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SmashCAP 1: [CONCEPT ASSESSMENT]

SpiredMoth

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So now all that debating's done...can we finally move on to voting? I believe we've exhausted this stage to its fullest, and I know I'm at least ready to move past all this.
Ditto. All of this debating has been interesting and enlightening, but I think we're about done by now.
 

UltiMario

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I'd like to have small discussion about what I brought up in my previous post, and after that is over, I'd say its fair to go to polls.
 
D

Deleted member

Guest
Isn't the point to make the best typing possible for a bulky offensive counter?
If you were going for optimization, I would have already done this project by myself. The only thing I'd need after 5 minutes is spriting work. Ground/Water with Levitate or Ground/Ghost with Solid rock and my respective stat distributions are significantly better at the desired role than a Ghost/Water or a ghost/steel would ever be without base 640+ stats.
 

UltiMario

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If you were going for optimization, I would have already done this project by myself. The only thing I'd need after 5 minutes is spriting work. Ground/Water with Levitate or Ground/Ghost with Solid rock and my respective stat distributions are significantly better at the desired role than a Ghost/Water or a ghost/steel would ever be without base 640+ stats.
The above is now the Uber BOC SmashCAP.




Now, since EVERYONE has left Anti-Taunt Ability idea in the dust, I propose Ghost/Steel to pack levitate instead, seeing as nobody gives a flying Muk poo about Anti-Taunt. Besides, all ghosts with a Ground weakness have levitate, so its not breaking any "laws of gamefreak" The Earth Power/Will-O-Wisp Ghost/Waters would be.
Tis the reason why Froslass doesn't get Will-O-Wisp, typing problems.

Ghost/Steel with Levitate beats Water/Ghost with Levitate. I guess me trying to stick to a FREAKING ORIGONAL IDEA with this has backfired on me in every way possible.

No Pursuit weakness. No EQ weakness.
Gliscor is a walk in the park. Metagross is intimidating, but it'll take Meteor Mashes to break through. TTar is stuck with Crunch or Fire Punch, and Fire moves in general are the only major problems in this world.

All your problems that you've complained about are now remedied, simply because of Levitate. Nobody stuck to the freaking origonal idea of an effecient Bulky Offensive Counter that had an Anti-Taunt ability but me. Now I've given you the fricking change in ability that every single one of you whined about. Fire is the only problem. Its not broken due to the commodity of fire moves bieng present always just for Scizor, but its also not weak because of the lone weakness.

I have done absolutely everything to this Ghost/Steel possible, through thick and thin, showed that it had a fighting chance, and now, your complaining paid off. Its now superior. Tell me why your Flying water spirit beats this and you win.
Ghost STAB has reasonable coverage, and clearly the movepool will be big enough to sport the moves it needs, nothing extraordinary is needed. I see no problems here. You rely on two moves that are illogical to sport from the general You-(dont-)find-moves-on-this-type rule. Water/Ghost will fail because the two moves the foundation of the Pokemon is set on, cannot be learned by it due to the nature of it.

Think guys, really. You can't win with moves that a Pokemon cannot learn.

SmashCAP1 is going to be a Ghost/Steel, more specially bulky than physically, with slightly low, but more balanced offensive stats with decent speed and low HP, to my prediction.
 

Spire

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Hey now, no complaining about your ideas not getting enough support. You won't gain any by doing so.

I'd like for this stage of SmashCAP to draw closure so we can move on. Would someone recap the builds we're looking at so I can make a poll?
 

