Shroob
Sup?
You ever just feel kinda like
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This design's real ****ing solid, ngl.This kinda popped into my head recently so I had to quickly sketch it out:
A potential boss character for my Paper Mario game. I call him “Harvest Guy”. What do you guys think?
This is actually really clever. I like it.This kinda popped into my head recently so I had to quickly sketch it out:
View attachment 243290
A potential boss character for my Paper Mario game. I call him “Harvest Guy”. What do you guys think?
Think he watched a little too much Kill la Kill.This kinda popped into my head recently so I had to quickly sketch it out:
View attachment 243290
A potential boss character for my Paper Mario game. I call him “Harvest Guy”. What do you guys think?
Well, at least he won't lose his way.Think he watched a little too much Kill la Kill.
iss gud
This is really charming. The half-scissor really brings it all together. Like oohh spooky grim reaper, also it macgyver'd a pair of scissors to make its weapon hahaha. Thank you for sharing it with us, I especially appreciate it because I LOVE the first two Paper Mario games.This kinda popped into my head recently so I had to quickly sketch it out:
View attachment 243290
A potential boss character for my Paper Mario game. I call him “Harvest Guy”. What do you guys think?
This design's real ****ing solid, ngl.
The way the mask looks like a skull if you squint is real good, and the use of half a scissor of a scythe blade is very Shy Guy-ish.
This is actually really clever. I like it.
Think he watched a little too much Kill la Kill.
iss gud
Thank you guys! I really appreciate it!This is really charming. The half-scissor really brings it all together. Like oohh spooky grim reaper, also it macgyver'd a pair of scissors to make its weapon hahaha. Thank you for sharing it with us, I especially appreciate it because I LOVE the first two Paper Mario games.
Ooh yeah, I dig it. The scissor is a neat touch since the Shy Guys were held up in a Toy Box in the first Paper Mario. Would have fit the aesthetic really well.This kinda popped into my head recently so I had to quickly sketch it out:
View attachment 243290
A potential boss character for my Paper Mario game. I call him “Harvest Guy”. What do you guys think?
I am become sleep at the moment, but perhaps another time!Thank you guys! I really appreciate it!
Strong Badam yeah this is part of a lot of ideas I have for a new Paper Mario game, I can link what I’ve shared here so far if you want!
Here's something that bothers me about Kill La Kill, I can't find it on Bluray for a reasonable price, the only one I can find comes out in December and it's $150+.Think he watched a little too much Kill la Kill.
iss gud
Yeah, that's about right.I am become sleep
Fair enough, I’ll at least quote it so you can read through whenever you get the chance:I am become sleep at the moment, but perhaps another time!
@King Sonnn DeDeDoo & SnakeFighter64
Sorry for taking so long. Here’s some ideas for my Paper Mario game.
-So to start, I want to return the series to its traditional formula with some potential QOL changes but I also wanted to incorporate and better flesh out some elements from SS and CS that have potential. Feel free to ask me about any QOL changes or addressing the problems/handling certain mechanics of the previous entires.
This game will have two halves, one half will be Mario’s side and the other will be Peach’s. Both will have their own chapters, battles, partners, etc.
View attachment 242368
-The companion aka “Tattle” characters are a duo of a magic sentient sketchbook (Scribble) and pencil (Sketch) that are incapable of vocal speaking, only using writing. They belong to the Shaman character from earlier, but when Shaman becomes interested in Bowser and his forces and decides to make him their muse, the two see their user becoming obsessed and making dangerous creations and decide to seek out Mario to try and stop her. An attempt to reclaim the drawing tools causes most of Scribble’s pages to get torn out and scattered, so the two decide to flee with Mario and Peach in separate locations, Mario has Scribble and Peach has Sketch and they’d need a temporary pencil/sketchbook to communicate. They hold info about the characters, battle stats, enemy info, location maps (which would incorporate a fast travel system using Paper Pipes made from Scribble’s pages). It’s up to Mario and Peach to reclaim Scribble’s pages.
-The classic badges would be back and function like the first two games but visually resemble the stickers and could be found stuck to objects in places and need to be peeled off. The characters would have placed in their dedicated pages in the sketchbook for badges and even the partners would have their own badges.
-Another villain group I have is a cult-like force led by a Magikoopa with members of enemies that resemble the main timeline enemies who worships and finds superiority in the core timeline aka the core Mario series and seeks to “purity” the Paper Mario timeline by shaping it more in its image
-I plan on giving Mario and Peach at least 4 partners that would have more abilities in and out of battle, fleshed out character, story relevance, etc. in exchange for less partners.
Mario’s Partners:
View attachment 242370
A female Reznor, leader of a large Reznor village whose 4 children were kidnapped by the main villain to use in her creations and she joins Mario to rescue them.
