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Why do people think making Lucas a Ness alt would be even remotely okay?
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I'm still waiting on that shoe video....There won't be any Smash announcements tomorrow. You already know what I'll do if I'm wrong. I'll even actually chew on a real shoe this time, no cop outs.
Melee needs to get on the ball with some kind of Smashbox/B0XX implementation. The Gamecube controller working identically on Switch shouldn't be seen as the holy grail of a Melee port.The GameCube Controllers do not work perfectly on the Switch. The L/R pressure system is treated as a single button click. They have to fix that up to properly port the game over. If it's not a 1:1 port, then it's not going to be popular or sell well at all. That L/R difference is a huge thing for competitive players, and people will definitely want to hold tournaments with the newer system. In order for it to sell, it has to be done right.
So if it they can't perfectly emulate every bit of it(removing some glitches aside, maybe, but note what I'll say later why this is fruitless), they're better off remaking it instead of having a lesser port of it. This isn't feasible either. But at this point, it looks more like a GameCube problem they need to fix before releasing it. I don't remember if other games depend on the L/R pressure system, but it's pretty important for Melee at least. So if they can fix that, they're golden. If not, remakes are just plain smarter and will do better. The only other option is to not bother with a VC release of some games. Melee may be wanted, but people want it the way it originally played or an update HD port. Realistically, there isn't a good 3rd option from a business perspective.
Because Ness and Lucas are both way off canon anyway, so what's it matter?Why do people think making Lucas a Ness alt would be even remotely okay?/
I fail to see how that's relevant in any way.Because Ness and Lucas are both way off canon anyway, so what's it matter?
I don't care that they're 2 established characters. Neither veteran status nor the fact that they are different characters make me think characters shouldn't be alts. I also wouldn't call their movesets "very different" in this context.I fail to see how that's relevant in any way.
They are 2 established characters with very different movesets. Havung Lucas as an alt for Ness wouldn't be anything close to a compromise.
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You're still sacrificing a unique moveset that's very different from the other. Even if you're only looking at the animations.I don't care that they're 2 established characters. Neither veteran status nor the fact that they are different characters make me think characters shouldn't be alts. I also wouldn't call their movesets "very different" in this context.
What about all of their normals, smashes, throws and aerials?I don't think they're that different. Custom moves can take care of it.
Odds seem pretty good that there are rumours about Smash for Switch being shown in every single month of the year - a stopped clock may be right twice a day, but I'd say just ignore rumours about that sort of thing or else you'll wind up disappointed if/when Nintendo doesn't announce it.I remember seeing a rumor that Smash for Switch would be shown in March.
Well you are simply wrong. Not to mention custom moves were such a hassle and it wouldn't take much time to just add Lucas backI don't think they're that different. Custom moves can take care of it.
I see, you just spam their B moves and that's why you think they're similarThey have identical size, shape, weight, and falling speed. I would be fine with having two Earthbound characters, but not two that are so similar.
Now this part is just plain wrong.and falling speed.
Even if these are the same or roughly the same, that doesn't change the huge amount of differences they have. Like Wolf, Lucas is far more unique than clone.They have identical size, shape, weight,
Well that explains it as PM also gave Falco his 100% clone moveset and. Besides, that doesn't change how your opinion is objectively wrong. People being excited for paying money for Lucas says enough. Besides, Melee's a bad game, you should try using good games as examplesThe smash wiki lists Lucas as a semi-clone of Ness. Wolf is given a passing mention for Brawl. I'm not an expert on the differences in play styles between the former two, because I'm more familiar with Melee, and PM players seem to use Lucas more often. If they are that different, then combining them would be a not insignificant loss without extensive (almost unrealistic) custom move support. However, I still think that in a reasonably sized roster, having both of them is suboptimal.
While it's true that Lucas might not fare well in the future, I don't think people would appreciate him being merged with Ness. He might seem similar, but overall, there's just too much in the movesets that distinguishes the two apart.The smash wiki lists Lucas as a semi-clone of Ness. Wolf is given a passing mention for Brawl. I'm not an expert on the differences in play styles between the former two, because I'm more familiar with Melee, and PM players seem to use Lucas more often. If they are that different, then combining them would be a not insignificant loss without extensive (almost unrealistic) custom move support. However, I still think that in a reasonably sized roster, having both of them is suboptimal.
I don't think those words mean what you think they mean.opinion is objectively wrong
Because people are evil . Lucas in my opinion should never be a Ness alt. Sure Lucas starred in a game that was Japanese-Exclusive and did not get a lot of popularity besides Smash Brothers, but I feel very comfortable for him as a separate fighter.Why do people think making Lucas a Ness alt would be even remotely okay?
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You really need to learn more about Smash Brothers my guy. LUCAS AND NESS ARE NOT EVEN IDENTICAL. Lucas has different smash attacks, different taunts, and is just more different enough than Ness to be a fighter on his own. I love my boy Lucas, I would not want him having the same style as Ness. Ness has a different down b, different grab, different air attacks ( except for up air ) and more. Even the recovery is a little different, being stronger than Ness's recovery where someone can not hit the purple PK Thunder and hope it disappears like Ness. Lucas should never be an alt of Ness, got that?They have identical size, shape, weight, and falling speed. I would be fine with having two Earthbound characters, but not two that are so similar.
