Speed Weed
Smash Master
For Capcom, I'm resubmitting my man Edward Falcon
As for Konami, with tonygameman 's permission I'm gonna go ahead and submit his Pastel pitch. I was gonna submit her for the 80s round but then I found out she technically debuted in a 90s game soJob #8: Edward Falcon from Power Stone
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Edward Falcon is the main face of Power Stone, a beloved duology of 3D arena fighters by Capcom that were on arcades and, more famously, the Dreamcast.
Falcon is an adventurer from the town of Londo (yes, Londo), who's searching for the legendary Power Stones after hearing about them in an ancient family legend. He's also skilled in boxing, and is all around just a cool dude who loves adventure. I think he has a sick design and I feel Power Stone is sorely underrepresented in Vs. games - still zero playable appearances in Mahvel or SNK or Tatsunoko. Zero. Zilch. Nada. Nothing but cameos. I think it's time we fix that, and Falcon is someone who I feel would be a great pick! Though I'd also like to give a shoutout to Rouge, who's probably the most popular Power Stone character and actually has been considered for these kinds of games in the past and is just Also Very Cool - I think she should be put forward someday too. But I went for Falcon!
As for how could he fight, he has his aforementioned boxing skills, plus the ability to throw some explosive punches and the wide variety of items featured in Power Stone. He also has his Power Change form, which he transforms into after obtaining the Power Stones, that gives him some more firepower in battle, being able to fire out missiles and do a cool Shinryuken thing. He's cool!!!!
Konami Fighter - Pastel & WinBee (TwinBee)
TwinBee is a cartoon-themed vertical-scrolling shoot 'em up video game series, which was created by Konami for the arcades in 1985 and centers around twin bee-shaped anthropomorphic androids named TwinBee and WinBee as they fight off the enemies to protect their home in Donburi Island. The game quickly became a success to the point it started the "cute 'em up" subgenre alongside SEGA's Fantasy Zone (which was released the next year) and spawned multiple sequels, manga, radio drama and anime adaptations with cameo appearances in other Konami franchises. The character designs in almost every single game in the series since Detana!! TwinBee in 1991 were provided by a famous Japanese animator, Shujirō Hamakawa (also known by the pseudonym of "SHUZILOW.HA"), who also worked on Thundercats, Transformers: The Movie, etc., thus pretty much establishing the series' tone itself and having been heavily involved in characters and the games' stories.
- Series: TwinBee
- First Appearance: Detana TwinBee!! (February 21th, 1991) and TwinBee (March 5th, 1985)
- Character Theme Choices:(so many bangers)
- TwinBee's Home Town/Fantastic Powers - TwinBee
- Gift of the Wind - Detana TwinBee!!
- Twin Memories - Pop'n TwinBee (also appeared in TwinBee PARADISE as a opening theme, which's version is linked and Taisen Puzzle-Dama's ending)
- Twin Flight - TwinBee Yahho!
Introduced in Detana!! TwinBee, Pastel is the deuteragonist who takes the role as WinBee's pilot and a second player, being part of the TwinBee Team alongside her cousin Light (TwinBee) and little brother Mint (GwinBee), led by her grandfather Dr. Cinnamon, who created the bumblebee androids themselves. She is a gentle, outgoing young girl who spends most of her time keeping peace in Donburi Island, succeeding her father Donnamon (from the original game), and her future descendants, Whip (from Moero TwinBee/Stinger & TwinBee 3) and Chime from Mine Yoshizaki's manga spin-off of Detana!! TwinBee, sharing a great friendship with Madoka (who debuted in 1993's Super NES game Pop'n TwinBee), who is her schoolmate/neighbor and is usually accompanied by her ship WinBee. She even had published numerous musical albums based on the anime series, which were dedicated to her objective on becoming a popular idol singer and once appeared as a guide/host alongside WinBee in a interactive activity game on computers, TwinBee PARADISE in Donburi Shima, even turning herself into characters from other Konami games.
While TwinBee himself would work as a fighter on his own, Pastel is certainly said, a fan favorite (and was proven to be the most popular character, even being used as the poster figure and before she was named), since she made multiple cameo appearances even as a playable character in many other Konami games, such as the Ganbare Goemon series (even appearing in an OVA based on TwinBee, Gradius and Castlevania), Wai Wai Bingo, Konami Krazy Racers, the SEGA CD and PlayStation versions of Snatcher, Bombergirl, Battle Tryst, etc., even having a few characters modeled after her such as Pastel Bomb in Taisen! Bomberman and Erul Tron in the Otomedius series (where WinBee also appeared as a boss in Otomedius Excellent), with characters from other franchises having seen sometimes cosplaying as her, like the protagonist's love interest in Bass-Tsuri Shiyouze! (with him being identical to Light) and Homura Akai in Tokimeki Memorial 2.
Borrowing from her role as a unlockable character in Battle Tryst (her ending), Pastel herself is capable of fighting with boxing techniques by using gloves, her gymnastic skills for twirling/flip-kicking and even a laser revolver/handgun to fire energy projectiles like in Bombergirl (being labeled as "Shooter" in class). She may also use Bell Power-Ups to make her weapon more powerful with different properties, summon a barrier/forcefield that lasts for several hits and even call out WinBee for certain special moves and supers/Hyper Combos like punching opponents with a enlarged fist (which can stop some projectiles), boosting forward, diagonally or straight upwards with her turbines, using her Olympic ribbon as a whip, blasting opponents with missiles, bombs and sending out an army of miniature "option" versions of herself that flutter everywhere around the screen.