Mewter

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D

Deleted member

Guest
I can do Pink's Reaper's idea from our AIM convo:

[04:44] ThePinkReaperr: I was actually thinking:
[04:46] ThePinkReaperr: ****
[04:46] ThePinkReaperr: I can't find it lol
[04:46] MycatgoesMow: lol
[04:47] ThePinkReaperr: FOUND IT
[04:47] ThePinkReaperr: Fighting/Rock:
Ability that stops taunt
HP: 105
Atk: 65
Def: 110
SpAtk: 88
SpDef: 106
Spe: 86

560
[04:47] MycatgoesMow: hmm
[04:47] MycatgoesMow: I didn't want to add new mechanics
[04:47] MycatgoesMow: like an ability
[04:47] ThePinkReaperr: I do
[04:47] ThePinkReaperr: lol
[04:47] MycatgoesMow: also
[04:47] MycatgoesMow: your def spread is gay
[04:47] ThePinkReaperr: give it bulk up and calm mind
[04:47] MycatgoesMow: really, really gay
[04:47] ThePinkReaperr: to be ***gish
[04:48] MycatgoesMow: it also suffers umbreon syndrome
[04:48] MycatgoesMow: where the attacks are too low to be a threat
[04:48] ThePinkReaperr: thats why I say
[04:48] ThePinkReaperr: give it Bulk Up and Calm Mind
[04:48] ThePinkReaperr: it can boost one side
[04:48] MycatgoesMow: ahh
[04:48] MycatgoesMow: that does the job for sure
[04:48] MycatgoesMow: I think you're missing some key resistances
[04:48] MycatgoesMow: but overall it's very close
[04:48] MycatgoesMow: to the original idea
[04:48] ThePinkReaperr: that's what I was going for
[04:49] MycatgoesMow: hmm
[04:49] MycatgoesMow: I wanted something equally solid
[04:49] MycatgoesMow: no new mechanics
[04:49] MycatgoesMow: and under 545
[04:49] MycatgoesMow: to beat out togekiss
[04:49] MycatgoesMow: BST wise
[04:49] ThePinkReaperr: the 560 was necessary
[04:49] MycatgoesMow: 560 is a bit too strong for what I was aiming at
[04:49] MycatgoesMow: I mean
[04:49] MycatgoesMow: it's still no gyarados though
[04:49] MycatgoesMow: so it's acceptable
[04:50] ThePinkReaperr: I'd like to think I spread it well
[04:50] ThePinkReaperr: even after a boost in any given stat it's still no monster
[04:50] ThePinkReaperr: but it's a threat
[04:50] ThePinkReaperr: to things that are bulky and have no way of healing
[04:50] ThePinkReaperr: i.e, bulky offense
[04:51] MycatgoesMow: actually
[04:51] MycatgoesMow: **** you
[04:51] MycatgoesMow: stab fighting on a base 560
[04:51] MycatgoesMow: really?
[04:51] MycatgoesMow: no one deserves that
[04:51] ThePinkReaperr: hey
[04:51] ThePinkReaperr: hey
[04:51] ThePinkReaperr: base 60 attack
[04:51] ThePinkReaperr: lol
[04:51] MycatgoesMow: (Link: http://www.smashboards.com/showthre...s.com/showthread.php?p=8897256#post8897(Link: http://www.smashboards.com/showthread.php?p=8897256#post8897256)256
[04:52] MycatgoesMow: post yours
[04:52] MycatgoesMow: for side by side comparison
[04:53] MycatgoesMow: lol @ rock/fighting
[04:53] ThePinkReaperr: wait
[04:53] MycatgoesMow: yours is so offense based
[04:53] ThePinkReaperr: now that I think about it
[04:54] ThePinkReaperr: I should lower SpDef
[04:54] ThePinkReaperr: to 86
[04:54] MycatgoesMow: why
[04:54] ThePinkReaperr: Rock type
[04:54] MycatgoesMow: ???
[04:54] MycatgoesMow: so
[04:54] ThePinkReaperr: Sandstorm
[04:54] MycatgoesMow: suicune
[04:54] MycatgoesMow: lol
[04:54] ThePinkReaperr: oh
[04:54] ThePinkReaperr: true
[04:54] ThePinkReaperr: **** that
[04:55] MycatgoesMow: cradily got away with it
[04:55] MycatgoesMow: your defenses are only better than his by a lot
[04:55] MycatgoesMow: LOL
[04:55] MycatgoesMow: your ***
[04:55] MycatgoesMow: according to my calculator
