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Knight Dude

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I mean that kinda how I feel with Nathan Drake. I think he’s a fantastic character, but for Smash I’m really not sure what he’d do. He’s a pretty stock human protagonist.

That’s why I’m never really 100% on board with the “I love this character/game so it NEEDS to be in Smash” train.
I imagine Lara Croft having a lot of flips and acrobatic moves. Some of the classic games gave her a lot of kicks and a ground pound. Not to mention her grappling hook. And she's got enough to work with her guns, namely the twin pistols making up like 5 or six moves for air shots.

Not sure how Nathan Drake would work.
 

Will

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Not sure how Nathan Drake would work.
Nathan Drake may be the most human out of any character in Smash. And that alone makes the idea of him all the more intriguing, honestly.

He's the black sheep who works as a real-life human does. No superhuman soldier genes, no Stand, no PSI, no in-game gimmicks, just a ****ing dude with his wits and maybe a gun. The concept alone would be hilarious, IMO. He's so ordinary, but he's also out of the ordinary.
 

Knight Dude

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Nathan Drake may be the most human out of any character in Smash. And that alone makes the idea of him all the more intriguing, honestly.

He's the black sheep who works as a real-life human does. No superhuman soldier genes, no Stand, no PSI, no in-game gimmicks, just a ****ing dude with his wits and maybe a gun. The concept alone would be hilarious, IMO. He's so ordinary, but he's also out of the ordinary.
Never thought about it like that. He'd be the Curtis Striker of the game I guess. Not that I think any Sony Exclusive guys would make it in. Unlike Microsoft, they haven't been playing as nice.
 

Will

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Never thought about it like that. He'd be the Curtis Striker of the game I guess. Not that I think any Sony Exclusive guys would make it in. Unlike Microsoft, they haven't been playing as nice.
I wouldn't know the first thing about making a Nathan Drake moveset, though. It's just my opinion.

Ask Opossum Opossum for that type of stuff.
 

StormC

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Yeah can you maybe elaborate on what the **** you mean :4cloud2:
You’re separating the context incorrectly. The relationship of mentioning the Advent Children Cloud is relevant to Ash-Greninja. Both are video game characters with appearances from non-game media.

(I’m a Cloud main...did you think I didn’t know about Advent Children?)

Ash was mentioned in a trophy description in Smash 4, and Misty’s anime design was a trophy in Melee. Smash already borrows a lot from the anime regarding voices and whatnot, talking Lucario and Ash-Greninja included.

Although I don’t think Team Rocket is likely, but I would like them. They’d definitely be easier to get than Goku.
Misty is still a game originating character.
 

Shroob

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Well, from suuuuuuuper early days, OU is friggen in an unhealthy state.

Dynamax is ridiculously overpowered and is forcing everyone to run a Choice Scarf Imposter Ditto to counter it.



Dynamaxing is seriously in danger of being banned out of OU just due to how it warps the Metagame lol
 

PLATINUM7

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I wouldn't know the first thing about making a Nathan Drake moveset, though. It's just my opinion.

Ask Opossum Opossum for that type of stuff.
He was the master of hammerspace in PSASBR.

Dude could pull concrete walls, crumbling floors and ziplines out of thin air.
 

Will

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You’re separating the context incorrectly. The relationship of mentioning the Advent Children Cloud is relevant to Ash-Greninja. Both are video game characters with appearances from non-game media.
You're super late to the conversation, I understood what you meant years ago.

Dude could pull concrete walls, crumbling floors and ziplines out of thin air.
Gotta see it to believe it because I don't feel like googling it man it's 2 am
 

Cutie Gwen

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Well, from suuuuuuuper early days, OU is friggen in an unhealthy state.

Dynamax is ridiculously overpowered and is forcing everyone to run a Choice Scarf Imposter Ditto to counter it.



Dynamaxing is seriously in danger of being banned out of OU just due to how it warps the Metagame lol
What I want to know is how does it change things mechanically? Just double BST or something?
 

Shroob

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What I want to know is how does it change things mechanically? Just double BST or something?
It upgrades your moves to be super versions of themselves.

Basically, it's 3 turns of Z-moves.



No one can really argue that Z-Moves were overpowered then praise this **** lol. You give up literally nothing. You can hold whatever item you want unlike Megas/Z-Moves and you get THREE TURNS of it.
 

Z25

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Well, from suuuuuuuper early days, OU is friggen in an unhealthy state.

Dynamax is ridiculously overpowered and is forcing everyone to run a Choice Scarf Imposter Ditto to counter it.



Dynamaxing is seriously in danger of being banned out of OU just due to how it warps the Metagame lol
why they would allow it in ou and not ubers is beyond me. What did they think would happen?
 

Cutie Gwen

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It upgrades your moves to be super versions of themselves.

