DarkChris126
Smash Journeyman
but look when ever it loads it loads up my STGFINAL_A.PAC not STGFINAL_C.PAC
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really? i just tested it and it workedit still didnt work.
By mirrored I mean each side is exactly the same and simetric. The game only uses half of the face to make the full face by mirroring it.- Is it possible to make a not mirrored texture on a mirrored character? I mean, Pikachu's face is mirrored, is it possible to make a texture on each side?
My problemI think I have a problem, and I believe my code is the problem of it. After I load the codes through Gecko, it freezes at a black screen before the Strap screen. Can someone check if this is right?
Code:46000010 00000000 44000000 005A7D00 66200005 00000000 4E455750 00050000 46494E41 00050000 42415454 00020000 50494354 00030000 00000DED FADEDEAD E0000000 80008000
I was thinking of making a new pack for STGCUSTOMs just as Phantom Wings's, but with fixed stages. What should I do? Including the same stages as Phantom's or some others? I could even post a little list of the stages I have in stgcustoms so you can decide 9 of them, what you say?
I've posted a list with all the stages working as STGCUSTOMS I've found in my sd right now. Not all of them are mine, but it's just okay if you vote them. I would be pleased most of you voted, it costs nothing and it will help me to decide which are the best stages to leave for the ones who have not yet used PW's SSS expansion code.Post a list Mewtwo 2000!
I shall use it w/ ASL as soon as the code starts to work >.>It should be done today. I'm now uploading a preview video, only a little fix on some bubbles is left I guess.
I'll post the codes I have on. Maybe one of them doesn't work.
And I believe I have the ASL code on.
Those are the codes I have on.Code:File Replacement 3.5.1 * E0000000 80008000 * 225664EC 00000000 * 0401BFE0 4858BE20 * 065A7E00 00000070 * 38A00067 38810020 * 3CE0805A 60E37C18 * 4BE52531 38A0007F * 3883FFE8 38610020 * 4BE52521 38A00068 * 60E47C18 38610020 * 9421FF80 BC410008 * 38610088 4BA74DB9 * 7C7C1B78 2C030000 * 4082000C 38210080 * 4800001C B8410008 * 38210080 4BE524E5 * 38610008 4BA742E1 * 7C7C1B78 4BA741E8 * 040223E0 48585BC0 * 065A7FA0 00000028 * 80010044 3C608001 * 6063581C 7C001800 * 4082000C 7FDDC850 * 3BDEFFE0 93DB0008 * 4BA7A424 00000000 * 0401CD0C 4858B1F4 * 065A7F00 00000038 * 2C030000 4182000C * 4BA7DD51 4BA74E04 * 80780008 2C030000 * 41820014 8118000C * 7C634214 7C7B1850 * 48000008 8078000C * 4BA74DE0 00000000 * 043EE9D8 48000014 * 043EEBD4 48000014 * 043D8B9C 48000018 * 043E9B4C 38600000 * 043E9D38 38600000 * 043D8C80 60000000 * 80000000 80406920 * 80000001 805A7C00 * 8A001001 00000000 * 045A7C10 2F525342 * 045A7C14 452F7066 * 80000001 805A7B00 * 8A001001 00000000 * 065A7B10 0000000F * 2F525342 452F7066 * 2F736F75 6E642F00 * 041C6CE0 483E0D20 * 065A7A00 00000028 * 9421FF80 BC410008 * 3C60805A 60637B1F * 4BE52931 B8410008 * 38210080 4BE52995 * 4BC1F2C4 00000000 * 065A7900 00000078 * 9421FF80 7C0802A6 * 9001000C BC810010 * 9421FF00 7C872378 * 54B2BA7E 7CD33378 * 38800000 9081000C * 90810010 90610014 * 90810018 3880FFFF * 9081001C 38610020 * 90610008 7CE43B78 * 38A00080 4BE529F5 * 38610008 4BA752A1 * 60000000 80210000 * B8810010 8001000C * 7C0803A6 80210000 * 4E800020 00000000 * 043E399C 481C3F04 * 065A78A0 00000010 * 80BC0020 7CA59214 * 3A400000 4BE3C0F4 * 043DBAEC 481CBDE4 * 