Shuriblur
Smash Journeyman
- Joined
- Apr 3, 2014
- Messages
- 380
I won't jump in on the Spin Dash/Charge debate since I'm not terribly knowledgable on that subject, but being a Sonic fan, I enjoyed the nods to the other Sonic games and the change to the Spin dash that was added in Project M. The slide at the end of the Spin dash was based off of Sonic Adventure 2 and the Sonic advance games. And ever since Sonic Advance, Sonic was starting to become a break dancer, so the the Sonic Battle moves are justifiable.
What I'm try to get at is that I was a little disappointed that there was little influence from Sonic Battle in Sonic's moveset. If they would add something to Sonic's moveset, I would like at least one move that would reference that game.
And while it might sound a little odd, Sonic could be given a short ranged projectile from that game as well. And I had a theory about how it could be implemented. You go to charge up the Spin Charge and before you release B, you press A to jump out of it. Then Sonic could perform the Sonic Wave technique from Battle. (The air version, Sonic Storm, could be added too. Might be tough to do though.)
What I'm try to get at is that I was a little disappointed that there was little influence from Sonic Battle in Sonic's moveset. If they would add something to Sonic's moveset, I would like at least one move that would reference that game.
And while it might sound a little odd, Sonic could be given a short ranged projectile from that game as well. And I had a theory about how it could be implemented. You go to charge up the Spin Charge and before you release B, you press A to jump out of it. Then Sonic could perform the Sonic Wave technique from Battle. (The air version, Sonic Storm, could be added too. Might be tough to do though.)