br3compactor
Smash Ace
How many stages does your code allows again? Counting Brawl, Melee and Custom
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I think I just realized my problem while I was telling you the code...I'm gonna go see if it works now.@Fijoe: Give us your code. You may not have enough Icon values.
I'm going to post something like that this wednesday (I hope). Anyway, I'm including only stages of mine, so GW's Yoshis and others won't be included. Anyway, I guess there will be spots enough to replace stages of mine with them (aka changing Rayquaza's Lake with Yoshi 64, Lugia's stage with KTH's Jungle...)Someone should put together a code set that simply adds the remakes of 64 and Brawl stages people have made to the Melee screen (and changes their music to match the series.) That person might be me, if I have time and nobody else does it first.
Eternal Yoshi's Maxed out SSS V0.6X
046B8F5C 7C802378
046B8F64 7C6300AE
040AF618 5460083C
040AF68C 38840002
040AF6AC 5463083C
040AF6C0 88030001
040AF6E8 3860FFFF
040AF59C 3860000C
060B91C8 00000018
BFA10014 7CDF3378
7CBE2B78 7C7D1B78
2D05FFFF 418A0014
006B929C 00000027
066B99D8 00000027
00010203 04050908
0A0B0C0D 0E0F1114
151A1917 06131D1B
1C1F2021 22252423
27280710 12161800
006B92A4 00000027
066B9A58 00000027
1E262A2B 2C2D2E2F
30313233 34353637
38393A3B 3C3D3E3F
40414243 44454647
48494A4B 4C4D4E00
06407AAC 000000A0
01010202 03030404
05050606 07070808
0909330A 0B0B0C0C
0D0D0E0E 130F1410
15111612 17131814
19151C16 1D171E18
1F19201A 211B221C
231D241E 251F2932
2A332B34 2C352D36
2F373038 3139323A
2E3BFFFF 400E4101
420F4308 441C4505
4602470C 4839491C
4A024B01 4C024D01
4E024F02 50025102
52015301 54015501
56015701 58015901
5A015B01 5C015D01
5E015F01 60016101
62016301 64016501
Are you including slots for all of your upcoming projects? Are you going to rewrite the code every time you release a stage?I'm going to post something like that this wednesday (I hope). Anyway, I'm including only stages of mine, so GW's Yoshis and others won't be included. Anyway, I guess there will be spots enough to replace stages of mine with them (aka changing Rayquaza's Lake with Yoshi 64, Lugia's stage with KTH's Jungle...)
Eternal Yoshi's Maxed out SSS V0.6X
046B8F5C 7C802378
046B8F64 7C6300AE
040AF618 5460083C
040AF68C 38840002
040AF6AC 5463083C
040AF6C0 88030001
040AF6E8 3860FFFF
040AF59C 3860000C
060B91C8 00000018
BFA10014 7CDF3378
7CBE2B78 7C7D1B78
2D05FFFF 418A0014
006B929C 000000[COLOR="Yellow"]27[/COLOR]
066B99D8 000000[COLOR="Yellow"]27[/COLOR]
[COLOR="RoyalBlue"]00010203 04050908
0A0B0C0D 0E0F1114
151A1917 06131D1B
1C1F2021 22252423
27280710 12161800[/COLOR]
006B92A4 000000[COLOR="Yellow"]27[/COLOR]
066B9A58 000000[COLOR="Yellow"]27[/COLOR]
[COLOR="RoyalBlue"]1E262A2B 2C2D2E2F
30313233 34353637
38393A3B 3C3D3E3F
40414243 44454647
48494A4B 4C4D4E00[/COLOR]
06407AAC 000000[COLOR="Red"]A0[/COLOR]
[COLOR="Lime"]01010202 03030404
05050606 07070808
0909330A 0B0B0C0C
0D0D0E0E 130F1410
15111612 17131814
19151C16 1D171E18
1F19201A 211B221C
231D241E 251F2932
2A332B34 2C352D36
2F373038 3139323A
2E3BFFFF 400E4101
420F4308 441C4505
4602470C 4839491C
4A024B01 4C024D01
4E024F02 50025102
52015301 54015501
56015701 58015901
5A015B01 5C015D01
5E015F01 60016101
62016301 64016501
[/COLOR]
0610F9BC 00000014
60000000 60000000
3C80811A 7C601B78
608447E7 00000000
4A000000 81000000
301A46F8 6D755072
1417DF44 7CE03B78
1417DF4C 7C0400AE
161A47E8 000000[COLOR="RoyalBlue"]68[/COLOR]
00000102 03040607
08090A0B 0C0D0E0E
0E0E0E0F 10111213
14151515 16171819
1A1B1C1D 1E1F2D2D
2D202122 23242526
2728290A 2D2D2D2D
2D2D2D2D 2D2D2D2D
[COLOR="Lime"]00000F22 1C26010C
121C0A03 03270C0D
05060C1A 150A1D08
101D000A 0A180305
27000000 00000000[/COLOR]
E0000000 80008000
Bad freeze or disc readin' freeze? Cause I hate that godawful BEEEEEEEP.I turned off the Tracklist modifier since it was responsible for a bug where if you go back to the title screen and return to the main menu, the game would freeze.
