but anyway..... is this really a joke topic or does everyone single out a character that is "too good" and just complain about him, and thats how things get changed around here?
lol, Yes! didn't realize how to JC shine with Fox well enough so he thought that Fox was horrible and because Inui plays Ganon a certain way thinks Ganondorf isn't that good (even though recent videos from
ZeonStar) show an otherwise brilliant way to play Ganondorf and place well (he placed at a decently sized Brawl+ tourney with at least 3 MKs in it in 5th, I don't have the results on me atm though).
How things are balanced are based on what a character can do. For instance, take a look at... DK. He hasn't been touched except for no fall special from neutral B. The reason for this is because DK has already proven to a lot of people that he can hold his own in plenty of different match-ups, has a solid combo game, and can kill well. His only troubles are that he has a pretty mediocre recovery, he's big, and can be beaten around a lot due to his weight and fatness. Despite those weaknesses, he can hold his own as I said. When you then look at say... Link, who previously couldn't really do much (this is talking from way back in the Spring) other than Jab cancel combos and maybe some juggling and Dair stuff and had huge glaring weaknesses (a worse vertical recovery than TL, combo'd and gimped easily, and can't combo into a KO move). We took what he had going for him, a decent ground game, and turned it into a much better ground game that relies on his jab cancels, Nair, Bair, Dthrow, and a few juggles here and there with some Dair combos mixed in.
When you throw all that in there, Link is golden, he now performs better in the match-ups where he didn't have the tools to do that well in and the tools to do better in match-ups that may have changed because X character does better in this environment than vBrawl. Link hasn't won any tournaments yet or placed very high (nobody uses him, just like nobody uses Ness) but, I bet you that if anyone used him, he could too place pretty well and take everyone by shock like Ness did.
At least, that's how I analyze when a character should get buffs. Bowser is a great example of a character who doesn't do well in very many match-ups and shows exactly what we aim to do for characters, as in, what we look at. Bowser is big, heavy, easy to gimp, and has a hard time comboing. So what you do is buff him in what makes him a heavyweight, a tank, and come up with some really cool ideas like flame cancel or crouch/crawling SA.
I hope that answered your question. It also goes by feedback from players and tournament results that show a recurring pattern. And, of course, getting feedback from mains of those characters helps us in which direction to go in with a character (although in some cases this really doesn't go over very well).