Wademan94
Smash Obsessed
- Joined
- Jul 30, 2015
- Messages
- 25,718
- NNID
- Wade94
- 3DS FC
- 4897-6423-0493
Not sure if the traps would be possibly that small to hold a ghost, though there should definitely be a way to carry around multiple traps at once. I wonder if you could merge the wand and PKE meter just to make one less thing to carry. You could also have the headset connected to the pack to have a heads up display of what it’s set to so you can change settings without looking away as well as an aiming reticle to aim better and (hopefully) reduce collateral damage.Wademan94
View attachment 242201I'm working on a new "modern" ghostbusters proton pack. It's more sleek and lighter and more compact than the 80's model. It has the extra weapons from ghostbusters the video game (slime blower, stasis stream, and overload pulse) as well as a built in "ghost shield", and the traps are now compact discs you slot into the Gun to decrease the amount of jangely accessories.
The PKE meter doesn't look much different, but it can wirelessly access a digital paranormal database for easier field identification. The paragoggles are now a lightweight "google glass" esque headset to make them easier to wear at all times. Allowing the user to see spirit trails, cold spots, and hidden ethereal objects.
I feel like I've covered all my bases. Do you think there's anything else they might need to carry around?
I’ll let you know if I think of anything else. I’m trying to think of some scenarios in the Ghostbusters series that would require upgrades to their equipment. I like what you’ve done so far. I can tell you put a lot of work into this. Nice job overall.