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SSBM Has Been Frummaged! (Code video)

FRuMMaGe

Smash Cadet
Joined
Feb 8, 2006
Messages
45
Location
Norfolk, England
Hey guys this is my first video i've ever made so please dont blame me for the editing quality and the general picture quality.

Please give me feedback. I used the music from All Wessed Up because it's an awesome song (not quite sure what it's called though).

http://www.youtube.com/watch?v=Dwx1aH6esbA

It may take a while to load

_________________________

EDIT: Here is a download link. you may need the divx codec to play it.

SSBM has been Frummaged!

The file name is "Cool Stuff on SSBM.avi"
 

phanna

Dread Phanna
BRoomer
Joined
Apr 3, 2006
Messages
2,758
Location
Florida
Good use of AR, entertaining video. Replacing Ness' bat with Wobbafett was one of my favorites. Not sure why you included the real HRC, when there's much better ones out there, but the rest of the vid was good use of AR item swap codes, infinite midairs, and just general debug usage.
 

FRuMMaGe

Smash Cadet
Joined
Feb 8, 2006
Messages
45
Location
Norfolk, England
lol, when you moveswap bowser with mario, he runs with his arms and legs waving about and a very happy look on his face. Like he's a bit "special" :laugh:

And yeah i know i'm not very good at bat-drop combos, but i needed some homerun footage to lead into the bit at the end.

Usually when you try and hit sandbag he just flies, but my one swears at you and runs away :)

And yeah i like the ness bat replacements too. Some other good things to replace it with are:
Mew (he even makes the sound :p )
Redead
Moltres
A Hammer

And so on and so forth
 

D1

Banned via Administration
Joined
Feb 6, 2005
Messages
3,811
Location
Twitter @xD1x
Nice vid only complaint is that u used "All Wessed Up" music...then again maybe u never saw the vid so who knows.

Back then I heard an unwritten law about using the same music that was used in other ppls smash vids...but eh...w/e.

Btw, loved ur use of AR especially Mario n Watch, the Pokemon, and the lil scene w/ Sandbag ^_^ was cute.
 

Earthbound360

Smash Hero
Joined
Jul 3, 2006
Messages
5,725
Location
Bowie, MD
NNID
Mikman360
Wow! Nice vid.
Funny too. How do you get pokemon moves like those!? I want some! I have 1.0 if your willing to give me those codes.
 

kidprecision

Smash Apprentice
Joined
Sep 6, 2006
Messages
161
You can only do this in 1.0. I'd like to learn how to do things like this. Basically make my own version of the game a bit.
 

FRuMMaGe

Smash Cadet
Joined
Feb 8, 2006
Messages
45
Location
Norfolk, England
Actually KidPrecision, i have PAL.

I'll encrypt some for you anyway though. There are literally thousands of different item mod codes possible so I'll just encrypt the ones i used in the video. Please bear in mind that if you spawn pokemon too often the game may freeze.

Zelda Side-B Spawns Zapdos (1.0)
QHBD-UCTE-H4J4E
Q2UN-8AWC-4K1MV

Ness Uses Wobbuffet As Bat (1.0)
QPVB-D3DD-R3VGQ
WEQ3-99X9-06F65

Ness Uses Redead As Bat (1.0)
CZJU-PA62-PDNDX
R6TB-2KHB-2FX9M

Link Pulls Zapdos Instead Of Bomb (1.0)*
575U-6KZV-VF3YV
KRQR-72TX-HJMMY

Ice Climber Blizzard Unown (1.0)
8GN3-1GAG-GPJ7K
ZAV4-8AZ0-QHB9K

Ice Climber Ice Bombs (1.0)
YTTK-XD66-QKY2X
GW2Z-2MYA-T0FCA

Peach Pulls Charizard Instead Of Toad (1.0)*
QTMT-N0YV-UQ3MJ
V6TP-DJ8V-6XT52

* To throw away, press Z. Do not spawn more than 1 at a time, this will cause the game to freeze.