[04:55] MycatgoesMow: is a base 618
[04:55] MycatgoesMow: in sand
[04:56] ThePinkReaperr: RAAAAAPE
[04:56] MycatgoesMow: w/ no spe def or HP investment
[04:56] MycatgoesMow: which would scale accordingly
[04:56] ThePinkReaperr: RAAAAAPE
[04:56] MycatgoesMow: lollllll
[04:56] ThePinkReaperr: why WOULDN'T you use it then/
[04:56] ThePinkReaperr: ?
[04:56] ThePinkReaperr: still
[04:56] MycatgoesMow: cause his *** will be banned
[04:56] MycatgoesMow: LOL
[04:56] ThePinkReaperr: Suicune
[04:56] ThePinkReaperr: also
[04:56] MycatgoesMow: you can't stop it from setting up
[04:56] MycatgoesMow: so like
[04:56] MycatgoesMow: max HP max def in sand
[04:57] MycatgoesMow: into like
[04:57] MycatgoesMow: bulk up
[04:57] MycatgoesMow: = GG
[04:57] ThePinkReaperr: LOL
[04:57] ThePinkReaperr: but it still wouldn't outright beat walls
[04:57] MycatgoesMow: I don't think you thought that out much
[04:57] MycatgoesMow: lolol
[04:57] MycatgoesMow: who cares
[04:57] MycatgoesMow: you always win the war of attrition
[04:57] MycatgoesMow: always
[04:57] MycatgoesMow: and if they phaze you
[04:57] MycatgoesMow: so what
[04:57] MycatgoesMow: lolol
[04:57] ThePinkReaperr: lol
[04:57] ThePinkReaperr: super resist stealth rocks
[04:57] MycatgoesMow: you still ****ed them with a +1 att something
[04:58] MycatgoesMow: stab gayass rock/fighting
[04:58] MycatgoesMow: you inhaled whatever you were smoking a bit too hard w/ that set-up lol
[04:58] ThePinkReaperr: hey
[04:58] ThePinkReaperr: in my defense
[04:58] ThePinkReaperr: a +1 attack stat equates to 372
[04:58] MycatgoesMow: rapper
[04:58] MycatgoesMow: rapper
[04:58] ThePinkReaperr: that will never
[04:58] ThePinkReaperr: ever
[04:58] ThePinkReaperr: beat hippowdon
[04:59] ThePinkReaperr: ever
[04:59] MycatgoesMow: a base 618 in sand (free) with stab rock/fighting and you can't taunt it
[04:59] MycatgoesMow: what the hell
[04:59] MycatgoesMow: lmao
[04:59] ThePinkReaperr: lol
[04:59] ThePinkReaperr: hey
[04:59] ThePinkReaperr: Scizor T_T
[04:59] MycatgoesMow: aww
[04:59] MycatgoesMow: poor thing
[04:59] MycatgoesMow: again
[04:59] MycatgoesMow: max HP max def
[04:59] MycatgoesMow: bulk up
[04:59] MycatgoesMow: = win
[05:00] ThePinkReaperr: **** it with a crap movepool?
[05:00] ThePinkReaperr: give it ONLY Close Combat
[05:00] ThePinkReaperr: **** it's defenses
[05:00] ThePinkReaperr: lol
[05:00] MycatgoesMow: no EQ or stone edge or aura sphere or close combat or earth power and you have a deal
[05:00] MycatgoesMow: hmm
[05:00] ThePinkReaperr: Close Combat ***** the thing lol
[05:01] MycatgoesMow: well
[05:01] MycatgoesMow: kinda?
[05:01] ThePinkReaperr: -1 SpDef
[05:01] ThePinkReaperr: Rock Typing
[05:01] MycatgoesMow: it still won't die when hit afterwards
[05:01] ThePinkReaperr: get @ it
[05:05] ThePinkReaperr: I was going for OP
[05:07] MycatgoesMow: grats
[05:16] MycatgoesMow: I'm not sure CB scizor super power even OHKOs it
[05:16] MycatgoesMow: and dear god after stat uppers
[05:16] MycatgoesMow: or like
[05:16] MycatgoesMow: baton pass teams
[05:16] ThePinkReaperr: LOL
[05:16] ThePinkReaperr: wait
[05:16] ThePinkReaperr: no
[05:16] ThePinkReaperr: Baton Pass teams
[05:16] ThePinkReaperr: could pass to pretty much anything
[05:17] ThePinkReaperr: a +6 everything pokemon
[05:17] ThePinkReaperr: will **** everything forever
[05:17] MycatgoesMow: or they could pass to anything with 321 defenses
[05:17] MycatgoesMow: ....in sand
[05:17] ThePinkReaperr: ****
 

