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alright guys i think that's enough game recommendos for now
i have now compiled the recommendations into a list in my signature (for overall series recommendations, i just stuck the first installments there), and that list will now be my reference for what games to play, sooner or later. so right now, my focus is on getting xcde, and after i finish that game, i'll try to scoop out psychonauts, and so on
He's in the trailers as a racer. As a long-time Zim fan, it makes me happy to see him getting included in these sorts of things, even if I'd prefer a proper Zim game. (I know licensed games are rarely good, but still, there's a lot that they could do with the ridiculousness of Invader Zim)
alright guys i think that's enough game recommendos for now
i have now compiled the recommendations into a list in my signature (for overall series recommendations, i just stuck the first installments there), and that list will now be my reference for what games to play, sooner or later. so right now, my focus is on getting xcde, and after i finish that game, i'll try to scoop out psychonauts, and so on
So I've decided to give Artemis Fowl a watch and I'm beginning to understand why this was placed on Disney+ instead of the cinemas.
The characters were poorly developed and lacked any kind of progression.
The story fell rather dull and rushed.
The performances of some of the acting was rather stale.
Colin Farrell was wasted.
Not even the performance of Josh Gad could help save this film from disaster.
Overall, Artemis Fowl is such a disappointment and I would not recommend watching the film (even though its on Disney+) and it is not really Kenneth Brannagh's best directorial work.
Yup! His name is Cyril. And thanks a lot! May make a few more adjustments, because I got a good suggestion which I think would fit well given the small story I've made for him, but after that I think this'll be completely finished.
Yup! His name is Cyril. And thanks a lot! May make a few more adjustments, because I got a good suggestion which I think would fit well given the small story I've made for him, but after that I think this'll be completely finished.
He's in the trailers as a racer. As a long-time Zim fan, it makes me happy to see him getting included in these sorts of things, even if I'd prefer a proper Zim game. (I know licensed games are rarely good, but still, there's a lot that they could do with the ridiculousness of Invader Zim)
Alright! The game’s working title is “War of Toons”. I patterned it after DragonBall FighterZ, hopefully using similar animation techniques to make it better resemble the original shorts. Although if there was some way to achieve the same results with hand drawn sprites without costing billions of dollars and taking two console generations, I’d be all for it. The main roster is all Disney and Looney Tunes characters. And characters from those two worlds are the most prevalent. But the post game expansions add in characters from other companies.
Disney
Mickey Mouse
Minnie Mouse
Donald Duck
Daisy Duck
Goofy
Pluto
Pete
Horace Horsecollar
Clarabelle Cow
Chip and Dale (Enlarged by the animator (think Duck Amuck) and standing on top of each other)
Mortimer Mouse
Scrooge McDuck
Looney Tunes
Bugs Bunny
Lola Bunny
Daffy Duck
Tina Russo
Porky Pig
Foghorn Leghorn
Elmer Fudd
Yosemite Sam
Taz
Marvin the Martian
Sylvester and Tweety
Wile E. Coyote
Season 1
Big Bad Wolf (Silly Symphonies)
Phantom Blot
Roadrunner
Gossamer
Tom and Jerry
Felix the Cat
Season 2
Oswald the Lucky Rabbit
Snow White
Bosko
Pepé Le Pew
Screwy Squirrel
Woody Woodpecker
Season 3
King Mickey
Darkwing Duck
Super-Rabbit
Duck Dodgers
Popeye
Mighty Mouse
Season 4
José Carioca
Panchito Pistoles
Speedy Gonzales (enlarged by the animator to an appropriate size. Not to big that it looks weird, but not too small that he would be completely un-hitable
Hippity Hopper
Betty Boop
Casper the Friendly Ghost
Gameplay would be something like BlazBlue or FighterZ, but not as anime. Where those games relish in the anime aesthetic, this one goes all out with squash and stretch and rubber hose. Cartoon physics are also heavily integrated, making for a very unique fighting style.
Alright! The game’s working title is “War of Toons”. I patterned it after DragonBall FighterZ, hopefully using similar animation techniques to make it better resemble the original shorts. Although if there was some way to achieve the same results with hand drawn sprites without costing billions of dollars and taking two console generations, I’d be all for it. The main roster is all Disney and Looney Tunes characters. And characters from those two worlds are the most prevalent. But the post game expansions add in characters from other companies.
