A Few Questions...
Okay, so I haven't had much time to Brawl lately, I'll have to thank school for that, but I've decided to dedicate my time when playing to learning the Ice Climbers. Thanks to your tutorial I have a ton of inspiration for them. I've had one opportunity to fool around with what was presented in the video, and let me tell you, some of their more advanced grabs will take some time to perfect.
I can do the simple Popo D-throw chaingrab, as many characters have similar chains, such as Falco and Dedede. I've had some success with d-throw to Nana forward air, but have tons of work ahead of me in perfecting it. As many have said, alternating throws are difficult to pull off. The problem is, I have very little experience with the Ice Climbers, I was never fond of them in Melee. Their mechanics confuse me slightly, and I have some questions.
1. When grabbing, what is the best way to execute a grab? In the past, I simply used Z. Now however, I use L or R + A. I've heard shield grabs are better from dashing because they're said to extend the grab range a bit, making the chase game much more simple. Should all of my grabs with the Ice Climbers be executed with shield + A? Does it really make a difference? Also, I maybe mistaken but, doesn't shield + Z act in the same fashion as shield + A and perform a grab? So would dashing and using shield + Z also extend the range?
2. When I grab with Popo, and I want to perform an alternating grab, how do I advance the next ice climber to the desired position, in this case the next Ice Climber being Nana? What I mean is, when I grab with Popo, Nana may be slightly behind Popo, to perform the alternating grab, do I tilt the analog stick slightly to maker her move around while Popo is in the grab animation? If I tilt to far or fast doesn't Popo throw?
3. Could someone explain in more depth the concept behind alternating throws, like what buttons are used and the timing of it all? For example, When you grab with Popo do you repeatedly press Z to rack up damage, while at the same time advancing Nana to the enemy with slight tilts of the analog stick? Then when Nana is in position how do you execute the final throw-- the analog stick, correct? In which case you'd have to quickly smash the control stick to whatever direction you intend, in this case I'm trying to alternate forward. Then do you just immediate grab so that Nana grabs the opponent before they are thrown?
4. I've heard of pivot grabs and turn-around grabs, are they the same thing? I don't understand how to pull off a pivot grab. Also, I believe it is explained on the Dojo, but I still don't get it. Can anyone explain pivot grabs and turn around grabs?
If someone could suggest the best buttons to use for this I'd appreciate it. I mean, I say this knowing that there are multiple ways to execute a grab. So one way might make the Ice Climber chains much more available.
Sorry for the confusion, I just want to fully understand what I'm to do when I have more time to really dissect this.
P.S. Void, I recently came across your youtube video showing the IC Iceblock infinite... Amazing find man. You're the Ice Climber master!
Thanks!
Looking forward to a response :D