Wave⁂

Smash Legend
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lolllll

But seriously, I think that convo brings up an interesting point: Rock-types will either be ***** by special attacks or will be beasts in Sandstorm. Tyranitar and Hippowdon get away with it because they have Sand Stream.
 

Mewter

Smash Master
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Messages
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Cool, Ridde. Although, it would be better if you could re-elaborate on your idea in one post so it's clean and easy. Too many scattered extensions on one idea scattered throughout the topic. >_<
...Please? :)

Makes it hard to vote on a poll if you have badly-defined ideas.

@Umbreon
Lol. Silly conversation. :p
 

Terywj [태리]

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BUMP

Can all the members who presented their typing idea either post or PM Spire with the support post, so we can organize the poll. I think it's been long enough.

In case you were wondering the ideas that have been submitted are:

-Ultimario's Ghost/Steel
-Terywj's Ghost/Water (w/Levitate)
-Riddle's Water/Grass
-Pink Reaper's Fighting/Rock (w/Anti-Taunt ability)
-Umbreon's Water/Ground (w/Levitate)

-Terywj
 

Wave⁂

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Should be mentioned if a theorymon as Levitate. And not "oh yeah, maybe he'll have Levitate too", more like "this Pokemon has Levitate".
 

Terywj [태리]

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Alright. I edited it in.

I have already PMed my short support post to Spire. The rest of you need to do the same if you have not already done so. Another thing I forgot to mention is try to summarize your theorymon shortly. We don't want voters staring a page-full of ideas why SmashCAP 1 should be said type.

-Terywj
 

Spire

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I'm PMing the other four of you in case you have not already begun your write-up.
 

UltiMario

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My Ghost/Steel has Levitate in its planning, if you didn't tell by my previous post.

Anyway, I'm typing up the Write-up as I post this. So yea.
 

Riddle

Smash Lord
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Official Submission

Water/Grass

Resistances - Water (x4), Steel, Ground
Weaknesses - Flying, Poison, Bug

While these may seem a tad underwhelming they work quite well with this pokemons goal, which will be explained in a moment. Water, Steel, and Ground are all very common attacking types in OU, whereas Flying, Poison, and Bug are all seldom used. The only common OU attack that hits this pokemon super-effectively is U-turn which is only run on CB Scizor and has relatively low base power and so with suitable defenses it won't do all that much damage.

Role - This pokemon will function as a counter for users of the move Taunt.

Forces the target to use damaging moves for 3-5 turns. Prevents the use of Assist, Copycat, Me First, Metronome, Mirror Move, and Sleep Talk. Does not prevent the use of Bide, Counter, Endeavor, Metal Burst, or Mirror Coat.
This move is used commonly to break stall for obvious reasons. Pokemon under the effect of taunt can't heal themselves, set up entry hazards, or use status moves or phazing moves. Since, stall teams generally can not do very much direct damage so this allows the Taunter to set up or just attack common stallers. However, this pokemon would be able immune to the effects of Taunt and so could phaze or status the taunter. Common OU users of this strategy are Gyarados, Gliscor, Azelf, and Aerodactyl. Let's see how this pokemon would fare against the standard sets of these pokemon:

This set is specifically designed to stop every taunter in OU. Its obviously not taunt bait and is a good general wall and Toxic spreader.


