super_nintendo
Smash Journeyman
Agreed, there my pal.
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Whoa, an active Street Fighter forum. Now this is what I'm talkin about!Recently, I got Capcom Fighting Evolution for the Xbox. It's a great game, check it out if you like Street Fighter, Darkstalkers, and Red Earth!
It doesn't really matter if there is a small group of devotees in Japan. If there are 100 people here on the same level and only 5 people there, we will mow them down.Peaches: Care to mention what games that the Japense don't play that we are only "significantly" better than us are? Cause considering that the Japanese have a lot more variety in what fighting games they play competively, it's hard not to find at least a small group in Japan that plays each fighting game, and I'm pretty sure the compitition is just as fierce. Considering they probably know just as much as the rest of the world.
As for the Japanese theory, I just bet if they're not the ones breaking the game, then they don't care for it. I would'nt doubt that if we found RC in CVS2, and we owned them because they would just carelessly throw projectiles or rush down and get countered many times, they would have stopped playing the game long before now! Same goes for T5, I wonder what would have happened if there was no DR!
You misread what I meant. If they are not the ones breaking the games, then I really wonder if they'll wanna drop it. Think about it.I don't necessarily believe that the idea of dropping a game because it's "broken" because let's face it, they play fighting games that are broken as well.
First of all, the only reason I mention Honda is because he's like the posterboy example of a low teir character getting better with RC. I am fully aware that there are other characters that benefit from RC.Sigh...RC doesn't gimp the game as badly as you may point it out to be, the only thing I keep hearing is E. Honda this, E.Honda that. Seriously, E.Honda was not the only character that got a boot from this. The mere fact that Daigo can play well with an N-Groove Team Shoto gives you some notion that now in the RC days, even that is possible. I'm sorry to say, but CvsS2's balance is still better than MvC2 wether you'd like to agree on it or not, even before Pre-RC Days, I'd rather do a Team Shoto vs. Blanka/Sagat/Cammy Pre-RC Days then a Team Shoto vs MSP. (No hate towards MvC2, I still love the game to pieces)
The only reason I mentioned reading wrong is because you claim to like RC'ing red hadoukens with Ryu. But you still properly use it, and if you do, you get like a little damage off it and a knockdown that's not going to be really benefical (unless you are near a corner). Why just not use a SRK?CvsS2 is not the only fighting game in which you read wrong and can get screwed for life threatening damage. In 3S, if I play against someone like Chunli, I can throw out one single whiff or a poke that gets parried and get a c.mk>SAIII and that hurts. In SSF2T, if I'm fighting against someone like E.Honda, Balrog, Ryu, or Chunli...if they have a super, one simple mess up, shooting a projectile at the wrong time, can mean that I lose a Half-Life dealing Super Special, and to make it worse, both E.Honda and Chunli can stock their super. In Tekken5 if I throw out a +frame jab, I can lose 60%+ life because someone throw out a crush attack that "supposedly" beat out my +frame jab...so what of it about RCing?
OK, yes, Ryu get's like a new option, it may be somewhat effective and somewhat situational. Sure some mid teir get used now cause they can pretty much give any random special move the priority of a level 3 super. But most mid teir characters were solid characters already. Cammy, Geese, Claw, Guile, Iori, Kyo, Chun, Hibiki can all do hella well in K-Groove. This means they can still fight well without the ability to RC their moves. Not one a single character mentioned above is really considered top. Maybe like Cammy cause she has good priority and easy to play, but she would be on the bottom of top for sure.RCing has helped make characters who had absolutely NO chance, actually have a Chance. I could see if you just saw random players/scrubs saying RCing balanced the game but when even top lvled CvsS2 players say that more characters can be played due to RCing.
I'm not talking about spacing. I'm talking about 2 characters sitting on their a**es for 10 seconds cause they are too scared to do anything in fear of just being hit out of it or whatever. I have seen it in quite of few matches. Japanese or US. It makes watching Ohnuki's vs Justin Wongs 3S Chun mirror match at Evo 2k4(?) hella interesting when all they are doing is just back fierce for 20 seconds.On the notion of the game being slow, I'm sorry to say, but CvsS2 plays far more "oldschool" like then new generation. So sorry the game doesn't involve completely upon rushdown, but on the mere fact that it involves alot of spacing/zoning much like that of OGSF2 style. You also complain alot about RC, and yet the very notion of your statement about Chunli's RC setup being difficult.
Of course RC is'nt the only thing needed to win in CvS2. But the glitch itself definetly made one hell of an impact on the game. And it shows. It's undeniable. I understand where you are coming from. The thing though is that I don't share your opinion. I see RC as making a stupid game even stupider. Again, while low teir got a slight benefit, it's not enough. I much rather put up with just Sagat and his C.FP priority then easier to land A-Groove CC's, overall slower pace, all the benefits that the upper teired characters got, and the mere fact that my main groove K (since I don't care for the game, I stick to basic garbage) struggles so much against A Groove.Which leads me to another thing, RCing isn't the Be All End All Tatic, I could imagine if you get yourself RCed all day(Seriously if you do, that means your not very good at CvsS2 yet then), everyday, however even at the highest levels, it becomes incredibly difficult to setup RC's, or to try and RC everything on the board.
Not everything is completely built upon RCing, however the matter of the fact that Top Lvled players even say that RCing isn't as bad as everyone makes it out to be gives out the notion that it's not worth complaining about.
With RCing, I've actually witnessed some Middle Tier play, before hand, it was nothing but Top whoring, and RCing is a bad thing? Please man, this has made the game more enjoyable, I don't mind the turtling game, because that's just like OGSF2, you honestly think CvsS2 is "bad", OGSF2 turtling is 1000x worse/more powerful than CvsS2. Infact Tomo Ohira was the Best SF2 player was because he had the strongest turtling game.
Yes, a simple glitch helped to balance the game, why complain, more characters can be played, matches aren't as lopsided as they once where (only exception is Blanka)...I prefer it this way then Pre-RC Days. Infact, I will say this, I actually dislike Parrying in 3S, SuperSpecials in ST, Crush System in T5 moreso than I dislike RCing in CvsS2.
being a makoto player in the ever dominant and popular southern california 3s scene, she is very good. but it's a matter of high risk/high reward. there's a saying among top makoto players: "guess right twice or trice and you win." which is very true, if you end up guessing right a few times it could lead into a lot of damage and most likely a stun which would inturn lead to the victory of the round/match.I honestly am beginning to believe that Makoto should be moved up above Ken in 3rdStrike now, yes, it's opinion, however after seeing so many successful 100% stuns from the japanese Makoto players, I can understand why they have her above Ken in their ranking system. Am I the only who thinks so on this?
last i heard they use PS2 consoles. its recommended you bring your own controller/arcade stick. but i know alot of original arcade players(mainly japanese players) dont like the PS2 version because the timings are different than on the japanese arcade.Question: In evo tournaments what console and controllers do they use to play sf3?