Basically, it's 3 turns of Z-moves.



No one can really argue that Z-Moves were overpowered then praise this **** lol. You give up literally nothing. You can hold whatever item you want unlike Megas/Z-Moves and you get THREE TURNS of it.
Goddamn that's outright ****ing braindead. **** this lmao
 

Shroob

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why they would allow it in ou and not ubers is beyond me. What did they think would happen?
They allow most things in OU just to test the waters, and, I mean, let's be honest, look at how many people were screaming that "Dynamaxing is Megas/Z-Moves but balanced!"


So far, they're arguably worse than Z-Moves balance-wise.
 

PLATINUM7

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Well, been trying to catch a wild Pokemon for over an hour now and it's broken free more times than legendary encounters I've had.
 

Cutie Gwen

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They allow most things in OU just to test the waters, and, I mean, let's be honest, look at how many people were screaming that "Dynamaxing is Megas/Z-Moves but balanced!"


So far, they're arguably worse than Z-Moves balance-wise.
The **** do you mean arguably, Z moves were a one and done thing and could end up being wasted entirely. Dynamax is three times as long and doesn't even require a held item, it's objectively worse
 

Aurane

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I've already started making the changes, but tomorrow, I will have a brand new team to show you guys. All of the Pokemon are hatched from eggs and have good natures.

So far, I have five of them, while the last I'll be working for tomorrow.
Scorbunny (Adamant)
Toxel (Naive)
Hattena (Quiet)
Zigzagoon (Adamant)
Applin (Adamant)
---
Riolu (Hoping for Timid or Modest)
 

Shroob

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To pretty much add onto this.


>You don't need to hold an item to Dynamax, meaning that sure, go ahead and run any Choice item you want


>Pokemon like Gyrados are legit un-counterable in the current Metagame because it sweeps literally every threat in the tier after a +1 from Dragon Dance, even Rotom-Wash can't counter it


>Choice Scarf Imposter DItto is on every.single.team right now. THIS is troubling. When a mechanic is soo metagame warping that you're forced to running a counter like this or risk losing, that's pretty unhealthy.
 

Aurane

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Dynamaxing should be purely casual, and never in competitive. It's a completely broken system that was built specifically on being overpowered.
 

Cosmic77

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Dynamaxing should be purely casual, and never in competitive. It's a completely broken system that was built specifically on being overpowered.
For now, probably.

Still, I like the concept more than Megas and Z-moves. If they can work out some of the quirks, I wouldn't mind seeing it return in a future Gen.
 

ZephyrZ

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They allow most things in OU just to test the waters, and, I mean, let's be honest, look at how many people were screaming that "Dynamaxing is Megas/Z-Moves but balanced!"


So far, they're arguably worse than Z-Moves balance-wise.
In game, they're better balanced since you can't just use them whenever you want. Z-moves and Mega Evolutions trivialized most battles once you got them.

Competitively yeah it seems like a mess. I think the idea is that you're supposed to be able to counter your opponent's dynamax with your own, but it sounds like set up sweepers make that difficult.
 
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Shroob

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In game, they're better balanced since you can't just use them whenever you want. Z-moves and Mega Evolutions trivialized most battles once you got them.

Competitively yeah it seems like a mess. I think the idea is that you're supposed to be able to counter your opponent's dynamax with your own, but it sounds like set up sweepers make that difficult.
Ironically, Ditto of all Pokemon is being used to counter it.


I'm legit surprised Ditto can even copy Dynamaxed Pokemon.
 

Guynamednelson

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To pretty much add onto this.


>You don't need to hold an item to Dynamax, meaning that sure, go ahead and run any Choice item you want


>Pokemon like Gyrados are legit un-counterable in the current Metagame because it sweeps literally every threat in the tier after a +1 from Dragon Dance, even Rotom-Wash can't counter it


>Choice Scarf Imposter DItto is on every.single.team right now. THIS is troubling. When a mechanic is soo metagame warping that you're forced to running a counter like this or risk losing, that's pretty unhealthy.
So that's why the single player game restricts Dynamax.
 

ZephyrZ

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Anyway, I finished evolving my Sobble the other day and I've just got to say
what in the name of anorexia happened to my boy?

When I heard people complaining about the design I thought "well, it couldn't be any worse then any of my other least favorite starter designs" but yikes, I'm getting some serious uncanny valley from this pokemon. I honestly get creeped out just looking at it.

I really wanted to like it, especially after I actually liked Drizzle's design. It's official artwork isn't totally horrible either. But there's just something about it's ingame model that makes it painful for me to look at.

What's up with Gamefreak wanting to make all final starter evos anthro these days? I'd probably be fine with it if it was a bipedal lizard-monster with a spy theme like Drizzle was, but it seems almost too human the way it is and that's what I think is rubbing me the wrong way with it.