Gyarados @ Leftovers
~ Dragon Dance
~ Taunt
~ Waterfall
~ Return / Stone Edge / Earthquake / Bounce

Ahh gyarados the most omnipresent taunter in OU. If it gets a phazing move phazing it out can do 25% SR damage. Toxic (everyhing gets it) can kill him. Waterfall is 4x resisted, Earthquake is resisted, Stone Edge and Return are neutral. You can protect (everyone gets it) on Bounce's hit and it does nothing.

Gliscor @ Leftovers
~ Earthquake
~ Taunt
~ Roost
~ U-turn / Toxic / Stealth Rock

Earthquake is resisted, Toxic is manageable, especially if you have a Heal Bell user. U-turn can do some damage, but without STAB and with the low base power it won't be that bad.

Gliscor @ Lum Berry / Yache Berry
~ Swords Dance
~ Rock Polish
~ Taunt
~ Baton Pass

If CAP1 gets a phazing move its completely shut down. Otherwise it sets up mostly the same.

Azelf @ Focus Sash
~ Explosion
~ Stealth Rock
~ Taunt
~ Fire Blast / Psychic

If you can predict an Explosion than Protect (everyone gets it) works perfectly. Fire Blast and Psychic both hit neutrally and with decent defenses should be readily shrugged off.

Aerodactyl @ Focus Sash
~ Taunt
~ Stealth Rock
~ Rock Slide
~ Earthquake

Earthquake is resisted and Rock Slide is shrugged off.

As you can see none of OU's common taunters threaten this pokemon whereas standard stall teams have a very hard time countering them. Not only does this fill a hole that stall teams have, but it is a unique concept for a pokemon that hasn't been done before. Whereas many of the other pokemon are just better versions of current pokemon this one can really teach us more about the metagame and provide a whole new dimension.

I hope you vote for me as I think this will bring CAP1 in a good direction.
 

UltiMario

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The only thing that makes me worry with Umbreon's is this.
If you were going for optimization, I would have already done this project by myself. The only thing I'd need after 5 minutes is spriting work. Ground/Water with Levitate or Ground/Ghost with Solid rock and my respective stat distributions are significantly better at the desired role than a Ghost/Water or a ghost/steel would ever be without base 640+ stats.
Either I'm reading this wrong, or Umbreon is claiming that Water/Ground with Levitate is good enough even with low BST to be Uber.

Other than that.....

Good Luck to you all, may the best man w-....
Oh who am I kidding. We all want ours to win, because we all think we're the "best man".
 

Wave⁂

Smash Legend
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Umbreon is / was saying that he could make a better BOC than anyone else if he wanted.

And I believe him.
 

Terywj [태리]

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And um...Riddle...SUPPORT POST not OMGLOOKHERESALLTHEMOVESETS post...

Please shorten it and remove the movesets and whatnot. Those are for a later stage.

-Terywj
 

UltiMario

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Only use move that are Type-Based, or are TMs every Pokemon learns, such as Protect.

Other than that, don't include moves(ets), because we'll determine that in the movepool discussion. Two moves you have violates that rule, so therefore, just say how it can counter pokemon in general ways, with how the pokemon will work, etc, not a TRUE set.
 

Spire

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Aye, must not have seen it. Then we're missing Umbreon's and the Fighting/Rock build.
 

WhoIsMrBlack

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Sorry if we're not supposed to ask questions like this...

How and when will the artwork/sprite of this Pokemon be gone about?

I'm not much of an artist but I enjoy spriting, I'd like to make a submission there when the time comes around.
 

Spire

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Sorry if we're not supposed to ask questions like this...

