TheMagicalKuja
Smash Champion
^Exactly. The fact that very few people use him correctly accentuates that his learning curve is ridiculous.
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Not having to use the same finger to cover 3 actions is an advantage.hmm.. well I mean, a big difference is that, at least the N64 and GCN controllers are standard gaming controllers... no gimicks... but I digress.. to each his own.... but I really don't see wiimote+ nunchuck as better in any way... especially this early on... it just blows my mind that people are thinking that.
People have different styles of gameplay, it doesnt matter what controller you use. But the wiimote + nunchuck uses less finger movements.so... long story short, the wiimote+nunchuk is in no way superior to the GCN controller and does not UNLOCK the hiden potential of sonic.
Well, it certainly doesn't give him magical knockout potential to his specials or anything. But there is a difference, if only on the motor skills level. I doubt it's a matter of the control scheme so much as the players, though. Still, I'm going to have to wait until I get a hands-on to make any affirmations.so... long story short, the wiimote+nunchuk is in no way superior to the GCN controller and does not UNLOCK the hiden potential of sonic.
in what way does it use less finger movements? I mean my hands don't move much from the buttons they are originally on.People have different styles of gameplay, it doesnt matter what controller you use. But the wiimote + nunchuck uses less finger movements.
Personally I thought the wiimote on its own didn't use as much finger movements as the gamecube setup did, but I'd have to say that the wiimote/nunchuck setup is pretty similar (except it simply feels a bit more awkward to me).in what way does it use less finger movements? I mean my hands don't move much from the buttons they are originally on.
left is on control stick and L
right is on A, B and Z... though it will move to C-Stick once in a while.
Shake smash is pretty nice; there's pretty much no downside to enabling it on your controller, unless you have arthritis or some condition that makes you chronically shake your hands while playing smash. You only need to sort of flip it lightly in the direction you'd like to insta-smash, so it can be pretty similar to the c-stick in comparison from my observations.finger =/= hand
you use your thumb for A B Y/X and the c-stick while you could use 3 different fingers with the mote/chuck. somewhat better when shffling... I wanna know how reliable shake smash really is though =/
Hmm, cool.Shake smash is pretty nice; there's pretty much no downside to enabling it on your controller, unless you have arthritis or some condition that makes you chronically shake your hands while playing smash. You only need to sort of flip it lightly in the direction you'd like to insta-smash, so it can be pretty similar to the c-stick in comparison from my observations.
agreed... while it might be benificial in the dividing of labor so that the thumb doesn't have to do all... motion sensing isn't as accurate or relaible as a button... so I can never see the wiimote and nunchuck overtaking the GCN controller.Hmm, cool.
However, given that motion-sensing can never be quite as accurate as good ol' button-pushing, I'm slightly more inclined towards the GC controller. Even though I have to this day never performed a c-stick smash (because I'm a casual noob). But the hyphen-smashing and extra-range fsmash sound like they could both benefit greatly from it.
Yeah. If there wasn't the whole issue of Wiimote/Nunchucks most likely being the controller enforced for the Gamestop tournament, I'd be back with my beloved wavebird.agreed... while it might be benificial in the dividing of labor so that the thumb doesn't have to do all... motion sensing isn't as accurate or relaible as a button... so I can never see the wiimote and nunchuck overtaking the GCN controller.