Other than that, the tracklist modifier works great.
If you want to risk it, Try this:
The 68 is where the value that LL is in this code.Code:0610F9BC 00000014 60000000 60000000 3C80811A 7C601B78 608447E7 00000000 4A000000 81000000 301A46F8 6D755072 1417DF44 7CE03B78 1417DF4C 7C0400AE 161A47E8 000000[COLOR="RoyalBlue"]68[/COLOR] 00000102 03040607 08090A0B 0C0D0E0E 0E0E0E0F 10111213 14151515 16171819 1A1B1C1D 1E1F2D2D 2D202122 23242526 2728290A 2D2D2D2D 2D2D2D2D 2D2D2D2D [COLOR="Lime"]00000F22 1C26010C 121C0A03 03270C0D 05060C1A 150A1D08 101D000A 0A180305 27000000 00000000[/COLOR] E0000000 80008000
The highlighted is where the custom stages' tracklists are.
Edit them how you please.
Yes, it's meant to be used with maxed out SSS.
006B929C 00000027
066B99D8 00000027
[COLOR="Blue"]00010203 04050908
0A0B0C0D 0E0F1114
151A1917 06131D1B
1C1F2021 22252423
27280710 12161800[/COLOR]
006B92A4 00000027
066B9A58 00000027
[COLOR="Red"]1E262A2B 2C2D2E2F
30313233 34353637
38393A3B 3C3D3E3F
40414243 44454647
48494A4B 4C4D4E00[/COLOR]
Is/was this fixed?I turned off the Tracklist modifier since it was responsible for a bug where if you go back to the title screen and return to the main menu, the game would freeze.
Other than that, the tracklist modifier works great.
That would be interesting. Yeah, I suppose I could do it. But only with my 'main' stages. I mean, stages 'made in mewtwo2000', representative of mine. Like Temple of Time or other stages.Are you including slots for all of your upcoming projects? Are you going to rewrite the code every time you release a stage?
I had thought of including a gct file with an extended version of the code, so everybody can place their own stages without having to edit anything but the icons or music. The 'standard' versions is not too long, as I'm only including my most representative stages. This will not include many of my subspace edits, or re-edits of my own stages.@Mewtwo2000: You could just use the maximum number of spots with Eternal Yoshi's code and fill the spots at the end with extra Final Destinations or something. Then again, you probably have made enough stages to fill that space.
Oh wow, that actually works!? O_o *thought he had to do that*Then do it like how I do my Big Shell V2 stage.
st_custom0A.rel
STGCUSTOM0A_00.pac
STGCUSTOM0A_01.pac
STGCUSTOM0A_02.pac
Pages may or may not be able to be added someday, but either way, it would be a lot of work to make.
Can you describe the layout that you made, like where you added the custom/Melee stages on each page?You mean like this??
Code:Eternal Yoshi's Maxed out SSS V0.6X code
I maxed out both menus so don't go any higher.
BTW, this is working much better than expected. No freezing.
If that works for Castle Siege it's epic stuff.Then do it like how I do my Big Shell V2 stage.
st_custom0A.rel
STGCUSTOM0A_00.pac
STGCUSTOM0A_01.pac
STGCUSTOM0A_02.pac