LiteralGrill
Smokin' Hot~
I have a question. Why does Sonic benefit from temple? My guess is because of the ability to hit and run for safety, but that probably isn't the reason, or isn't the only reason. Also, YI platforms seem a little unfair to me, but anyone can benefit from the platforms, and it doesn't seem to affect game play drastically, so I can understand why it is legal, but I don't like it. But anyways, if it were up to me, I would ban all stages except for FD and let the Smashball be turned on, so don't mind if I say anything completely wrong.
Hmm... Minus the Smashball you'd like the Japanese ruleset then. Why FD only though out of curiosity? Also, the word you are looking for with the Sonic thing is Circle Camping.
Wait a second, what are the degenerate strategies on Brinstar? If using the acid to hit opponents is degenerate we definitely do not agree on what the term means. The acid is definitely a hazrad that can be used in amazing and creative ways by both opponents. It's great CP material. Unless I'm missing a tactic I do not know about, I do not understand this one.Let me tell you, M2K vs Ally on Brinstar games weren't hype, they were constant "eugh" the entire way through.
And a game being decided by Halberd's claw isn't hype either, it kills hype when close games get decided by random factors, or degenerate strategies such as on Brinstar.
Hm... Not as small of a list as some, especially if you keep around PS2. I could stomach this at a national as a middle ground for both sides. It's not what I want, but managable.FD, Smashville, Battlefield, Yoshi's Island (Brawl), PS1, Castle Siege, Lylat Cruise, arguably Delfino and PS2.
Or Lucas!...Yoshi's island can't gimp you, unless you're ness I suppose. Oh and please, provide video evidence of Yoshi's Island gimping people randomly, I'd like to see it.
But there are some other odd cases it's gimped others in the past. I'll see if I can find them.
The problem here comes from our definition of Degenerate Play. Care to show me this play happening on Norfair or RC? Something 100% unbeatable no matter what? That's what it takes for gameplay to be degenerate, you HAVE to do it or you lose. Show me this happening.Yea and Sonic would be viable if temple was legal.
That's all I need to say in response to that point, if G&W is made less viable from banning RC, sucks to be him, but we're not keeping a broken stage legal just for G&W like we're not keeping temple legal just for sonic.
It does when a large majority of people agree on what it is saying there. And some of what is said there is probably misinformation even. And what of the random new casual player who runs into it and learns everything from there? I've seen people point to it as a place to learn a bit about the game in a simpler format as well. A lot of that stuff needs updating VERY badly too, it keeps saying a bunch of stages are still generally legal when it hasn't been the case for years...You're not listening
The wiki being wrong doesn't mean the stages are better. The wiki has nothing to do with anything.
See, I can't agree with you here. This is Yoshi's Island to me. I can reasonably deal with the hazard, maybe even find ways to use it to my advantage. Also, just calling something "stupid" is not a worthwhile debate point. It's that kind of thing we generally call people scrubs for."Can be worked around" is stupid. You can't do anything about halberd putting you in a disadvantaged position arbitrarily. You can do something about Yoshi's Island saving your opponent.
Yea you definitely haven't been reading any of my posts.
No ruleset is correct, this has been stated multiple times, they're all subjective.
But guess which one has more support, not yours.
"I refuse to read your posts, so I win the argument"
That's what you sound like.
Throwing around that word true again, as if any opinion can be true.
If you want to just keep using ad argumentum populum I'm done here. I've even kept saying over and over there is subjectivity, have you read MY posts? I want to to argue without some "there's more of us" fallacy that multiple times I've had to point out how much players with said mindset drove out players of the other mindset so from once there was a minority became a majority and if your fallacy WAS true you should have played it the other way from the start and not argued. (I'm going to quote Amazing Ampharos in a spoiler after this, read it. You may see where I'm coming from, and see how in the past they didn't agree to that reasoning.)
