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Smash Hero
All names are 100% official as deemed by myself.
neutral jab - the Punchkick - Quite self-explanatory, not too flashy. "I had to punchkick out of that combo"
Ftilt - the Knunch - A stellar knee-punch, knunching all across the stage works well. "Snake can knunch all match and win"
Dtilt - the Floorwiper - Wiping the floor will kill off the top at full strength. "I was at high %, so I just ducked and started wiping the floor"
Utilt - the Elevator - The elevation power of this move is unparalleled. Top floor, sir? "At 80-100%, start spamming Elevator"
Usmash - the Bomblauncher - launches a bomb, nothing special. Also includes the Sliding Bomblauncher.
Fsmash - Bazookatown - You do not want to be caught in bazookatown, it's results are devastating. "Once they air-dodge, take them to bazookatown"
Dsmash - the "Not So Secret" Bomb - I could swear he digs it in the ground, but I still see it. Not so secret (NSS). "Putting NSS bombs on platforms increase effectiveness"
Neutral B - the Bombs - Grenades doesn't sound as cool as bombs. Snake can throw 2 bombs at a time. Bombs are wily and often become perilous for snake. Used for the "Suicide bomber", otherwise called the "Al-Queda Attack", in which you pick a bomb and hold shield until it blows up around you.
upB - the Flying Machine - Machine that makes him fly, I find it to be quite amazing. "Snake's Flying Machine gives him ridiculous recovery"
overB - Seeker Missile - This missile is controlled by you, giving you the power to seek. Great for suckers. "Just aim the seeker missle back at yourself, and you'll be fine"
downB - the Sticky bomb - Also great for suckers. (No quote needed, just laugh when you blow them up and they have no idea where it came from)
Nair - Superkicks - Superkicks pack quite a punch, especially the last one, the Megakick. "Don't get caught in my superkicks"
Uair - the Flying Elevator - Like the elevator but is used in the air. Great for elevating fools high up.
Fair - Dropping the Anchor - Also dubbed the "Ax Kick", Dropping Anchor on fools leaves them helpless and stupefied. "The anchor dropeth upon thee"
Dair - the Stairmaster3000 - Snake has obviously mastered the stairs, a great move to eat shield. "The last kick of the stairmaster dominates"
Bair - the Horizontal Elevator - Doesn't make much sense, but it elevates... horizontally.
Grab - Green Sound-Wave attack - Self explanatory. Watch out for the sound waves.
Dthrow - Nap Time - When suckers get cranky, it's nap time. Causes your opponent to take a nap. "It's Nap Time!!!"
Uthrow - the Superplex - a straight up nasty suplex move.
Fthrow/Bthrow - the Mighty Toss - otherwise known as the "Get off my Stage".
neutral jab - the Punchkick - Quite self-explanatory, not too flashy. "I had to punchkick out of that combo"
Ftilt - the Knunch - A stellar knee-punch, knunching all across the stage works well. "Snake can knunch all match and win"
Dtilt - the Floorwiper - Wiping the floor will kill off the top at full strength. "I was at high %, so I just ducked and started wiping the floor"
Utilt - the Elevator - The elevation power of this move is unparalleled. Top floor, sir? "At 80-100%, start spamming Elevator"
Usmash - the Bomblauncher - launches a bomb, nothing special. Also includes the Sliding Bomblauncher.
Fsmash - Bazookatown - You do not want to be caught in bazookatown, it's results are devastating. "Once they air-dodge, take them to bazookatown"
Dsmash - the "Not So Secret" Bomb - I could swear he digs it in the ground, but I still see it. Not so secret (NSS). "Putting NSS bombs on platforms increase effectiveness"
Neutral B - the Bombs - Grenades doesn't sound as cool as bombs. Snake can throw 2 bombs at a time. Bombs are wily and often become perilous for snake. Used for the "Suicide bomber", otherwise called the "Al-Queda Attack", in which you pick a bomb and hold shield until it blows up around you.
upB - the Flying Machine - Machine that makes him fly, I find it to be quite amazing. "Snake's Flying Machine gives him ridiculous recovery"
overB - Seeker Missile - This missile is controlled by you, giving you the power to seek. Great for suckers. "Just aim the seeker missle back at yourself, and you'll be fine"
downB - the Sticky bomb - Also great for suckers. (No quote needed, just laugh when you blow them up and they have no idea where it came from)
Nair - Superkicks - Superkicks pack quite a punch, especially the last one, the Megakick. "Don't get caught in my superkicks"
Uair - the Flying Elevator - Like the elevator but is used in the air. Great for elevating fools high up.
Fair - Dropping the Anchor - Also dubbed the "Ax Kick", Dropping Anchor on fools leaves them helpless and stupefied. "The anchor dropeth upon thee"
Dair - the Stairmaster3000 - Snake has obviously mastered the stairs, a great move to eat shield. "The last kick of the stairmaster dominates"
Bair - the Horizontal Elevator - Doesn't make much sense, but it elevates... horizontally.
Grab - Green Sound-Wave attack - Self explanatory. Watch out for the sound waves.
Dthrow - Nap Time - When suckers get cranky, it's nap time. Causes your opponent to take a nap. "It's Nap Time!!!"
Uthrow - the Superplex - a straight up nasty suplex move.
Fthrow/Bthrow - the Mighty Toss - otherwise known as the "Get off my Stage".