As well, this game is still under-development. Many toted Brawl as Melee 2.0. since it had similar mechanics. We all now know it's not. The finished product could be Brawl 2.0., Melee 2.0. Or it's own game which is something I personally prefer. But at least Sakurai is listening to us. Its important to have this game cater to both casual and competitive players and I think this is something SakurI is trying to achieve. It's possible these events were a beta test.
That's the thing. Sakurai isn't listening to us. What makes you believe otherwise? Because he removed tripping, a mechanic that no one, not even the casual demographic, liked or appreciated? Because they have improved WiFi, something that should have been given, not requested, and wasn't properly delivered in Brawl when Mario Kart Wii's online was fine? That he gave us For Glory, a mere extension of the options that
should have been available in WiFi previously, that cater to all players?
The proof is definitely not in the pudding. He's said in interviews the speed is more in between Melee and Brawl, and this is a gross overrepresentation. It's wrong. I explained already as to why, because all the elements for a fast game are
not there.
You think him hosting a tournament made the difference? The tournament wasn't his doing, and the tournament was a joke. It was a means to advertise, and it was Nintendo's idea, not the development team. We had players in crowd booing, grand finals coming down to time, and commentators struggling to find things to commentate on appropriately. If they weren't personally invited by Nintendo, live on Twitch TV, and put in to an awkward position where they had to watch what they said, you'd most likely hear what they
really have to tell you, and what their thoughts were.
I see nothing.
Nothing. That tells me that Sakurai is listening attentively to our portion of his games player base.
My question to fans of Melee is "Why do you want this to be Melee 2.0.?" If it's everything Melee was but more, Melee runs the risk if falling into obscurity which would be criminal. My advice is to keep it alive. Same goes to those who want a Brawl 2.0. Brawl runs a bigger risk of fading away due to a lack of competitive play. Keep it alive.
Except we don't want to hold on to the past because we have no future. That's not a position anyone wants to be in. The reason the Melee community has held so strong for so long is because they had to. Where was their alternative? Oh right, they had to make their own.
You ask people why they wanted Melee 2.0. People don't like touching this with a 10 foot pole because people like to be accommodating for the sake of not being labeled as a Melee elitist, but the truth of the matter is that there would have been nothing wrong with Melee 2.0. You take out perceived "glitches" like Wavedashing, and the game still would have been fantastic with updated graphics, new music, new stages, new characters.
Most people would have loved it.
Not to mention, it is because of "flaws" that we have great mods like P:M. Just because Smash 4 isn't what you expected or want it to be doesn't mean it's finished. There will sure to be P:M Wii U. Start building that community and lay down the foundations.
Yeah, that's great. Meanwhile we'll have Melee at EVO
again because our modded Smash for the Wii U won't be accepted as a tournament title.
The point I'm trying to make is that infighting between those who prefer one game over the other is detrimental to the community and causes division without communication. That us why SSBM vs SSBB threads are not allowed. This will be sure to be extended to include both versions of Smash 4. My second point is to continue to play the version you prefer and strengthen that community. Establish communication with fans of the other games. Finally, this is just the demo and Nintendo/Sakurai is listening and, IMO, the Invitational was a prime example of this especially since there has been an outpouring of responses from the invitational and demo.
I don't see any value in Nintendo asking for advice from players when the 3DS launches in 3 months, and the Wii U in 5 or less. That's a very cute way for them to establish rapport with their players without actually doing anything meaningful. People will continue to play Melee, but this is not the future for Smash we had hoped for. It's very disheartening, and you need to really understand why. No one.
No one. Is going to play Brawl after Smash Wii U comes out. I don't blame them. But people are going to
still be playing Melee, and you need to question why that's happening, and what's wrong with that picture. And for those of you reading that will take a stab at this last part, it's not because they're "Melee elitists" either.
My number one priority will always be this great community so let's work together to strengthen it and make it truly something to be proud of. That's my two cents.
Great communities stem from great games. That's my two cents.