(Reposted from the competitive stage compilation thread
More new stages! :D
Other - Culdcept
So, the movie Big Hero 6 takes place in a city called "San Fransokyo", basically a mix between San Francisco and Tokyo. Its version of the Golden Gate Bridge has towers shaped sort of like a kind of Japanese shrine, and this stage is based on one of these towers. It has a unique "bowl"-ish shape, with similarly shaped platforms, making for unique play. Those of you who follow me on Miiverse
might have downloaded the previous version of this stage, which had a few tiptoeing-related issues and double-thick platforms to fix spawn points, which hampered gameplay. Those have both been fixed in this version, so yay!
Marió Stadium 3
Super Mario Bros. - Ground Theme (Super Mario Bros. 3)
These last three stages all fit into the same sort of category; they're past stages, but reskinned and such to be themed to a different franchise. For instance, this one takes Poké
2 and gives it a Super Mario
theme. (The underlined bits are combined into the stage's name.) It has the same basic layout, but how has warp pipes, note blocks, and question mark blocks below the stage for some added flavor! Those of you who follow me on Miiverse
might have downloaded the previous version of this stage, which had a few tiptoeing-related issues, clipping issues, and double-thick platforms to fix spawn points, which hampered gameplay. Those have all been fixed in this version, so yay! Also, the note blocks were originally donut blocks, so yeah.
Kid Icarus - Overworld
This one is Yoshi's Island from Brawl, but with a Kid Icarus-esque aesthetic. The main platform, resembling Skyworld's structures, resides on the cloud below it, made of multiple round shapes. There's also a moving platform that goes below the ledges in place of the ghost platform from the original Yoshi's Island stage, and in place of the tilting soft platform, there's a stationary one.
Star Fox - Main Theme (Star Fox 64)
In Melee and Brawl, Brinstar was a stage with a rather competitive-friendly layout, but the lava and destructible elements sort of ruined it. Here, those have both been omitted (not like I could add them if I actually wanted to...), and the aesthetic has been changed to taking place on top of a spaceship, flying through outer space. The ship is carrying some cargo right behind the cabin, resembling the shape of the destructible area in the original stage. The stage is also a bit smoother, allowing for better competitive play. Those of you who follow me on Miiverse
might have downloaded the previous version of this stage, which had a few tiptoeing-related issues and clipping issues. Those have both been fixed in this version, so yay!
Also, I updated Nintendo Land.
The bottom platforms are now solid and grabbable, and the top area is wider. You can also follow me on Miiverse
to catch my stages before they're posted here!