Sure except most of you are ungrateful ***** who put importance on all the wrong things. So your criticsm is worthless.
Oh, god these forums produce priceless quotes day in and day out.
Pretty amusing how your whole premise is completely subjective, and from an opposing point of view, the same argument can be taken and used against you with no problem whatsoever.
Excellent; now to put it to the test.
You're an ungrateful **** that places importance on the "wrong things"; therefore, your criticisms are worthless.
I believe that it turned rather well, don't you think?
I'm sure there are alot of reasons, some of which we have no idea...you got dealt your cards, now play or don't. But don't get mad at Sakurai for making a GOOD game.
Completely subjective.
You don't need justification to do what you want with your own product. If your so upset make your own game...Or maybe in the future, don't turn a game into a new game, and get crazy mentally upset when the sequel is nothing like you warped it into.
Are you ********? I'm not a game designer/developer, I'm a
consumer, i.e. someone who buys things. If your product is a piece of ****, then nobody's going to buy it. See a problem there? Consumers have something called
buying power. The opinions of consumers do matter, and if enough people share the same mindset (hypothetically), then yes, they will have to address are opinions.
Ah, and here come the accusations. I'm crazy mentally upset because Brawl wasn't the game that I envisioned it to be? Give me a break, rofl, where do you pull this **** from?
Melee was deep in the way it was because the fans made it that way. I'm sure they had no idea what would happen with melee, and well...They probably tried to stay true to original vision.
Yes, try to make Pong competitive. You're going to fail. You're right in the sense that the community has to contribute, but if the game is inherently shallow, then no matter how much the community does, it'll stay that way.
Of course it's still far too early to say anything about Brawl; if you'll notice, I've made no comments about how it is definitely unsuitable for competitive play. It may be how it seems at this moment, but we'll see what happens 1 year down the line.
I'm don't consider myself casual or competitive and I don't think people should drive such a line between the two...Still Brawl has a decent storymode for a FIGHTING GAME, ALOT of music, but ALOT of composers, wifi, 4 player, alot of characters, trophies full of fun information, and generally a bump up in more things to do than Melee did. Competitive or not, alot of heart soul and history went into this game and to disrespect all that...well I'm not sure I'd even call you a "gamer".
People don't have to like brawl, but please try to show some respect.
Pretty sure Brawl was intended to be a party game, and not a fighting game. Having legitimate complaints about a game doesn't equate to showing "disrespect; and I'm sure that most people who raise questions are genuinely worried about how uncompetitive Brawl
SEEMS at this point.
PS. I'm reading up on the title "SMASHBOARDS The Largest SmashBros. Communty" I didn't see anything about it being the COMPETITIVE community.
Casual/Competitive, whatever you are, chill out on seperating yourself so HARD.
Insisting on conformity isn't really going to get you anywhere. Being such an authoritarian prick on the forums and actually expecting the majority of posters to actually take it to heart is asking for far too much.
It'd help if you didn't come off as such an elitist snob by projecting/forcing your views and opinions on others, all the while degrading those who disagree even in the slightest.
EDIT - regarding the respect issue, you're honestly taking the opinions/statements of a select few, and using them as an excuse to rail on the rest of the community who don't necessarily agree with the aforementioned extremist viewpoints.