Disney
Mickey Mouse
Minnie Mouse
Donald Duck
Daisy Duck
Goofy
Pluto
Pete
Horace Horsecollar
Clarabelle Cow
Chip and Dale (Enlarged by the animator (think Duck Amuck) and standing on top of each other)
Mortimer Mouse
Scrooge McDuck
Looney Tunes
Bugs Bunny
Lola Bunny
Daffy Duck
Tina Russo
Porky Pig
Foghorn Leghorn
Elmer Fudd
Yosemite Sam
Taz
Marvin the Martian
Sylvester and Tweety
Wile E. Coyote
Season 1
Big Bad Wolf (Silly Symphonies)
Phantom Blot
Roadrunner
Gossamer
Tom and Jerry
Felix the Cat
Season 2
Oswald the Lucky Rabbit
Snow White
Bosko
Pepé Le Pew
Screwy Squirrel
Woody Woodpecker
Season 3
King Mickey
Darkwing Duck
Super-Rabbit
Duck Dodgers
Popeye
Mighty Mouse
Season 4
José Carioca
Panchito Pistoles
Speedy Gonzales (enlarged by the animator to an appropriate size. Not to big that it looks weird, but not too small that he would be completely un-hitable
Hippity Hopper
Betty Boop
Casper the Friendly Ghost
Gameplay would be something like BlazBlue or FighterZ, but not as anime. Where those games relish in the anime aesthetic, this one goes all out with squash and stretch and rubber hose. Cartoon physics are also heavily integrated, making for a very unique fighting style.
Alright! The game’s working title is “War of Toons”. I patterned it after DragonBall FighterZ, hopefully using similar animation techniques to make it better resemble the original shorts. Although if there was some way to achieve the same results with hand drawn sprites without costing billions of dollars and taking two console generations, I’d be all for it. The main roster is all Disney and Looney Tunes characters. And characters from those two worlds are the most prevalent. But the post game expansions add in characters from other companies.
Disney
Mickey Mouse
Minnie Mouse
Donald Duck
Daisy Duck
Goofy
Pluto
Pete
Horace Horsecollar
Clarabelle Cow
Chip and Dale (Enlarged by the animator (think Duck Amuck) and standing on top of each other)
Mortimer Mouse
Scrooge McDuck
Looney Tunes
Bugs Bunny
Lola Bunny
Daffy Duck
Tina Russo
Porky Pig
Foghorn Leghorn
Elmer Fudd
Yosemite Sam
Taz
Marvin the Martian
Sylvester and Tweety
Wile E. Coyote
Season 1
Big Bad Wolf (Silly Symphonies)
Phantom Blot
Roadrunner
Gossamer
Tom and Jerry
Felix the Cat
Season 2
Oswald the Lucky Rabbit
Snow White
Bosko
Pepé Le Pew
Screwy Squirrel
Woody Woodpecker
Season 3
King Mickey
Darkwing Duck
Super-Rabbit
Duck Dodgers
Popeye
Mighty Mouse
Season 4
José Carioca
Panchito Pistoles
Speedy Gonzales (enlarged by the animator to an appropriate size. Not to big that it looks weird, but not too small that he would be completely un-hitable
Hippity Hopper
Betty Boop
Casper the Friendly Ghost
Gameplay would be something like BlazBlue or FighterZ, but not as anime. Where those games relish in the anime aesthetic, this one goes all out with squash and stretch and rubber hose. Cartoon physics are also heavily integrated, making for a very unique fighting style.
Oh. Also, forgot to mention. Wademan94
The final boss is Hitler Satan, as pictured in the Private SNAFU shorts. And there is an Akuma style secret hidden boss in the form of the animator. Both are unplayable.
Oh. Also, forgot to mention. Wademan94
The final boss is Hitler Satan, as pictured in the Private SNAFU shorts. And there is an Akuma style secret hidden boss in the form of the animator. Both are unplayable.
Oh. Also, forgot to mention. Wademan94
The final boss is Hitler Satan, as pictured in the Private SNAFU shorts. And there is an Akuma style secret hidden boss in the form of the animator. Both are unplayable.
I figure it will be an okay Mario Kart clone - not terrible, not great, but a cheaper alternative. At the very least, I can't see it being on par with, or worse than, Big Rigs.
A bit late, here, but though you think it will be okay, I think Gir there says it right when he sings the doom song about this game, assuming this game is doomed in terms of not being a great game.