MSmariosonic
Smash Hero
- Joined
- Jun 15, 2013
- Messages
- 5,856
- Location
- Heaven, as of december 7th
- NNID
- kidtendo1996
- 3DS FC
- 3566-1932-7732
- Switch FC
- SW 0383 4539 4118
Man, I still want to buy the super snes mini despite snes online
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If you want to learn about glitches, check this guy out. He's the one that got me into the fandom lolOh, and also, I'm happy SPM is a lot more recognized nowadays.
To see a game I adore finally gaining some fans and appraisal after so many years of people bashing it makes me feel vindicated.
The remake, or the original? or the remake that launched a few days ago?Also, played Link's Awakening last night. It's fun, but it REEKS of GameBoy sometimes, and not in the good way.
Also, the game is actually kinda buggy.
Did someone say Super Paper Mario? I lover Super Paper MarioNah, Super Paper Mario is still kinda sucky, you can't change my mind. Good story, stale as heck gameplay that really drags it down. A lot.
Like, I feel like they were going for a SoTN styled game, just more linear, but, it didn't really work.
Damn they really ain't shy about spoiling the story aren't they?oh my god Adachi looks so good
I mean p4 is 11 years old, soooDamn they really ain't shy about spoiling the story aren't they?
I mean, it's probably not even a secret anymore, but Persona 4's story, specifically the endings, is literally designed around not being spoiled.I mean p4 is 11 years old, sooo
RemakeThe remake, or the original? or the remake that launched a few days ago?
I just woke up from the most “analyzanble” nightmare I have ever had. I was waiting for a class to start at 8am. I had previously been rushing to get there on time. Then I look at my watch and I notice that is says 8PM instead of AM, meaning not only had I missed a class, but I had slept through an entire day. Also I had apparently been standing in a reading lounge for Chinese-Americans who can’t speak English instead of my classroom. So I wasn’t even in the right building. I took the elevator to a different floor, bought a pizza, and ate one slice before taking the escalator and heading for home. Then I felt guilty about leaving behind the rest of the pizza. So I tried to run back up the escalator to get it. But then the escalator became covered in pizza which made it hard to run up and I was slipping (i was also wearing heels). I managed to jump off the escalator onto the mid-level sidewalk. Then a Banjo-Kazooie text box appeared at the bottom of my field of vision. Kazooie asks Banjo what the **** just happened and then I startle myself awake.Morning, folks. What's been going on lately?
All of these are valid complaints, but what improvements that were there really were giant in my eyes.TTYD was kinda just ok in all honesty, the gameplay changes from 64 were minimal, backtracking was annoying and stuff like audience and stage rng was kinda crappy most of the time.
I need to purchase that game. I've played it with a friend before and its flipping fantastic.All of these are valid complaints, but what improvements that were there really were giant in my eyes.
Starting with story, which is just better. Three of your party members have legit character arcs, and the set pieces are more magnificent. Paper Mario was pretty straight forward: Beat up the guy terrorizing the area who conveniently works for Bowser or explore a dungeon and it might have a star spirit. No real twists and turns happen here so it gets pretty formulaic. While in TTYD, you have Mario lose his body after getting a crystal star, have Mario fight for THE GLORY OF NOHR in a fighting tournament, solve a murder mystery, etc.
I would also say the darker themes and original setting allowed the writers to really go nuts. In the prologue, you save a girl from being harassed by a shady organization, see a public execution place in the center of town, witness two men get assaulted by the local mafia, get mugged by a random thief, potentially get beat up by a bird, and then cap it off with a giant blooper fight. Don't know about you, but that alone sounds more exciting to me than, like, 3 chapters in Paper Mario 64. Again, this is only the prologue. A story pushing me to play the game to see more of it is always a good thing that Mario never capitalizes on. It honestly makes me forgive some of the inconveniences in the gameplay.
Gameplay can be sort of hit or miss. Like the crowd is very fun and makes every battle unique to where even the bosses take advantage of the system, but the constant cheering gets annoying after a while. Stylish moves are a great way to keep my mind more active during fights. Worlds are smaller, which makes backtracking not as egregious as it could have been in Paper Mario 64. Party members are now actual characters with their own HP, and some are pretty fun compared to just using Bombette all the time to blow up enemies. All of them have a utility and makes the quick change badge more vital. Some setups buff the party members over Mario for some wacky tactics.
TL;DR: TTYD is the same Paper Mario, but bigger, grander, and sometimes better.
Its a lot more streamlined than the original was. You still have two item slots to use, but things like the sword, shield, pegasus boots and power bracelet are mapped to their own dedicated buttons now.I'm gonna pick up Link's Awakening later in the afternoon. I wonder if it made some of the more... obtuse parts of the game more straightforward
I just wish they’d come out with a remastered TTYD in the style of Color Splash.All of these are valid complaints, but what improvements that were there really were giant in my eyes.
Starting with story, which is just better. Three of your party members have legit character arcs, and the set pieces are more magnificent. Paper Mario was pretty straight forward: Beat up the guy terrorizing the area who conveniently works for Bowser or explore a dungeon and it might have a star spirit. No real twists and turns happen here so it gets pretty formulaic. While in TTYD, you have Mario lose his body after getting a crystal star, have Mario fight for THE GLORY OF NOHR in a fighting tournament, solve a murder mystery, etc.
I would also say the darker themes and original setting allowed the writers to really go nuts. In the prologue, you save a girl from being harassed by a shady organization, see a public execution place in the center of town, witness two men get assaulted by the local mafia, get mugged by a random thief, potentially get beat up by a bird, and then cap it off with a giant blooper fight. Don't know about you, but that alone sounds more exciting to me than, like, 3 chapters in Paper Mario 64. Again, this is only the prologue. A story pushing me to play the game to see more of it is always a good thing that Mario never capitalizes on. It honestly makes me forgive some of the inconveniences in the gameplay.
Gameplay can be sort of hit or miss. Like the crowd is very fun and makes every battle unique to where even the bosses take advantage of the system, but the constant cheering gets annoying after a while. Stylish moves are a great way to keep my mind more active during fights. Worlds are smaller, which makes backtracking not as egregious as it could have been in Paper Mario 64. Party members are now actual characters with their own HP, and some are pretty fun compared to just using Bombette all the time to blow up enemies. All of them have a utility and makes the quick change badge more vital. Some setups buff the party members over Mario for some wacky tactics.
TL;DR: TTYD is the same Paper Mario, but bigger, grander, and sometimes better.
Never ever, think that a game doesn't have a speedrun community.Been watching various speedruns recently and today I learned that there's even a Minecraft one. Didn't expect that.
To be fair, I doubt many young kids want to see Mario's lifeless corpse.Really wish they had kept this drowning animation.
-snip-
Nintendo really pussied out on this one.
That hasn't stopped them beforeTo be fair, I doubt many young kids want to see Mario's lifeless corpse.
No. Just Luigi’s.To be fair, I doubt many young kids want to see Mario's lifeless corpse.
They probably do separate sessions for both characters.I wonder how Johnny Yong Bosch feels having to talk to himself whenever Adachi and Yu are on the same screen
I mean, they've allowed worse. Like when Mario dies of electric shock in Galaxy and you just see his skeleton laying there.To be fair, I doubt many young kids want to see Mario's lifeless corpse.
I wasn't aware that that was in Galaxy. My bad.I mean, they've allowed worse. Like when Mario dies of electric shock in Galaxy and you just see his skeleton laying there.
Time-stamped for your convenience.I wasn't aware that that was in Galaxy. My bad.