Krysco
Aeon Hero
Yeah, I'm not trying to say that VoiD's comments are 100% foolproof and that what he says should be done or anything like that. I just like that he at least makes the smallest attempt to explain why he wants certain stages banned. Most others just go 'Jaaaaaaaank' or hardly explain themselves. There was a video posted last Sunday where M2K and Salem were talking about the stage list for Frostbite and when they got to talking about YIB, Salem also mentions how small characters can abuse the ledges just like VoiD did in his video but he also says the ledges make it easier to 2 frame. M2K then says it's MU dependent and Salem just says 'not too much'. There's close to 80 characters in this game so unless he checked every single one of them and their options against numerous types of recoveries, there's no real way to know how big of a deal that'd even turn out to be. That's the kinda stuff I hate seeing when it comes to stage discussion. Lack of explanation.I've always liked this stage, but it actually screws over many recoveries in this game. You have to be directly at the edge to snap, otherwise you can just fall right through and die. Magnet hands aren't as prevalent in this game, so this is a decent portion of the cast. The ledge is also somewhat veiled by the front part of the stage and is extremely misleading. If you're going to push for a sharkable stage, I'd say Skyloft would probably be the only realistic one to aim for. You can clearly see the ledges on that stage.
Wouldn't this stage promote some hardcore circle camping?
Slopes have been a contention point since at least Brawl, albeit a very small one. It was usually just used as a supporting argument to back up a real concern - like Yoshi's having the side platforms appear randomly and saving people, or Lylat tilting/bad ledges. Usually it would just delegate the stages as a counterpick, due to there already being a small amount of viable stages back then. I don't recall anyone requesting a ban only because of slopes.
I still think people are overreacting to them in Ultimate. People, for the most part, don't like them much, and some claim they'll go to great lengths to see them banned. I think it's mostly just due to being accustomed to playing on flat stages for so many years, since both Melee and Smash 4 whittled down their stagelists to mainly flat, symmetrical stages. M2K is a bit of a relic from another time (lol) - he played in the Melee meta when they still had stuff like Rainbow Cruise and Mute City as legal counterpicks. I guess that's why I kind of agree with him. They had way more hazards to deal with at almost every tournament, so from that point of view, it would seem like most newer players being unable to handle something fairly miniscule within the two months kind of off-putting.
Void's statements and reactions aren't from an objective standpoint, either. I doubt you'd see him do that in tournament. Also it looked to me like Roy was just a tiny bit too low to grab ledge anyway - I feel like he would have done the same on BF or FD.
On another note I find it ironic that in the same video he got a 0-death loop string the moment the platforms left T&C. I understand wanting to be able to perform the things you practiced correctly as close to 100% of the time as possible, but it doesn't necessarily mean something else should be banned because of it.
The video I'm talking about: https://www.youtube.com/watch?v=SKJ6q9Hjuo8 around the 17:30 mark. And to be fair, Salem wasn't saying the stage should be banned but rather a counterpick.