What moves do you use for Snake often? What do you use only occasionally? Finally, what do you almost never use, aside maybe from when you accidentally use it?
I'm not the best with Snake, but I generally do beat all of my friends (not that they're any good, either). This is what I use often/situationally/never... and please make recommendations if you feel my style is incorrect.
Often
Ftilt - Has great damage and knockback.
A neutral - Seems to have longer range than ftilt, but perhaps a bit less damage and knockback? It's pretty fast, though.
Dash A - I use this a lot, especially with the mortar slide.
Usmash - I love doing the mortar slide. Plus, it's cool that it has two possibilities to hit (up and down).
Uair - A nice way to knock enemies further into the air.
Bair - Hits guys on both sides of you.
Up B - Obviously. It's his recover.
Neutral B - Admitedly, I spam grenades.
Down B - I usually try to have a C4 out, and try to blend it in with the level if the floor is black.
Sometimes
Utilt - Not too bad of a move, but not great, either. Generally I'd rather do uair.
Side B - Use it sometimes when enemy is recovering.
Fsmash - When I use this, it's usually by accident. It's too risky due both the pre and post lag of the attack, but it can be really rewarding if you manage to pull it off. I usually try to avoid using this move, though.
Never
Dsmash - The mine seems to take too long to plant and is too avoidable.
Nair - The first couple hits don't do much... the last hit is great, but you have to be high into the air for it to work... plus, I suicide a lot with this near edges.
Fair - It's great for spiking with the heel, but I kind of suck at air spiking, anyway... plus the move takes some time to pull off.
Dair - Just never seemed that good to me except for the last kick.
Dtilt - It's a good move, but for whatever reason, I never think to use it.
Uthrow - I don't grab very often.
Dthrow - I don't grab very often.
Side Throw - I don't grab very often.
I'm not the best with Snake, but I generally do beat all of my friends (not that they're any good, either). This is what I use often/situationally/never... and please make recommendations if you feel my style is incorrect.
Often
Ftilt - Has great damage and knockback.
A neutral - Seems to have longer range than ftilt, but perhaps a bit less damage and knockback? It's pretty fast, though.
Dash A - I use this a lot, especially with the mortar slide.
Usmash - I love doing the mortar slide. Plus, it's cool that it has two possibilities to hit (up and down).
Uair - A nice way to knock enemies further into the air.
Bair - Hits guys on both sides of you.
Up B - Obviously. It's his recover.
Neutral B - Admitedly, I spam grenades.
Down B - I usually try to have a C4 out, and try to blend it in with the level if the floor is black.
Sometimes
Utilt - Not too bad of a move, but not great, either. Generally I'd rather do uair.
Side B - Use it sometimes when enemy is recovering.
Fsmash - When I use this, it's usually by accident. It's too risky due both the pre and post lag of the attack, but it can be really rewarding if you manage to pull it off. I usually try to avoid using this move, though.
Never
Dsmash - The mine seems to take too long to plant and is too avoidable.
Nair - The first couple hits don't do much... the last hit is great, but you have to be high into the air for it to work... plus, I suicide a lot with this near edges.
Fair - It's great for spiking with the heel, but I kind of suck at air spiking, anyway... plus the move takes some time to pull off.
Dair - Just never seemed that good to me except for the last kick.
Dtilt - It's a good move, but for whatever reason, I never think to use it.
Uthrow - I don't grab very often.
Dthrow - I don't grab very often.
Side Throw - I don't grab very often.