Zauron
Smash Journeyman
My Smash Melee group of 4 plays an hour at lunch time every day and have for the last 7 years. We didn't like Brawl but there's a few things we'd like to change about Melee to improve our experience, and wondered if it could be possible using a cheat device.
We all prefer 1-on-1 fights, but with our limited lunch hour of play its not fun to just watch and wait while the others play when switching off, so we end up playing teams or FFA's where we pair off all the time, but get annoyed by interference. What we'd like to do is have it so when we choose who to pair off with before the fight, the other two players can't directly interfere (much - obviously camera and ledge hogging would still play a factor).
We were thinking it would be awesome to have a code that messes with the way "Team Damage" works and makes it so we can set it so you can ONLY damage your teammate, and not damage the other team at all. Then each "Team" of two fights between each other without interference from the other "Team", so we are essentially playing two 1-on-1 matches simultaneously on the same stage. After the match is reduced to one "winner" on each team, then it allows them to fight each other (perhaps with a special key combination that swaps the team damage code back to normal temporarily so the match can end - we're fine with manually flipping it on and off when its down to the last two remaining).
Is such a thing even possible for you elite hackers out there?
We all prefer 1-on-1 fights, but with our limited lunch hour of play its not fun to just watch and wait while the others play when switching off, so we end up playing teams or FFA's where we pair off all the time, but get annoyed by interference. What we'd like to do is have it so when we choose who to pair off with before the fight, the other two players can't directly interfere (much - obviously camera and ledge hogging would still play a factor).
We were thinking it would be awesome to have a code that messes with the way "Team Damage" works and makes it so we can set it so you can ONLY damage your teammate, and not damage the other team at all. Then each "Team" of two fights between each other without interference from the other "Team", so we are essentially playing two 1-on-1 matches simultaneously on the same stage. After the match is reduced to one "winner" on each team, then it allows them to fight each other (perhaps with a special key combination that swaps the team damage code back to normal temporarily so the match can end - we're fine with manually flipping it on and off when its down to the last two remaining).
Is such a thing even possible for you elite hackers out there?