Field Abilities
-She can charge through obstacles
-She uses her horns to lift objects
-She can spit fireballs to hit or ignite objects
-Mario can ride on her back
Attacks
-Charge: Builds up speed and rams into a single opponent
-Horn Chuck: Lifts a single enemy with her horns and tosses them one spot behind where they were standing, can do damage to any enemies standing directly behind
-Full Speed Ahead: Builds up speed and charges straight through all grounded enemies
-Horn Juggle: Lifts a single enemy with her horns and tosses them in the air several times before dropping them on the ground
-Stampede: Summons a herd of Reznors to charge at and damage all ground level enemies
-Fireball: Spits out a single fireball that hits one enemy
-Fire Wall: Spits out a pillar of fire directly in front of Mario to act as a defensive wall against physical attacks from enemies
-Flame Breath: Charges up her breath to let out a continuous stream of fire to hit multiple enemies.View attachment 242373
A female Lakitu who works as a Lakitu Cloud mechanic. Her Cloud is weaker than normal ones as it’s unable to fly high on its own power so she outfitted it with mechanical enhancements to help it reach its potential. (Unsure about her motives to join Mario’s party yet)
Field Abilities
-Mario can hitch a ride on her Cloud
-The Cloud can float above certain terrain
-The Cloud’s propeller can switch out into a spring and can perform a Super Jump
-The Cloud can release electricity, rain, and blow wind
-Jaki can operate and repair machinery
Attacks
-Spiny Drone: Throws out a robot Spiny to hit a single opponent, can hit flying opponents
-Cloud-apult: Jaki retreats into her shell as the Cloud changes into Spring mode. After charging up, the Cloud launches Jaki high into the air and she lands on the enemy with great force.
-High Lift: Jaki lifts herself and Mario into the air to avoid ground level attacks
-Lightning Strike: performs a lightning strike on a grounded enemy
-Sudden Downpour: Jaki moves above a single enemy and has the Cloud rain on it, effective against fiery enemies.
-Shocking Static: Jaki spins the Cloud around Mario to give him an electric aura that shocks enemies when they try to physically attack himView attachment 242375
A rookie boxer from the slums of New Donk City, after narrowly losing his latest attempt to go the distance, he’s decided join Mario on his quest to grow stronger and take on as many foes as he can. You’ll also encounter his rival Ares “The Scrapper” Broozer on the road to challenge him.
Field Abilities
-He can climb on walls facing the camera
-He can grapple onto nearby nodes
Attacks
-Flying Cross: He uses his web to swing himself forward and deliver a punch
-Poison Strike: He spits out a poison shot that inflicts extra damage on a single enemy
-Web Trap: He throws out a small ball of sticky webbing that sticks a single enemy on the ground and immobilizes them
-Propeller Hook: While descending from the ceiling, he spins himself around and twirl up his web. He spins back with his arms outstretched hitting one enemy multiple times
-Web Fling: He throws a big web that can trap and immobilize all enemies
Peach’s Partners:
View attachment 242376
Daisy is Daisy. After escaping from the earlier scuffle with Sketch, Peach finds herself in a familiar desert and seeks out her friend’s kingdom in order to seek shelter at first but decides to recruit her friend to help her on the journey back to the Mushroom Kingdom.
Field Abilities
-She skates fast taking Peach’s hand and leading, Peach slows her down by putting out her parasol
-She can make various plants in the overworld grow
-Long range power that makes enemies or NPCs fall asleep. (Potential power)
Attacks
-Service: Daisy wacks a tennis ball to hit a single enemy
-Return: Daisy moves in front of Peach and prepares her racket to return any projectiles the enemies throw out in exchange for potentially taking damage meant for Peach
-Slap: Delivers a powerful slap to a single enemy
-Flower Bed: Makes a bed of flowers appear surrounding all ground enemies and makes them fall asleep for a set number of turns
-Flower Power: Restores Flower PointsView attachment 242374View attachment 242371View attachment 242372
A Yoshi sick of the cutesy stigma his species has perpetuated and break the mold with his edgy persona is part of a super secret organization and tasked with taking down the cult mentioned earlier as well as the forces the Shaman has created, and decides to team with Peach since their goals align
Field Abilities
-Grabs Peach using his tongue and launches her
-cuts down objects and obstacles in the field with his blade Cutting Edge
Attacks
-grabs a single enemy with his tongue and spits it back out
-ground pounds on a single enemy
-swings around his blade with a wide attack that hits all grounded enemies
-shoots a Bullet Bill out of the cannon part of his blade to attack and explodeWIP, a current understudy in a stage theatre who dreams of becoming a full actress, she’s capable of nailing the appearance of anyone she needs to portray but is lacking in terms of performing/voicing the part and joins with Peach to help with more stealthy tasks as well as getting better with her own disguises
Field Abilities
-turns Peach invisible and move around to bypass obstacles and hazards, but can only be intangible if still
-while invisible, they can copy a NPC or enemy’s appearance when close.
Attacks
Head Missile: jumps into the air and dive bombs towards a single enemy
-turns Peach intangible to avoid massive attacks
Location ideas:
Jungle, Reznor Village (recruit Rezqueen)
Cloudy area (recruit Jakuti)
City with boxing arena (recruit Scuttlelee)
Desert, Sarasaland (recruit Daisy)
City with stage show theatre (recruit Duplighost)
Rainy city (recruit Roshin)?