Sigh. I should've picked Grookey.
 
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Shroob

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Oh ya, something I forgot to add.


Those Dynamax moves?


They have secondary effects.


So for example, right now, the best set for Dynamax Gyrados, one of the biggest if not THE biggest abuser of Dynamaxing runs:

Dragon Dance

Bounce

Waterfall

Power Whip/Earthquake


So on this moveset, when you use their Dynamax moves, they:


Bounce: Becomes a base 130 Flying Move that boosts the user's Speed by 1 stage

Waterfall: Base 130 power Water move, summons rain

Power Whip: Base 140 power, summons Grassy Terrain

Earthquake: 130 Base Damage, boosts special defense.



So set up a single DD, use Bounce, win.
 

Cutie Gwen

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In game, they're better balanced since you can't just use them whenever you want. Z-moves and Mega Evolutions trivialized most battles once you got them.

Competitively yeah it seems like a mess. I think the idea is that you're supposed to be able to counter your opponent's dynamax with your own, but it sounds like set up sweepers make that difficult.
If the only way to counter a Dynamax is a Dynamax on your own then that's like Brawl Meta Knight needing another Brawl Meta Knight to beat them
 

Idon

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They've been trying to get this "mid-battle power up" system for the games for the last 7 years and it has been poorly balanced and over-centralizing every single time.

At this point, I think they really should just try go back to the drawing board instead of making every new gimmick become "and then my charizard gets a mega huge power boost and instantly murders the other pokemon."
 
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Shroob

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They've been trying to get this "mid-battle power up" system for the games for the last 7 years and it has been poorly balanced and over-centralizing every single time. At this point, I think they really should just try go back to the drawing board instead of making every new gimmick become "and then my charizard gets a mega huge power boost and instantly murders the other pokemon."
Honestly

They should just stop and let us battle without gimmicks.
 

Arcanir

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Hydreigon gets both Dragon Dance Nasty Plot this time around.
Hm, I could see some pretty powerful sets with those two, especially the latter since Lord Hydreigon's wallbreaking has always been very good and Nasty Plot boosts it even further. Between those new moves and most of the threats it didn't like having around not being in the dex, I wonder how good it'll be in the metagame.
 

Shroob

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Hm, I could see some pretty powerful sets with those two, especially the latter since Lord Hydreigon's wallbreaking has always been very good and Nasty Plot boosts it even further. Between those new moves and most of the threats it didn't like having around not being in the dex, I wonder how good it'll be in the metagame.
Early reports is very strong.

Galarian

Darmanitan

Seems to be a pretty nasty counter to it though.
 

MBRedboy31

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They've been trying to get this "mid-battle power up" system for the games for the last 7 years and it has been poorly balanced and over-centralizing every single time.

At this point, I think they really should just try go back to the drawing board instead of making every new gimmick become "and then my charizard gets a mega huge power boost and instantly murders the other pokemon."
The problem is, how does one make a gimmick that isn’t intrusive competitively but also is still flashy enough to catch the attention (and sales) of the especially casual side of the playerbase?

The games usually do add smaller gimmicks to individual new Pokemon by means of new abilities and moves, but it’s a bit harder to market those things on their own (especially since those kinds of things can’t be directly tied in with their sure seller Pokemon species, like the aforementioned Charizard.)
 

Shroob

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The problem is, how does one make a gimmick that isn’t intrusive competitively but also is still flashy enough to catch the attention (and sales) of the especially casual side of the playerbase?

The games usually do add smaller gimmicks to individual new Pokemon by means of new abilities and moves, but it’s a bit harder to market those things on their own (especially since those kinds of things can’t be directly tied in with their sure seller Pokemon species, like the aforementioned Charizard.)
I mean, the obvious answer is to just not allow the flashy gimmicks online.

They already ban Legendaries/Mythicals for some misguided 'balance' reasons.
 

Professor Pumpkaboo

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My friends got the new Pokemon and that's peer pressured me into considering getting them.

But I won't.
Girlfriend thought saying "If it helps, Pumpkaboo is in sword and shield" was gonna sway me to getting the games but I just said "Yeah, I know. friend told me when the pokedex leaked"

Plus GF is just gonna make an updated version anyway in a few years time
 
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Shroob

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Someone has already hacked the game and brought back a cut Pokemon.


How the ****?


No really. How is that even possible? Wouldn't this mean that they'd need to literally add code to the game? IIrc the other cut Pokemon are not even in the game, so they'd have to add the code back in themselves.
 

PLATINUM7

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How the ****?


No really. How is that even possible? Wouldn't this mean that they'd need to literally add code to the game? IIrc the other cut Pokemon are not even in the game, so they'd have to add the code back in themselves.
It's just a model import.
 
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