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Sonic, Brawl, and you.

Camalange

Moderator
BRoomer
Joined
May 12, 2008
Messages
9,420
Location
Seattle
NNID
Camalange
3DS FC
1160-9836-5007
Switch FC
SW-4197-1438-9208
hehe nice one Cam. You last kill was stutterstepped, which is win in my book too =P

And yes, the frame rate on that was um... hurtful =P
Yeah, my apologies. I uploaded that really late one night and then realized how sh*tty it was. I deleted it and I'm gonna re-upload. Thanks for the love though.
 

SonicLykWut

Smash Rookie
Joined
Oct 19, 2008
Messages
5
I only think when playing against characters with projectiles usually. Or if characters like Ike try giving me trouble up close I try and play headgames a bit and get a little more unpredictable or atleast impossible to hit. Not like it's too hard with Ike seeing as how slow he is.
 

SonicX580

Smash Lord
Joined
Sep 5, 2008
Messages
1,649
Location
Orlando,FL
I only think when playing against characters with projectiles usually. Or if characters like Ike try giving me trouble up close I try and play headgames a bit and get a little more unpredictable or atleast impossible to hit. Not like it's too hard with Ike seeing as how slow he is.
Yeah that's good but try grabs and the spindashes that should rack up damage and lurk around the boards.
 

InterimOfZeal

Smash Champion
Joined
Apr 7, 2005
Messages
2,932
Location
Aurora, Colorado
I feel the same. Of course, nothing beats stringing grabs together when they aren't even chaingrabs, lol. I fought a Falcon the other day and did a 4 grab follow up
Dthrow-chase-Dthrow-chase-Fthrow-Powershield attack + Grab-Fthrow.
In Melee, my Falcon was nothing but tech-chasing. For super hilarity, against FFers, uthrow>jab>regrab is great for throwing them for a loop.

90% offa nothing but grabs. End with knee. Repeat.
 
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