065A78D0 00000018 * 800302A4 2C130000 * 41820008 7E609B78 * 3A600000 4BE3420C * 041CDF7C 483D9884 * 065A7800 00000098 * 818C0014 9421FF80 * BC410008 3D009034 * 61089D94 7C034000 * 4082003C 7C882378 * 3C60804D 60630000 * 3C80805A 60847B00 * 7CC53378 38C04200 * 80E40080 2C070000 * 40820014 60000000 * 480000B9 2C030000 * 41820010 B8410008 * 80210000 4BC26724 * 70A501FF 3868FFFF * 3C80804C 6084FFFF * 7C842A14 38A04001 * 38A5FFFF 8C040001 * 9C030001 2C050000 * 4082FFF0 B8410008 * 80210000 4BC2670C * 141CCF90 483DA770 * 065A7700 00000048 * 9421FF80 BC410008 * 7FE3FB78 3C80805A * 60847B00 38A00000 * 38C04000 480001E5 * 90640080 807F0008 * 907A0014 907A005C * 907A0074 B8410008 * 80210000 807F0000 * 4BC25854 00000000 * E0000000 80008000 Custom CSS V3 * 0668310C 00000030 * 387E006C 3B600000 * 3C808068 38840DE0 * 7CBB20AE 7CA50775 * 41800014 94A30004 * 3B7B0001 2C1B0032 * 4180FFE8 48000038 * 04690338 48000068 * 066900d8 00000008 * 2c170028 41820168 * 02680DE0 0022FFFF * 06680DE0 0000002A * 00010611 07091A16 * 21130D0C 1F0B2505 * 15171922 201B5D5E * 5C232402 0E0F1403 * 0429080A 26271218 * 10280000 00000000 CSS fixes for Samus/ZSS and Zelda/Shiek * 04693D50 38800004 * 06693D6C 00000008 * 38000000 3880000F * 046900E8 60000000 * 04697F58 60000000 * 04697EEC 60000000 Independent Pokemon Engine +no wreck My Music V2 * 06407BD0 0000000E * 04030F0D 1E1B1F1B * 201B211B 221B0000 * C2684964 00000007 * 881400B8 2C00003F * 41A00028 2C03001D * 40A20008 3860001E * 2C03001F 40A20008 * 38600020 2C030021 * 40A20008 38600022 * 987400B8 00000000 CSS fixes for Giga and Company V2 * C2684940 00000002 * 9BB400B8 57BD06BE * 2C1D001B 00000000 * 040AF8D4 546025B6 * 040AF964 546025B6 * 040AF830 546025B6 * 040AF528 546025B6 * 040AF810 546025B6 * 040AF880 546025B6 * 040AF848 546025B6 Custom Random V1 * 06685824 0000000C * 3C608068 7C630214 * 88630E80 00000000 * 046857F0 3AE00028 * 06680E80 00000028 * 00090D0C 0515011A * 0A071325 1002240E * 0F140616 1F170304 * 0B190823 201B5D5E * 5C112118 22122627 CSS Fix * 046A0C68 C2000000 * 0469DC18 40820030 * 0469DC40 2C030000 * 04689E88 60000000 Regular Zelda Icon (CSS) * 046900E8 60000000 1 Player Matches * 0468D420 2C060001 0 Player Matches * 0468D420 2C060000 Unrestricted Camera * 040A7D60 4E800020 * 04109D88 38800001 (M) Inf. Jumps * C283CAA0 00000004 * 807900D8 80A30064 * 80A50020 80A5000C * A8850002 5484103E * 7CA2212E 00000000 P1 Inf. Jumps * 48000000 805A9320 * DE000000 80008180 * 14000004 00000001 * E0000000 80008000 P2 Inf. Jumps * 48000000 805A9324 * DE000000 80008180 * 14000004 00000001 * E0000000 80008000 Inf. Up+B * 4A000000 8077F780 * D2000000 00000004 * 2C030000 41820010 * 2C1C0010 40820008 * 3B80000F 60000000 * 939E0038 00000000 This one will only affect the players (not the items, assist trophies, pokemon, bosses, or SSE Enemies). Allow Replays more than 3 Min * 040E5DE8 60000000 * 04953184 60000000 * 04953224 60000000 No Sandbag * 4A000000 8098D528 * D2000000 00000003 * 2C060031 40820008 * 38C0003B 60000000 * 90DD08C0 00000000 Pick Any Color You Want * 0469A2B4 60000000 * 0469A3C4 60000000 * 04696FD4 60000000 * 04684E84 60000000 No Tripping * 0481CB34 C0220020 * 045A9340 00000000 Alternate Stage Loader v1.1 * C23FA360 00000024 * 91620000 90E20004 * 91820008 90620010 * 91220014 7D800026 * 3C602F70 60637269 * 80E10020 7C033800 * 408200D4 3C602F53 * 60635447 80E10044 * 7C033800 408200C0 * 80E10048 3D60DFDF * 616BDFDF 7CE75838 * 3D60805A 616B7D00 * 816B0000 806B0000 * 892B0004 880B0005 * 2C030DED 41820090 * 7C033800 41820014 * 396B0008 1D290008 * 7D6B4814 4BFFFFD8 * 2C090000 41820030 * 396B0008 A0EB0000 * 3C60815E 60638420 * A0630002 7C071800 * 4182000C 3929FFFF * 4BFFFFD8 886B0003 * 48000024 2C000000 * 4182003C 3C60815E * 606325D0 80630000 * 7D2303D6 7D2049D6 * 7C691810 38E05F41 * 7CE71A14 B0E6FFFC * 3C602E50 60634143 * 9066FFFE 38A5FFFE * 38C60002 7D8FF120 * 81620000 80E20004 * 81820008 80620010 * 81220014 38000000 * 60000000 00000000 Alternate Stage Loader Data v1.1 * 46000010 00000000 * 44000000 005A7D00 * 66200005 00000000 * 4e455750 00050000 * 46494e41 00050000 * 42415454 00020000 * 50494354 00030000 * 00000DED FADEDEAD * E0000000 80008000 Random Battlefield, Fourside, Final Destination, What is Love
XD@ segtendo. dude you have way too many codes on. your code number line has to be under 256. all thos codes on at once will freeze the game. if that doesnt work then ill try to think up more things on why it freezes. i just recently fixed all of my freezing problems.
And you gotta use the newer version of Gecko...darkchris, get the gameconfig.txt and put in the root of your sd card. you can have practically an unlimited number of lines of code.
Adding on to that, there's a thread for Dant's ASL code and PW's Stage Expansion in Smash Workshop's forum.@DarkChris126
can you please stop double posting and reposting? its starting to get annoying,
theres an edit button for a reason...
Near as I can tell, the sandbag continues to spawn because it was designed to go over a WWR level and the .rel files just port it to another stage. (Causing the game to think it's another WWR) Just create it over FD instead and then port it via .rel and it should work fine.i have a SSE stage that has been put over WWR. because of this, sandbag keeps showing up. i've tried using rels to put it over other stages (75m), but sandbag continues to appear. if anyone could give me some idea as to why he continues to show up even when the stage is loaded over something besides WWR and more importantly how to get rid of him, i'd be greatly appreciative.
i'm using the code to make another stage WWR, but this particular stage isn't going over that spot (again, 75m to select it).No, don't do that crappy way.
Are you using the "picking one stage loads the WWR" code, or are you using PW's stage expansion code? Also, have you replaced the item generation file in your stage?
i already said that i'm not using the code for running this stage and that i am, in fact, using a .rel to load it over 75m.Better than using codes like that, it's better using rel files...
The item generation file can be found in any stage, just take the one in a normal stage O.o
So, you're using a Wifi room rel file?i already said that i'm not using the code for running this stage and that i am, in fact, using a .rel to load it over 75m.
i've tried replacing the item pac in the past, but i'll try it again with FD (tried BF before).
edit: nope, still there.
Technically, you triple posted. The second post made (that was a copy of the first) is probably because you used the back button and resent the post when doing so. Don't use the back button after you make a post (there are page navigation and subforum navigation links at the top of every page).crud sorry i double posted. frozen hobo are u serious i didnt know that.
lolz sorry ultybomber i forgot about the edit button.