And you keep arguing as though your opinion IS true. That's why there is the fallacy. I know we have subjectivity, now debate as to why your subjective reasoning is better with objective points. It is possible, and the skill ceiling example I have used several times now is one thing in favor of your argument while is ways in favor of mine that I have provided for you. I want you to argue with something like that, so we can actually have something to debate over. Otherwise we'll just go back and forth for all eternity,
This thread is painful; let me break the ice by being the first to disagree.
Those features on "dumb-***" stages are not unfair. They never have been, and they never will be. I notice you, like most people who insist upon this position, didn't even give any actual arguments about the problems those features have. You just insisted that they're obviously terrible as though somehow that's supposed to be convincing. Well, for a timid fellow, it probably really is convincing since it was a very aggressive way of making the case and of course plenty of people are willing to just parrot your statement which makes disagreeing even scarier since it's going against a crowd, but not all of us are so timid. You've made no argument at all; you've just insisted that we should ban these things because we'll "end up at the point we know we're all going to end up at."
To that end, perhaps we should look at exactly why we're at where we're at. Here's how the stage list for Brawl was formed. We started by having a ton of legal stages. No one ever proved any significant problems with any of them; at best you could say we saw problems with a few of the very fringe stages that were on thin ice from the start and probably needed to be banned (Skyworld and Pirate Ship are the main two I can think of, and Hanenbow was obviously not okay but a few places had it on very early anyway). A vocal minority pushed very hard to ban stuff constantly though. They succeeded in banning this or than in some region or another. Once a stage was banned in one region, suddenly they had the support of all the players in that region. After all, now that stage was unfamiliar, and if you don't know how to play on a stage, it sure seems a lot less fair than it really is. Then this vocal minority was suddenly a lot less of a minority. All those players would pressure national level events to exclude those stages as to be inclusive to players from every region. Generally they did. Then the regions lagging on the ban would adopt it to keep up with the national trend. This repeated over the course of years first claiming the stages that were popular to gripe about and were maybe more "marginal" (Onett was an early victim), silently snagging stages that no one ever picked and therefore didn't notice when they were banned (Distant Planet, it was good knowing you), eventually moving into the popular cps (Norfair my friend, goodbye), sniping the cp stages that were just overwhelmingly obviously fair but that no one picked (PictoChat, you didn't deserve this), and then we're at today. Nowhere along the line did anyone ever prove anything was wrong with these stages, and efforts to that effect grew lesser as time went on. People just insisted they weren't okay, and apparently just insisting the fact over and over again is supposed to convince us (there was a minority that either tried to prove those stages were unfair [unsuccessfully] or formulated a theory of rulemaking that didn't care if the stages were fair to ban them, but let's ignore them for the moment). Even all the actual play on these stages showing they're okay doesn't deter the insistence, and the fact that the people who insist the loudest are those from regions that have the least experience on these stages doesn't seem to give anyone pause.
So yeah, we do need to skip a year or more of stupidity; I agree. However, all I'm convinced of is that we need to stop the moving goalposts that allow for this pattern. We could just allow a bunch of stages that fit the broad bounds of playability (no loops, nothing crazy-random, etc.) and then not entertain the idea of banning them later. We just keep them on forever unless someone can decisively prove that they have to go which will not be done in the form of people just insisting on bans over and over again as some form of non-argument that's supposed to convince people. We just insist upon really rigorous proof for rule changes, and honestly we know that we're extremely unlikely to see that, so we can just have a static ruleset that actually allows a wide berth of stages which is incidentally in accordance with what most people really wanted in the first place anyway.
If you want to disagree with what I just said, a good approach would be to show us the issues a bit more directly. You competed in MLG events for years that allowed stages such as Poke Floats. Have some match vids on hand that show sets "ruined" by these stages, ideally sets involving good players who knew the stages extremely well? That alone wouldn't really be sufficient to convince me or anyone who actually disagrees with you, but it would certainly be a good starting point for a case as opposed to just being aggressive in insisting on your position without backing it up. Following with an argument with logic, reason, objective gameplay facts, clear theory, etc. would also work. Just telling me I'm wrong is not going to convince me, and hopefully I'm far from the only one not convinced here.