Giant mall
Cherry blossom park
Underground caverns
If there’s anything more I didn’t think of, I’ll bring it up again too.
Tagging Noipoi and Zinith as well.
Progress on the Duplighost partner for my Paper Mario game ideas and I need some help with her design, name and just about anything else. She’ll be a theatre performer who wants to become a top-class actress like her idol Madame Flurrie. She can nail a likeness and even copying what is having trouble finding her own groove as well as acting in the voice outside of exact phrases so she’s such as everyone’s understudy. Peach comes across her while on the run from the main antagonist and agrees to help Peach with stuff like stealth and disguises as she hopes to grow and become better in this experience.
sakurai's character showcase livestream format is just him testing the waters for his post-retirement tv showIt is kinda of fun that the last smash stream seemed to be from Sakurais second home too, he did say it’s an office.
when’s Sakurai going to get his own show called Sakurai’s game corner?
I really don't think you could count that as being racist. I would say it's more of a matter of preference. Someone who is racist would think that some races are inherently inferior and its implied that they would hate them. Preferring a color palette over another isn't really quite the same thing.This is always the kind of thing that I think of if people get upset when it's mentioned that Japan can be a pretty racist country/culture.
Like can you imagine the absolute ****storm if someone was like "oh yeah, Canada doesn't like brown characters."
You saying DK can’t be cute?Japan also gravitates towards cute characters, which doesn't help the case of someone like DK who can be seen as brutish.
I like it! Definitely getting a Leia vibe from those bunches, but that's a good thingNoipoi Gyrom8 progress on spooky girl here, what do you all think? Might go with your suggestion of “Karade” for her name, Noipoi.
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my favourite part of halloween candy-drug hysteria is the belief that drug dealers will give away their supply for freeHalloween’s in a week.
Don’t forget to check your drugs when trick or treating, some people hide candy in them.
That **** costs money, why would they just hand it out to kids lmaomy favourite part of halloween candy-drug hysteria is the belief that drug dealers will give away their supply for free
dude you can’t just leak a pic of Grookey and it’s evolution like that.You saying DK can’t be cute?View attachment 243297
I made the joke earlier, I might run with that idea and see if I can make her more like Leia/Carrie. And I did work off of Dimentio for that mask, I’ll see if I can do anything more with that aesthetic.I like it! Definitely getting a Leia vibe from those bunches, but that's a good thing
Also the mask bit reminds me of Dimentio and it would be cool to see that kind of aesthetic return - I'm a sucker for masks
i will ook you to deathdude you can’t just leak a pic of Grookey and it’s evolution like that.
This just reminds me of that one monkey boss in World of Warcraft who threatens to "Ook you in the dooker."
The problem is that VF games all have a limited selection of newcomers. They heavily prioritize balance and depth over it.Could just be sega not wanting to put dev time on crossover characters
Yakuza, SoR, Vipers,and Shenmue could all fit well in Virtua Fighter
No Wonder most Japanese games don’t do sci fi without adding magic and demons and ****.Woah, hold the **** up. We were busy ranting about Metroid but ****ing Donkey Kong isn't even in there... what the ****?
Metroid is a Sci-Fi Space Horror MetroidVania that was heavily inspired by a Sci-Fi Space Horror Film Franchise so I guess that's just not their shindig? As far as I know the Alien franchise really isn't big over there and we're more inclined to enjoy Sci-Fi stuff because Star Wars and Star Trek has been ingrained into American DNA since the 60s.
THAT’S why donkey Kong isn’t as prevalent as a should be? Not because of the gameplay or the personality or any of the things that make DKC amazing. Because the main character is brown. That just seems... incredibly shallow.It's very likely that it's because the grim sci fi setting that is typically found in Metroid games doesn't appeal that much to japanese gamers. I do remember speaking about this with one of my friends back then. Additionally, some acquaintances mentioned that brown colored characters like DK aren't liked that much.
I want to add that Star Wars is actually quite popular in Japan. I went to see Force Awakens on release day with a group of friends who were well versed in the original movies and the prequels. The theater was also jam packed that day.
Also, during New Year's Eve, a variety show is usually held in Tokyo and broadcasted across the country. In the 2015 show, Darth Vader and BB8 showed up. Also, this J-Pop boy band went on stage dressed as Jedis with lightsabers.
Designing color can make a difference. Don't believe me? Take a look at my boi and then look at the color wheelTHAT’S why donkey Kong isn’t as prevalent as a should be? Not because of the gameplay or the personality or any of the things that make DKC amazing. Because the main character is brown. That just seems... incredibly shallow.
I don’t get the point you’re trying to make.Designing color can make a difference. Don't believe me? Take a look at my boi and then look at the color wheel
Notice where his primary colors are placed
Yoshi has complementary colors, which make his design more striking and memorable.I don’t get the point you’re trying to make.
Yoshi's two primary colors contrast each other and the human eye catches it. Notice how a lot of movie posters use blue and orange? Same principle. The point is that people don't disregard color when evaluating what character they like, so it's not a big stretch to hear DK not being loved in Japan as much due to his color scheme...I don’t get the point you’re trying to make.