I havn't tested these as i only have PAL, but im fairly sure they will work.

______________________


The Move Swap for 1.0 is:

Must be On For Move Swap To Work (By kenobi)
<DELETED ON REQUEST FROM ARCENTRAL>

Move Modifier (By Y.S.)*
<DELETED ON REQUEST FROM ARCENTRAL>

*This code allows Player1 to use Player2's moves.
Just Press D-Pad UP after the match starts.
Certain combinations freezes the game.

Somewhat less crashing with the move swap code (bopie64)
<DELETED ON REQUEST FROM ARCENTRAL>

Move Swap Fix 2 (Y.S.)
<DELETED ON REQUEST FROM ARCENTRAL>

(Use sandbag to steal the moves of fighting wireframe male and he is a ninja!)
________________________


And the infinite jumps code for v1.0 is:

v1.0 P1 Infinite Jumps (kenobi)
<DELETED ON REQUEST FROM ARCENTRAL>

P2 Infinite Jump (all characters)
<DELETED ON REQUEST FROM ARCENTRAL>

P3 Infinite Jump (all characters)
<DELETED ON REQUEST FROM ARCENTRAL>

P4 Infinite Jump (all characters)
<DELETED ON REQUEST FROM ARCENTRAL>

Or all together:

<DELETED ON REQUEST FROM ARCENTRAL>

_____________________________

And finally, the code for the debug menu

Master Control Debug Menu (1.0)
<DELETED ON REQUEST FROM ARCENTRAL>

____________________________________

If anyone wants any of these in other versions, just post here or PM me.

I'll also take requests for item mods :laugh:

Hope this helps :)

___________________________

EDIT: Oh and for PAL, i made a custom code that i call Ultra-Uber Ice-Climbers!

Ultra-Uber Ice-Climbers! (PAL)*
BBBT-MYBT-UV94Q
U2RA-E5DP-MARN0
7Y99-359W-030Q5
CB34-PXCV-W5M1P
PMRH-XAD3-KAR40
NPRV-57EV-YV317
0UJF-BRU2-V5QE8
26K7-MHXQ-FHKJX
PDEW-EETM-CVBRM
YPWD-B9H2-URYNT

* The controls are:
D-pad up = Switch blizzard for Unowns
D-Pad down = Switch blizzard back to normal
D-pad left = Switch ice to bombs
D-pad right = Switch ice back to normal
 

FRuMMaGe

Smash Cadet
Joined
Feb 8, 2006
Messages
45
Location
Norfolk, England
you should use them all. The "must be on" and the "move swap" codes have to be used. The other two just stop it from freezing.

Your lucky, PAL doesn't have any fixes :(
 

Overdaws

Smash Apprentice
Joined
Jan 3, 2006
Messages
111
Location
Ontario, Canada
Hah, I usually am not a fan of AR videos, but that was pretty cool :D

The main negative is use of Ninjascape (which is an awesome song, but its been used many times)
 

FRuMMaGe

Smash Cadet
Joined
Feb 8, 2006
Messages
45
Location
Norfolk, England
Here is the PAL moveswap code:

Must be On
<DELETED ON REQUEST FROM ARCENTRAL>

Move Modifier
<DELETED ON REQUEST FROM ARCENTRAL>

When you are player 1, press d-pad up to swap into player 2's moves.

Be warned though, there are currently no fixes for PAL, so expect alot of combinations to freeze. I know if you try and use mario or game+watch's Up-smash it will instantly freeze. Try using sandbag with fighting wireframe's moves, he's awesome:laugh: (just dont block, dodge or grab)

This is a fun code so play around. If you have any requests for item mods, PM me or just ask here

____________________________


EDIT: Just made a couple more codes for PAL. Enjoy :)

Crates, Capsules and barrels always contain:

