Shoopdawooper
Smash Apprentice
- Joined
- Jun 7, 2013
- Messages
- 92
I'm going to make a bold statement, but it's one I'm prepared to back up: 3 vs 3 Squad Strike should become the tournament standard. It offers several benefits over single-character play! Allow me to go through them.
Inherent Protection Against Stagnant/Divisive Characters: Let's say a character becomes as disruptive as Bayonetta has. Is she as bad if she's only 1/3rd of the fight? Probably not. It might still be a problem, but nowhere near as bad as it became in Smash 4.
Increased Character Variety: Characters like Little Mac and Ness don't see as much use because they're huge gambles if they're your only character. You don't want to run into Rosalina as Ness, so Ness... while he hasn't vanished outright, he has certainly become 'discouraged.' Same deal with Mac. However, if you run into a bad matchup for them in Squad Strike... that's okay. You still have your other two characters, so it's not a complete shut-out!
Player Identity Improves: A player can be come known for a signature team. Perhaps someone rises up to become famous for their specific combination of, say, "Inkling plus Zelda plus Samus" or so on. This is even more distinct than being an expert with a single character.
Promotes Character Exploration: You have to learn 3 characters, and ideally you want them to be ones with contrasting abilities. The roster for this game is absolutely massive, and moving to this format will encourage us to dig through them more quickly. We'll grow as players.
Allows Theme Teams: This is an admittedly small benefit, but it's going to create some fun opportunities. Some people enjoy showing up at a tournament to express themselves. This will let them do so. They can show up with teams like Mario + Peach + Bowser ("Super Mario RPG party") or Chrom + Female Robin + Lucina ("Royal Family from Fire Emblem Awakening"). Or people who are really into one play-style can do that too; let someone run Ganondorf + K Rool + Bowser for Team Big Bodies. This isn't a HUGE deal, I grant, but it will delight some people.
I fullheartedly agree! One more point I would like to add (that does assume some of how the mode would actually work) is that it can lead to new tactic and strategic choices in counterpicking. You could make a multiple character gameplan, adjust parts of your squad or their order on what your opponents character strengths are. I feel like players who understand Smash and their opponents playstyle on this level can use this mode for an advantage. Which would lead to more upsets, more mindgames, more interesting arcs within a set, or even a tournament. So yeah. Good stuff. I want it at tournaments.