It's about time I finished this up...
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#257 Blaziken
Types- Fire and Fighting
Ability- Blaze: When HP is below 1/3rd, Fire type moves become 1.5 times as powerful as normal.
Base stats- 80 HP/120 ATK/70 DEF/110 SP.ATK/70 SP.DEF/80 Speed
Scarfiken
Blaziken @ Choice Scarf
Blaze: Adamant
16 HP/252 ATK/240 Speed
Superpower
Flare Blitz/Fire Punch/Blaze kick
Earthquake
Thunderpunch
This is a great set that is commonly used in UU. 240 speed allows you to outspeed base 125 pokemon. Switch in, destroy somebody, then switch out. Night slash gives coverage against psychics and ghosts, but thunderpunch should be your main choice for its valuable water and flying coverage.
the mixed sweeper is generally better at running a scarf. Fire Punch and Blaze kick probably should be listed at the extra options, as Flare Blitz is going to be what you want on this set.
Salac Sweeper
Blaziken @ Salac Berry
Blaze: Adamant
16 HP/252 ATK/240 Speed
Substitute
Focus Punch/Sky Uppercut/Brick break
Flare Blitz/Fire punch/Blaze kick
Earthquake/Thunderpunch
Switch in on some stealth rocks, possibly try a few sub-punches, and you'll be below 1/3 health in no time. Once you have salac, go for the sweep, but remember that you'll also have blaze, so fire moves will really pack a punch. Swords dance could be a decent option on this set, and will often allow you to be hit down to or near 33% of your health.
Wayyyyy to many /s. you have an extra options section, use that- or explain in the set explaination. Flare Blitz doesnt belong on this set, as your going to be low on health when salac kicks in- go with Fire Punch, the accuracy of Blaze Kick is what scares me. You mention sub-punching, then list 2 alternate moves to Focus Punch..... i dont get that. EQ/Tpunch is the only thing deserving of the /, as that is a hard decision.
Physical Sweeper
Blaziken @ Life Orb/Focus Sash
Blaze: Jolly/Adamant
4 HP/252 ATK/252 Speed
Swords Dance/Agility
Sky Uppercut/Brick Break
Flare Blitz/Fire Punch/Blaze Kick
Earthquake/Thunderpunch
If it weren't for 80 base speed, this set would destroy everything. Similar to the other sets, except it uses SD or agility for a great stat boost. If using agility, go with adamant; for SD use jolly. FS gives you a free stat boost if you really want it. But keep in mind you'll probably be facing either weather, SR, spikes, or some combination. LO is your best choice.
Focus Sash doesnt belong even mentioned on this set. LO+ agility works better than SD, because you could very well be 2HKOd without a chance to attack. again I dont understand the mention of BB, it doesnt go with the set. Flare Blitz looks nice, but once you realize you will be taking a hit and LO damage, its recoil isnt worth the extra power- Fire Punch or Blaze Kick, whichever fits you better. Throw Fire Punch as the base set, and mention Blaze Kick in the extra options.
Mixiken (Mixed Sweeper)
Blaziken @ Life Orb
Blaze: Rash
128 ATK/252 Speed/128 SP.ATK
Sky Uppercut/Brick Break
Flamethrower/Fire Blast/Heat Wave
Earthquake/Thunderpunch
Vacuum Wave/HP Ghost
I haven't worked with Blaziken's impressive special attack yet, and I feel bad for it. I'll cover his special moveset more in extra options. Anyway, here's a mixed set. HP Ghost may seem to be a strange choice for the last move, but it covers some annoying psychics and ghosts. Why not HP Dark? Because HP Ghost gets coverage on gallade. Other than that, there's really not a difference. Still, vacuum wave is most likely going to be you best bet for the last move.
FINALLY! the mix. Overheat or Fire Blast. LOL @ Heat wave. mention flamethrower in the extra options. Sky Uppercut is meh, Superpower is whats up. Thunderpunch and HP Ghost work well as the final 2 slots in UU- you hit almost everthing that is used often in UU for SE. Either BP this dude some speed and a sub or throw a scarf on him and let the **** party begin.
Extra Options:
I haven't typed the special attack variations of the movesets, because if I did, this would take up too much space. To make up for it, I've placed a move conversion list below to show you what you should be using in place of the physical moves if you're running a special variation. It's not perfect, but it's better than nothing.
Sky Uppercut/Brick Break-->Vacuum wave/Focus Blast
Flare Blitz/Fire Punch/Blaze Kick-->Fire Blast/Flamethrower/Heat Wave
Superpower-->Overheat
Earthquake--> HP Ground
Thunderpunch-->HP Electric
Swords dance--> Nothing...
use agility or just don't use a stat boost at all
Nature Conversions:
Adamant-->Modest
Jolly-->Timid
On the choice scarf set at the beginning where it uses earthquake and thunderpunch, you obviously can't have HP ground and HP electric, so pick one and change the other one to vacuum wave/focus blast.
Ok, back to the real portion of extra options:
Night slash and shadow claw both provide decent coverage and are both decent options on a physical set
Bulk up boosts attack and defense, but isn't your best option due to the fact that blaziken is more of a sweeper and the defensive boost really doesn't help much.
Poison Jab gets grass coverage and a slight chance for poison, but fire moves are better for stab and more coverage.
Brave Bird is a hard hitting move, but fire covers most of what brave bird will help you with. Brave Bird only helps with fighting types. Same goes for bounce.
Blaziken has the endure-->reversal combo, but that's pretty much novelty at this point in the metagame, plus heracross does it better anyway.
Counter can be a gimmicky surprise option, but again, blaziken is a sweeper and doesn't really work well with this move. Same goes for blaziken's other defensive moves, swagger and will-o-wisp. Roar is also somewhat defensive, but can work occasionally. It's still not one of you top options, though.
Solarbeam is a good option for sunny day teams. Otherwise, it's terrible and should not be used.
HP Ice is a decent option for dragon and ground coverage.
Stone edge is a strong physical move, but between blaziken's fire move, earthquake, and thunderpunch, you have already covered what stone edge helps with.
Choice band and choice specs are also useable. Just use the choice scarf set but change the nature to jolly/timid and fill up the speed EVs.
Lum berry can get rid of a pesky stat condition and is definitely a viable option. Leichi berry or petaya berry can be used similarly to salac, but blaziken's main issue is speed, not attack or special attack.
EVs:
Should go mostly into Attack, special attack, and speed. I didn't use special attack EVs much above, but that's because I didn't have room for all the special variations of the above movesets. You have the option of not boosting speed EVs if you're using agility, but then you'll take a hit on your first turn.
Troublesome Pokemon:
Bulky waters like feraligatr will happily absorb a thunderpunch and smack you with a stab super effective move. Bad news. Swampert is a nightmare (at least it's in OU). Run away. Azumarill will kill you with aqua jet, so they're ones to avoid also.
There are plenty of scary flying and psychic types that will outspeed non-boosted blaziken and OHKO you. Crobat in patricular is one of the most dangerous.
Dragons like altaria tend not to have too much trouble with blaziken unless you're using HP ice.
Rotom is tough to deal with. They're really annoying. You'll have issues with the stronger rotom versions as well as zapdos, but blaziken is in UU, so luckily you can avoid them if you want. Rotom (regular) is tough to deal with, and is in UU, so they can give you problems if youre not using a ghost or dark move.
Status condition are a major pain. Lum berry and substitute can help alleviate this weakness, but not completely.
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After I get some comments on how this looks, I'll throw it in the strategy dex, so make sure all your suggestions are here.