Goomba
ABJ4-W8YR-QJ01P
97HE-FKKJ-41JMH

Redead
TPVU-XNXK-WYVVX
1EJW-T2Z6-J3NH1

Octorok
3V4J-TBU8-KNCWY
FJH8-39GM-7GUHW

Otosea
AP8P-3Y8D-934GG
WGYG-6GRY-MYHX3

Pokeball That Contains Lugia
7YC5-RKUG-RXMHC
NAC4-BE5R-19J7M
R524-853W-9X845

Pokeball That Contains Ho-oh
1V34-JVUT-5QEBJ
NAC4-BE5R-19J7M
HPR4-YRVB-KJF0X

Pokeball That Contains Ditto
6P3Z-1QA2-PN9F5
NAC4-BE5R-19J7M
3E16-UUX3-7MW8E
 

SSJ4Kazuki

Smash Champion
Joined
Jun 13, 2005
Messages
2,605
Location
UK (Edinburgh, Scotland)
ARC is half dead.

Mewtwo can switch with more character than others.

So far, Falco, Link, Ness and Yoshi as Mewtwo all freeze.

Mewtwo as Mario: UpB freezes. (All A moves ok, rest of B moves untested)
Mewtwo as Samus: DownB freezes (all others fine)
Mewtwo as CFalcon: All fine except upB while on Land. UpB in air works.
Mewtwo as Pikachu: NeutralB spawns empty capsules (wtf?), upB semi freezes.
Mewtwo as Yoshi/Falco: Freezes.
Mewtwo as Ness: DownB freezes. (All A moves ok, rest of B moves untested)

Bowser as DK: Upsmash freezes.

Marth as Roy: All the advantages but none of the disadvantages.
Roy as Marth: Crappy.

Ganondorf as CFalcon: Pretty much CFalcon with slower running.
CFalcon as Ganondorf: Freezes.

Mario as Luigi: All A moves are OK, all Bmoves work weirdly.
Luigi as Mario: All A moves OK, UpB freezes, other Bmoves untested.

Game and watch as Pichu: Freeze.

I will continue experimenting to find more.
Please post any comninations you know for PAL.
I'd really like a code that makes people switchable with Mewtwo.
 

Epsilon52

Smash Champion
Joined
Aug 8, 2006
Messages
2,215
Location
South East Denver
arc half dead....more like the purpose ahs slightly shifted...
the hackers arent as plentiful as it used to be
now its basically hacking help
 

SSJ4Kazuki

Smash Champion
Joined
Jun 13, 2005
Messages
2,605
Location
UK (Edinburgh, Scotland)
Dammit. could you send the codes to me in a PM then?
Also, I can't access ARCentral, because when I try to register on the forum it says
"Sorry, this username is already taken" before it even gave me the chance
to enter in a username. We need to make a thread for Action Replay CODES and
Action replay HELP, because I (and probably many others) can't access their forum.
How do you make/encrypt codes? And also, is it possible to enter unencrypted
codes into the DMCM's "global memory adress"?

------------------------------------------------------------------------------------------------

Link as Pikachu: Fked up shield dancing animation. UpB looks cool, but only do it above a hole.
If you touch ground during or after upB or sideB, game freezes. A moves look ********.

Mario as Pikachu: B moves freeze.

CFalcon as Samus: UpB is cool. B Freezes. SideB has no hitbox. DownB freezes. All A moves work.

Samus as CF: All A moves work, most B moves freeze.

Anyone as DK: Don't try to upsmash and most Bmoves freeze.

Bowser as Mario: All Amoves work except upsmash (downsmash and Bmoves untested)

Mewtwo as Game and Watch: A moves all work (except upsmash), Bmoves untested.

Kirby as Jigglypuff: A moves are OK, Jumping is ok, Downsmash freezes, Bmoves untested.

Jigglypuff as Kirby: A moves OK, Jumping makes Jigglypuff invisible until she starts falling.
Downsmash freezes, Bmoves untested.
 

Zaw

Smash Rookie
Joined
Oct 2, 2006
Messages
5
that was awesome! loved the item pokemon and the zeldas forward b spawns zapdos.

too bad my Ar isn't working =(
 
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