okay, so i don't really know where to put this, but it's really trivial and lulzy.
so i was messing around with the whole "U-air1 has set knockback" thing, and at 0%, I sent Zelda flying up like a F-throw at 40%. so i thought "wait what. lol DI"
so i set the training dummy to control, and did it again. and so i thought "well, that's weird".
so yeah, it turns out that if you do a tipper (horizontal) U-air1, it has a pretty decent set knockback and it puts the opponent in the perfect position for...
nothing really lol
though if you do a tipper forward facing U-air, you can DJB-air into it.
but they'll probably double jump and hit you out of it lol.
edit:
also,
you can hit people who are on the floor with U-air1 =/
so i was messing around with the whole "U-air1 has set knockback" thing, and at 0%, I sent Zelda flying up like a F-throw at 40%. so i thought "wait what. lol DI"
so i set the training dummy to control, and did it again. and so i thought "well, that's weird".
so yeah, it turns out that if you do a tipper (horizontal) U-air1, it has a pretty decent set knockback and it puts the opponent in the perfect position for...
nothing really lol
though if you do a tipper forward facing U-air, you can DJB-air into it.
but they'll probably double jump and hit you out of it lol.
edit:
also,
you can hit people who are on the floor with U-air1 =/