash Back Room (SBR). For version 2.0 discussion took place between January and March. While it is always up to the Tournament Organizers (TO) to determine the rules that best fit their tournaments, we recommend these rules be used as a base guideline to new and experienced TO's alike.
General rules:
- 3 Stock
- 8 minute timer
- Items are set to "off" and "none"
- All sets with the exception of winner's finals, loser's finals, and the championship are best of 3 matches (best of 5 and above should be played out for any "finals" matches)
- No player may choose a stage they have already won on in that set unless agreed upon by both players.
- If the timer runs out, the victor is determined first by stock and then by percentage.
- Metaknight's Infinite Cape glitch is banned.
- If a game ends with Bowser doing his suicide klaw and it ends in sudden death, the sudden death will be ignored and that game will count as a win for Bowser.
- You are responsible for your own controller and name tag. Any malfunctions or errors that occur are your responsibility, so bring an extra controller if possible and always check to make sure you're using the correct settings BEFORE a match is played. If a match is to be restarted due to controller functions, it must be agreed upon by both parties.
- Any action that can prevent the game from continuing (i.e., freezing, disappearing characters, game reset, etc.) will result in a forfeit of that match for the player that initiated the action. You are responsible for knowing your own character, and must be wary about accidentally triggering one of these effects.
Stalling: The act of deliberately avoiding any and all conflict so that one may make the game unplayable. Running away from an opponent to reach a better position is not stalling, while doing an infinite grab endlessly against a wall is. Any infinite chain grabs must end quickly after 300% has been reached so as to prevent excessive stalling.
Set format (In Order of Procedure):
1. Opponents choose their characters for the first match *
2. The first stage will be played from a stage from the Random Stage list
3. The first game is played, using the stage chosen during step 2 by choosing random
4. The winning player may announce one stage to be banned for counterpicks of the set
5. The loser of the previous match announces the next match's stage from either the Starter Stage List or the Counter Stage List
Counterpickking may also be resolved by one of the following steps
Indicating your CP before the match begins.
-Chatting via AIM/YIM/MSN/etc. during play to indicate CPs
-Using your online name/profile quote to indicate your CP.
6. The winner of the previous match chooses their character
7. The loser of the previous match chooses their character
8. Repeat steps 5-7 for all proceeding matches
*Double blind character selection may be called for the first match
Stage Lists
In this case we will vote as a community on what stages go where
Starter
Battlefield
Final Destination
Smashville
Yoshi's Island
Lylat Cruise
Pokémon Stadium 1
Starter/Counter
Counter
Castle Siege
Halberd
Brinstar
Delfino
Frigate Orpheon
Jungle Japes
Pictochat
Pirate Ship
Pokémon Stadium 2
Rainbow Cruise
Green Greens
Luigi's Mansion
Yoshi's Island (Pipes)
Norfair
Counter/Banned
Banned
Distant Planet
Port Town Aero Dive
75m
Big Blue
Bridge of Eldin
Corneria
Flat Zone 2
Green Hill Zone
Hanenbow
Hyrule Temple
Mario Bros.
Mario Circuit
Mushroomy Kingdom I
Mushroomy Kingdom II
New Pork City
Onett
Rumble Falls
Shadow Moses
Skyworld
Spear Pillar
The Summit
Wario Ware
Additional Rules for Doubles Play(for future use)
Life Stealing is allowed
Set team attack to ON
Hanenbow may be moved from Ban to Counterpick for Doubles (we vote on this too)
Resolving Ties: Any games ending in time running out should always be decided by stock, and then percents. If percents are the same or both players die simultaneously, there will be a 1 stock overttime. Bowser's suicide klaw is exempt from this rule.
Adittional Rules
Tourney will be Friday at 6:30 eastern (Checkin will start at 6:00)
Round 1 6:30
Round 2 7
Round 3 7:30
so on...
Tourney and checkin will be in the chatroom http://xat.com/Sportsfest_tourney
(The tourney matches can start on Thursday) You still have to Come on time even if you have a bye
However, there will be pools if there are only 1-8 people, double elimination if 9-16 people, and single elimination if 16+ (and i would like to record some of the matches) because of time reasons
Format: SWF name (In-game tag) FC#
Ex. Socandrewcer (DINO) 2578-2848-2921
Contestants
1) Socandrewcer (DINO) 2578-2848-2921
2) IsmaR (IsmaR) 5112-5790-2650
3) Marthos (NAT) 3093-6801-5507
4)bribri123123 (Brian) 3824-6266-8410
5) ~PinkFresh~ (~PF~) 0688-4977-9422
6)
7)
8)
9)
10)
11)
12)
13)
14)
15)
16)
Can go up to 32
Brackets
http://www.bracketmaker.com/tlist.cfm?tid=327723
After 8 weeklies, We will have a Summerfest Championship of 16 people. The 16 with the highest scores get to participate and there will be a prize
More info in Post #3
More info in Post #3
New Rule: if you are a no show, You will not be able to enter next weeks tourney (but you can enter the one after)