DippnDots
Feral Youth
1. Changing up your "flow", pace, rhythm, whatever you want to call it:
This can be done in a variety of ways, asymmetrical dash dancing (not going back in forth between the two same points on the stage), wavelanding back to the ledge after a series of ledge stalls, or simply just stopping and waiting. The power of waiting in a match can be excruciating to people, consider you're going full speed with ganon, not missing any opportunities to make him move just slightly faster (dashing immediately after a shffl, edge cancels, wavelands, etc). Your opponent is going to come to expect that you'll always be doing something IMMEDIATELY. When you change up your speed on them even for just a small moment, it can completely throw off their timing, which in a lot of cases, if they've attacked, gives ganon enough time to punish.
If you play in the same time frame an entire match, it's not going to be hard for your opponent to offset themselves from your timing so that they have prime opportunities to punish you.
2. Tech chase habits:
Tech chasing is an intense rock paper scissors with one exception, if you use the right moves you won't be able to get punished when they tech the other way. At the beginning of a match, it's pretty unnerving to try and figure out which way someone is going to tech first. Luckily ganon has an attack for each tech spot.
Because of this, when learning how to tech chase it's best to figure out first and foremost, where those three tech spots are in relation to where they're gonna land. Once you have this sort of mental note, tech chasing doesn't become following someones tech but rather guessing where they are going to end up and dropping a hitbox onto that spot when they would have come out of the tech.
My only tip on being unpredictable in your tech chasing is not trying to guess where someone is going to end up based solely on what they've done already. IE, he teched away last time, he might tech in place or back because he thinks i'll chase him forward, so after i throw him i'll just jump up wait to bair whichever he does. However, because you made no move forward and jumped in the air, he ends up just teching away again back to safety. Reading DI can be a heavy indicator on where someone will tech. And as always, you could just pull a wife and look at their controller.
For tech chasing, it's honestly better to guess the wrong spot and whiff completely than to get so caught up in trying to figure out where they will end up that you throw something out late and get punished for it.
But to be truly unpredictable, you have to listen to "Breaking the Habit" twenty four times a day.
This can be done in a variety of ways, asymmetrical dash dancing (not going back in forth between the two same points on the stage), wavelanding back to the ledge after a series of ledge stalls, or simply just stopping and waiting. The power of waiting in a match can be excruciating to people, consider you're going full speed with ganon, not missing any opportunities to make him move just slightly faster (dashing immediately after a shffl, edge cancels, wavelands, etc). Your opponent is going to come to expect that you'll always be doing something IMMEDIATELY. When you change up your speed on them even for just a small moment, it can completely throw off their timing, which in a lot of cases, if they've attacked, gives ganon enough time to punish.
If you play in the same time frame an entire match, it's not going to be hard for your opponent to offset themselves from your timing so that they have prime opportunities to punish you.
2. Tech chase habits:
Tech chasing is an intense rock paper scissors with one exception, if you use the right moves you won't be able to get punished when they tech the other way. At the beginning of a match, it's pretty unnerving to try and figure out which way someone is going to tech first. Luckily ganon has an attack for each tech spot.
Because of this, when learning how to tech chase it's best to figure out first and foremost, where those three tech spots are in relation to where they're gonna land. Once you have this sort of mental note, tech chasing doesn't become following someones tech but rather guessing where they are going to end up and dropping a hitbox onto that spot when they would have come out of the tech.
My only tip on being unpredictable in your tech chasing is not trying to guess where someone is going to end up based solely on what they've done already. IE, he teched away last time, he might tech in place or back because he thinks i'll chase him forward, so after i throw him i'll just jump up wait to bair whichever he does. However, because you made no move forward and jumped in the air, he ends up just teching away again back to safety. Reading DI can be a heavy indicator on where someone will tech. And as always, you could just pull a wife and look at their controller.
For tech chasing, it's honestly better to guess the wrong spot and whiff completely than to get so caught up in trying to figure out where they will end up that you throw something out late and get punished for it.
But to be truly unpredictable, you have to listen to "Breaking the Habit" twenty four times a day.