How and when will the artwork/sprite of this Pokemon be gone about?

I'm not much of an artist but I enjoy spriting, I'd like to make a submission there when the time comes around.
That's the last stage, mang. I know, I'm looking forward to it too.
 

Pink Reaper

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In the Air, Using Up b as an offensive move
umbreon said:
Water/Ground
Levitate
HP: 83 307 370
Att: 65 149 166 229 251
Def: 100 212 236 299 328
SpA: 110 230 256 319 350
SpD: 100 212 236 299 328
Spe: 82 180 200 263 289
BST: 540

Typing

Immune:
Electric, Ground

4x Resist:
None

2x Resist:
Fire, Poison, Rock, Steel

Hit Neutral:
Normal, Water, Ice, Fighting, Flying, Psychic, Bug, Ghost, Dragon, Dark

2x Weak:
None

4x Weak:
Grass

Now, percentage of attack moves used from November 2009:

Earthquake 21.37%
Thunderbolt 13.89%
Surf 9.41%
Stone Edge 9.38%
Ice Beam 8.28%
Explosion 8.26%
U-turn 8.03%
Shadow Ball 7.19%
Bullet Punch 6.97%
Fire Blast 6.21%
Close Combat 5.91%
Waterfall 5.75%
Flamethrower 5.34%
Superpower 5.32%
Crunch 5.0%
Pursuit 4.93%
Ice Punch 4.91%
Outrage 4.28%
Draco Meteor 4.05%
Fire Punch 3.96%
Rapid Spin 3.59%
Psychic 3.55%
Grass Knot 3.49%

Grass Knot is the 23rd most common attack move, or the 38th most common move in the game. This translates to an extremely low OHKO rate. Next, Our suggested pokemon is immune to the two most common attacking moves in OU and walls the ground/rock combo. More importantly, it resists Stealth Rock damage, and is immune to both Spikes and Toxic Spikes, as well as Thunder Wave. All of these moves are extremely common in teams that rely on Bulky Offense and its close relative of Stall.

Contrary to our initial concept, there is no feasible means to punish defensive EV investment in the current mechanics. So rather than attempting so, we do the next best thing and punish tactics typically used by the select Pokemon to function as a very broad counter that also cannot be dead weight in the event that the opponent is using neither bulky offense nor stall. We do this by carrying a typing that is both defensively valuable while carrying effective stabs to compensate for what we expect to be a minimal investment into either attacking stat. Defensively, water/ground holds value in that it heavily negates the secondary effects that modify the efficiency of bulky offense and stall, which is usually residual damage or status effects. Offensively, water and ground are two of the best attacking types in the game. From there, all we need to do is hit a solid defensive base spread and hit key speed tiers.
Umbreon's write up.
 

Riddle

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Just mentioning that Umbreon's concept looks like bulky offense to me.

83/100/100 defenses
110 SpA

Also "We do this by carrying a typing that is both defensively valuable while carrying effective stabs "
 

Terywj [태리]

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I'm giving Pink Reaper / Articanus / whoever made the Rock / Fighting build 2 days to PM their support post to Spire. After that it will not be eligible for the typing poll.

-Terywj
 

Waynebruce

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Messages
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Amazing, didnt know SB had it own CAP project.
Btw i participated in smogon`s (from 3 to 9) CAP =P
But i wont participate in this one. The reason? I want to see what you guys can do to stop BO.

Edit: just read some pages. You guys are good (IMO, and not wanting to be prepotent.) =]

Edit2: Everybody is talking about taunt. sorry, i havent read the whole discussion, but i can say a thing: from the 6 main BO (Scizor, Salamence, Heatran, Gyarados, Rotom, and Latias ) only 2 (Heatran and Gyara) use taunt.
 

Terywj [태리]

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Spire, please make the typing poll with support posts at 6:00 PM EST. (I dunno where you live, so just translate it into your time zone)

If Articanus or Reaper don't submit the support post by then don't add it.

-Terywj
 
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