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Sorry, but I'm going to have to veto this. Crash is so tied to Sony's early history it would be disingenuous to submit him as a platform neutral character. His Nintendo history is rather lacking, as it's multiplats (that would also count for Sony) and a handful of mediocre handheld games.New Platform-Neutral Character - Crash Bandicoot (Crash Bandicoot - 1996)
Crash Bandicoot needs no introduction, right?
Anyway (in case I'm wrong), Crash is the main protagonist of the titular video game franchise originally developed by Naughty Dog for Sony's PlayStation console, before it became a third-party franchise with some of the games created by numerous developers on other platforms. For his backstory, Crash was originally an ordinary bandicoot, until he was genetically-enhanced by a evil mad scientists, Doctor Neo Cortex, until he ran away and returned to rescue his girlfriend Tawna from him with the help of a floating voodoo mask with the spirit of a witch doctor, Aku Aku. Later installments focuses on him and his younger sister Coco, whose quiet life on the Wumpa Islands is often interrupted by Cortex himself, often defeating and foiling his plans for world domination.
While Sackboy, Toro Inoue and Astro Bot are considered Sony's official mascots for the PlayStation brand, Crash himself is overall said, the legendary icon during his PlayStation 1-era heydays back in the 1990's and even has a formerly PS4-exclusive remake, Crash Bandicoot N. Sane Trilogy which was revealed in Sony's E3 2016 conference and PlayStation Experience the same year, having been heavily associated with PlayStation thanks to his popularity and how his games helped the console establish dominance over Nintendo 64. He even appeared in Sony's recent commercials/adverts alongside fellow icons, had a opening theme melody at their concert orchestra event in 2018 and even a cameo in Astro's Playroom.
For Nintendo's side, as Champion of Hyrule said in a old thread, Crash's franchise has seen many releases on their consoles since The Wrath of Cortex on GameCube, up to It's About Time in Switch and even exclusives such as Game Boy Advance (Huge Adventure, N-Tranced and Crash Purple: Ripto's Rampage alongside it's sister game, Spyro Orange) and Nintendo DS (Boom Bang!). Funnily enough, Crash is now associated with all three major console companies, considering that Microsoft has recently acquired Activision Blizzard (current owner of the franchise), so it makes sense to include him as our first platform-neutral and third-party character in this project.
Obviously, for his moveset possibilities, Crash has many skills, techniques and a wacky arsenal he can make use of in fights/battles, such as his famous/signature Death Tornado Spin (that allows him to rapidly hit enemies, float in the air and deflect projectiles), a dashing slide attack, aerial body slams, a soaring Rocket Jump, a bazooka that shoots out Wumpa fruits as projectiles, various different crates (such as arrow/bounce crates which works similarly like a trampoline and explosive TNT/Nitro crates), power-ups/items (like a jet pack to fly into the air and jet board for aerial tricks/boosts) and his mask partner, Aku Aku, to protect himself and even turn invincible for a short period of time. In Crash Bandicoot 4: It's About Time, he can even retrieve the Quantum Masks' powers in order to cross obstacles and maybe use against opponents by phasing various stuff (maybe himself for teleporting?), flipping his own gravity (potential recovery move?), perform a stronger Dark Matter Spin attack and slow down time.
Crash was removed from the vote. You can swap out your second place vote if you wish, if you don't I will bump Chief up to second place and act as if you did not submit a third vote.1.Sonic
okay i might have overslept and left the thread dead for half a year. those things happen to the best of us - and apparently me as well.