Fenrir VII
Smash Master
- Joined
- Sep 9, 2005
- Messages
- 3,506
Hi guys. Imo the biggest problem with smash 4's stage list was that FD, Smashville, and T&C all benefited the same characters with pretty similar, open layouts. So no matter how the striking went, you were guaranteed one of those stages, which again seemed to favor certain characters.
So now with ultimate, I think we have an opportunity to change that and select 5-9 stages for neutral that offer different advantages for different characters. Also keep in mind a striking system will be in place so no single stage can cause an actual issue here.
All that said, here's my idea for a 5-stage starter list, hazards off:
-Final Destination
-Battlefield
-Smashville
-Pokémon Stadium 2
-WarioWare
I know there are concerns about WW having smaller blast zones, but 1. That doesn't mean it's a bad stage and 2. Again it's a starter. Strike it if you want to.
This list offers 5 stages that drastically differ in terms of size, open area, and platform layouts, so I believe these would lead to the fairest and most balanced starters for a striking system.
So now with ultimate, I think we have an opportunity to change that and select 5-9 stages for neutral that offer different advantages for different characters. Also keep in mind a striking system will be in place so no single stage can cause an actual issue here.
All that said, here's my idea for a 5-stage starter list, hazards off:
-Final Destination
-Battlefield
-Smashville
-Pokémon Stadium 2
-WarioWare
I know there are concerns about WW having smaller blast zones, but 1. That doesn't mean it's a bad stage and 2. Again it's a starter. Strike it if you want to.
This list offers 5 stages that drastically differ in terms of size, open area, and platform layouts, so I believe these would lead to the fairest and most balanced starters for a striking system.