Mario & Sonic Guy
Old rivalries live on!
When you include the secondary Mario characters, even if there are six of them, that would still be less than 25%, while the remaining portion consists of all the other franchises.
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12% is way too much.The irony with that statement, however, is that six Mario reps on a 50 character roster is only 12% of the maximum; the other 88% would represent all the other franchises.
Character predicting lunacy? Why are you such an asshole? I didn't direct my reply towards you, or anybody. I just gave more of what I want to happen, a wish. You don't have to be a **** about it.There's some more of that special brand of character predicting lunacy. Idiocy? Either way. First of all, Luma isn't an entire moveset like Sheik or one of the pokemon. Second, a team of six? Pokemon Trainer was already a waste of three characters since they're all one move short and are held back by being bound to a dumb stamina mechanic. If you're going to model and animate all those characters, they may as well be their own characters. But six? You're insane, dude.
Nowhere near important enoughWhy not just have a Paper Mario character besides Mario represent that series? Dimentio, anyone? He'd be a new villain too.
He's only the main villain of Super Paper Mario. Totally not relevant within the series at all. :INowhere near important enough
yeah but thats one game out of 4, thats like adding ghirahim or zantHe's only the main villain of Super Paper Mario. Totally not relevant within the series at all. :I
I'm pretty sure 1/1 is moe than 1/4.Ice Climbers have also only been in one game outside of Smash (NES Remix doesn't count).
Because they have 1 game and were added as classic random characters, you can't do that for dimentio, she's nowhere not even close to being the main villain of the paper mario gamesIce Climbers have also only been in one game outside of Smash (NES Remix doesn't count).
Smash had 2 Mario characters out of 12 characters... 16%12% is way too much.
I would much rather they include any of the great (and sometimes forgotten) franchises that haven't been included than give us so much repeat representation.
Also, is 50 the actual confirmed number or is that speculation?
He's the main villain of Super Paper Mario.Because they have 1 game and were added as classic random characters, you can't do that for dimentio, she's nowhere not even close to being the main villain of the paper mario games
Sorry I meant he and if we get another mario villain it'll be bowser jr, this guy isn't even closeHe's the main villain of Super Paper Mario.
And I don't see why being in 1 game in a series of 4 is somehow considered "less relevant" or "less memorable" than being in one game of a series of one. Shouldn't a character's place in Smash be chosen by how well they were portrayed in their appearances, how memorable they were, and how well received they were, rather than how many they have had?
Of course, this is going for characters that aren't really in a yearly franchise or anything, or are more obscure. Characters like Mario just get in by virtue of being so recogniseable. Mario isn't exactly much of a character himself.
He could eaily be very different, I imagine a combination of mario, mr game & watch and Ice climbers/dedede, his A moves could revolve around his hammer, His specials could include Pixls, Partners, Stickers, Badges etcI wasn't suggesting Dimentio as a "Mario" representative, but as a "Paper Mario" representative, as people keep saying Paper Mario should be a character. But that's silly, because having duplicate characters is just generally a bit of a mood killer. It's like how the Naruto Ultimate Ninja Storm games claim the roster has over 70 characters, then when you play the game, most of them are just duplicates of the same character with slightly different movesets. I've never seen Doctor Mario as a legit extra character in Melee, even if he takes a place on the roster. He's still Mario, both in "character" and in moveset. And while Paper Mario COULD be different from Mario, I don't think there is enough to work with that Mario doesn't already do. You'd get different specials, but that's about it. And even his specials would likely end up similar to other characters (his hammer is a common suggestion, but we already have Dedede and possibly Ice Climbers as hammer-based characters, and Kirby's side special uses a hammer).
I'm generally pretty leniant with accepting a character suggestion, but I do not agree with clone characters or duplicate characters (one character taking two separate slots, like Mario/Dr.Mario). It's just very uninspired. I know Sakurai won't do it though, as he said he wants to keep clones to a minimum and has said so since Brawl. Brawl was pretty good with this, and didn't really have any full on clones IMO.
I don't think Dimentio will get in, but I wouldn't be opposed to it. I think he's worthy. A lot of people like him, he was a memorable villain, and he would have much potential for a unique moveset centered around manipulating his surroundings. Him being in one game is not a solid enough argument to say he doesn't deserve a place at all.
Pixls could still be used, Partners could work you know since you know when you select one this just kind of appear and then when you get out another it just disappears and the other one pops outPixls were mostly for movement rather than combat, IIRC.
Trying to implement his partners is kinda pushing it for the dev team.
Badges were basically RPG-equipment of the Paper Mario games. I don't think they could really be used for interesting moves.
The stickers may be something, but it's not enough.
He would bring something actually unique to the table and it can't be that much harder to program than the ice climbers or the pokemon trainerYou seem to be forgetting that video games require programming. Switching out partners with different abilities just for one character would be a programming nightmare. I don't want them wasting their time programming one character who is technically already on the roster, and who's franchise is not falling short when it comes to representation.
They carry six in the games. A standard wifi or battle tower (or whatever it is now) battle uses 3. You're saying they should model and animate SIX characters.... to all just be one character. And I don't know who brought up how good PKMN Trainer is in Brawl (it wasn't me), but he's sitting at E tier. Because playing three characters is actually a hindrance if you can't just pick which one you want to use and stick with it for an entire match.Character predicting lunacy? Why are you such an *******? I didn't direct my reply towards you, or anybody. I just gave more of what I want to happen, a wish. You don't have to be a **** about it.
They have 6 in the games. It represents the Trainer better, and actually represents Gen 6, whereas Mega Evolutions don't as a character, but as a move. They were far from useless in Brawl. One of the better characters. If I told you back before Brawl I wanted Olimar running around with a total of 6 pikmin trailing behind him, you'd have called me insane.
Not every character added works exactly like how you think they would. Or what's easiest. Or what makes more/less sense.
Exactly. Star Fox had more reps than Metroid and DK, but it doesn't mean Star Fox is more important. We're trying to find logic in something that doesn't have it. Sakurai adds a character he thinks will fit in, or a really popular character. That's all there is to it.Some people here seem to be basing the roster on numbers of representives from each series. I don't think Sakurai sees it like that at all. I think he chooses characters based on what they can add to the gameplay, not based on which series they come from or how they look. I've never played as Peach, but Rosalina isn't a Peach clone, is she? Her Toad doesn't work the same way as Luma, correct?