Every stage can be claimed to be seizure-inducing, but the people making those claims would be wrong, as they are not seizure-inducing. I don't see your point.
This is just outright saying "wrong".
With that mindset, you wouldn't see a point.
How do you intend to judge a stage's worth outside of the influence of characters (seeing as it is impossible to play on a stage without them), and futhermore, why would you?
Judging it's alignment with competitive values.
And it isn't impossible to play on a stage without characters, I've played with just the camera sans characters just fine. Regardless, that's a tangent.
The whole default thing isn't actually relevant to anything anyway, it was just something I mentioned as an aside that you had a problem with, so whatever.
Case in point then.
We can disregard what you brought to the table.
MLG didn't use "the process" that we're talking about though...? (That process being: players agree to a stage, otherwise; random out of FD/BF/SV)
Well, technically, players always have to agree to a stage. That's why I made it part of my standard.
But, like I asked before, if there's a better process, please present it.
And denouncing any tournaments you have run that use that "process" isn't ad hominem, but if it helps keep your replies smaller, you can pretend that it is and not respond to this sentence.
I'm responding to the sentence, as I am not prone to "pretending" things to be the way I want, I wish to evaluate them reasonably.
It's not contradictory. Randomness is bad, but not everything that has some degree of randomness to it is bad, I don't know how many more ways I can explain it.
G&W's hammer is a move that adds depth to the game, so it's good, but it would be better if it wasn't random.
Reasoning "P is bad, but only to a
degree." seems to be inviting more issues than it seeks to solve - just who would be determining the degree? In the end it becomes subjective, we find opinion is left in an argument. So, Occum's razor (cut).
Just to put it out there: G&W's "Judgement" has no "OFF" to toggle, unlike random effects of stages. We can, however, toggle those random stages "OFF". This displaces any G&W (or Peach Forward Smash, et al) argument I've ever seen in regards to randomness in stages.
That first sentence didn't make sense.
Your posts in this thread have at least shown that you agree with the "players agree on a stage, otherwise FD/BF/SV on random" rule, which is my only real problem with it.
The first sentence needed quotes (I can fix that).
Case in point: You said the group was 'mine'. It is not mine.
Obvious fact is obvious.
Agreeing to a stage has nothing to do with that group (from memory), as that group proposed the Stage Strike Process, and Starter Stages/Extended Stages.
This was a load of fluff that didn't tell me anything new, I'm afraid. I'm asking how the choice of leaving FD, BF and SV set to "ON" is adhering to the "philosophy of competition" - I'm not necessarily saying it isn't, but I want to know what line of reasoning you followed to arrive at that rule from the philosophy.
Oh, I see, thanks for clarifying what you wanted.
Here:
Axiom: In which principles have been established (fairness, skill-based, et al) as Competitive Principles.
Competitive Standard is made up of the set of Competitive Principles.
S = A competitive event adheres to Competitive Standard.
N = Neutral Stages do not impede competition.*
C = Competitive Standard makes use of Neutral Stages.
L = FD, BF, and SV are Neutral Stages.
T = FD, BF, and SV are competitively viable for competitive events aligned to this Competitive Standard.
* Where N is shown to hold a Competitive Principle (skill-based).
Argument:
If my tournaments align to Competitive Principles then it adheres to the Competitive Standard.
My tournaments make use of FD, BF, and SV*
FD, BF, and SV are competitively viable.**
My tournaments are competitive events.
_________________________________________ <= my line of reason
:. My tournaments adhere to Competitive Standard.
* Which follows from C > L
** Which follows as per Neutral Stage definition re: Competitive Principles
Again, this isn't to say that no other stages may be used in competition, but stages which may impede gameplay are not toggled "ON" and require players to agree to the stage before playing.
Any and all stage toggles are subject to TO evaluation based on their interpretation of the Competitive Standard - attendees are urged to give input in regards to this interpretation.
Edit: Settlers of Catan sux. lol