SSB64 Ruleset
Tournament Format
Double elimination bracket
Best of 3 games per set
WS, LQ, LS and all finals are best of 5
Game Settings
5 Stock
No items
Team Attack on
All characters available
Stages
Starter: Dreamland
Counterpick: Hyrule Castle, Peach's Castle, Congo Jungle
Gentleman's Rule: Any stage can be played if agreed upon by all players
Set Procedure
- Players select characters for first match. Double Blind Picks may be called
- The first match is played on Dreamland
- Loser selects the next stage from the Starter and Counterpick stage lists
- Winner selects their character
- The loser of the previous match selects their character
- The next match is played
Above four steps are repeated if necessary
Additional Rules
Pausing is banned, if a player pauses in the middle of a match they can be forced to forfeit a stock. If the pause causes an opponent to lose a stock the pauser can be forced to forfeit two stocks to compensate. (This is at the discretion of the opponent and the TO)
Extreme stalling is disallowed. If there is no movement from either player, the player with fewer stocks/loser percentage is considered to be stalling. Offenders will be dealt with at the discretion of the TO.
Alternate controllers are permitted at discretion of the TO. With an adapter players can use a keyboard, Gamecube/PS2/Xbox/etc controller, fight sticks or other nontraditional controllers. No turbo or macro enabled controllers allowed.