This makes you come off sounding like a child. Anyway, you didn't say anything that hasn't already been said.Lucas should never be an alt of Ness, got that?
To his defense he is 14, and you don't exactly give any good counter arguement.This makes you come off sounding like a child. Anyway, you didn't say anything that hasn't already been said.
Ah, yeah, I'm sorry, but it kind of has to work exactly the same way with Melee. There's multiple games where it not working right is beyond important.Melee needs to get on the ball with some kind of Smashbox/B0XX implementation. The Gamecube controller working identically on Switch shouldn't be seen as the holy grail of a Melee port.
There was no new argument to counter. It was all addressed above his post.To his defense he is 14, and you don't exactly give any good counter arguement.
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You haven't given me any reason to change my mind here. All you've done is reiterated your belief that it has to work exactly as Melee and said not doing so would be porting the game badly. I already gave my opinion against that, so I don't know what your point here is. As for playing it "how it's meant to be properly played," Melee is far beyond that and has endured by adapting not only strategy and tech, but controllers through modification.Ah, yeah, I'm sorry, but it kind of has to work exactly the same way with Melee. There's multiple games where it not working right is beyond important.
Throwing out badly ported games is not going to go well with the fanbase at all. They need to fix this first, whether it's a new adapter, a specific patch for the Switch, or to modify every game. It's called "porting the game over 1:1 so people can play it how it's meant to be properly played." There was already enough backlash at them releasing N64 VC games that use the Memory Pak while not being able to emulate it properly. Not only were some games impossible to come back, some were already complained about for good reasons. They need to make sure stuff like this works because people want to enjoy the entire proper game, not downgraded versions. It's basic business.
Well neither do you considering you say they're too similarI don't think those words mean what you think they mean.
They aren't going to want controllers modified, so that isn't going to work from a business perspective. They want people to buy the product and use it correctly. It's always how Nintendo is.You haven't given me any reason to change my mind here. All you've done is reiterated your belief that it has to work exactly as Melee and said not doing so would be porting the game badly. I already gave my opinion against that, so I don't know what your point here is. As for playing it "how it's meant to be properly played," Melee is far beyond that and has endured by adapting not only strategy and tech, but controllers through modification.
Lampy does not just mean my post in general, he means you are not good at giving counter argument at all in this threadThere was no new argument to counter. It was all addressed above his post.
Me too, now you got me curious.I'm still waiting on that shoe video....
You make a good point. Melee is competitive but overall it has flaws that needs to be fixed if a port were to happen. I say that Smash for Switch should come first, than a Melee port. Also I think the people are fine without a Melee port, I mean they already are still playing Melee. If you are going to make a Melee port, fix Kirby, Game and Watch's problems, and some hitboxes / hurtboxes, as well as some other glitches.They aren't going to want controllers modified, so that isn't going to work from a business perspective. They want people to buy the product and use it correctly. It's always how Nintendo is.
They aren't going to badly port it over(and yes, it's a bad port if it's missing any kind of content, including being able to play it properly. It's cutting out the entire way the shield originally functioned, which is a light shield that covers more of the body that can gradually be changed to a far stronger shield that only covers some of the body). Missing gameplay mechanics is absolutely missing content. They gain nothing by giving us a bad port. They gain everything by fixing the controller to work with every game.
Time for a reality check; people are either interested in having a proper port of the game that plays the way that it was intended to or would rather have a good upgraded one. Nobody likes pointlessly downgraded games. They do not sell. They're bad for the company and just piss off customers instead. Bad ports are highly unpopular for good reasons. I don't know why you think it would remotely sell at this point or actually be something people are willing to pay money for, only to find out it doesn't have what they actually want.
Swamp wasn't talking about Mario, I think it's an inside jokeMario does have some nice new epic shoes.
Somewhere along the line you missed my point that the Gamecube controller specifically shouldn't be the holy grail of a port. I never said replicating game mechanics, e.g., light shielding, isn't crucial.They aren't going to want controllers modified, so that isn't going to work from a business perspective. They want people to buy the product and use it correctly. It's always how Nintendo is.
They aren't going to badly port it over(and yes, it's a bad port if it's missing any kind of content, including being able to play it properly. It's cutting out the entire way the shield originally functioned, which is a light shield that covers more of the body that can gradually be changed to a far stronger shield that only covers some of the body). Missing gameplay mechanics is absolutely missing content. They gain nothing by giving us a bad port. They gain everything by fixing the controller to work with every game.
Time for a reality check; people are either interested in having a proper port of the game that plays the way that it was intended to or would rather have a good upgraded one. Nobody likes pointlessly downgraded games. They do not sell. They're bad for the company and just piss off customers instead. Bad ports are highly unpopular for good reasons. I don't know why you think it would remotely sell at this point or actually be something people are willing to pay money for, only to find out it doesn't have what they actually want.
Here is my point put plainly: an opinion cannot be objectively wrong.Well neither do you considering you say they're too similar
I hate transformations, I prefer Sheik and Zelda as well as ZSS and Samus different characters. If I want to combo someone with Sheik, I do not want to down-b. Ice Climbers are guaranteed for coming back, so there should not be fear that the ice Climbers are not coming back in Smash for Switch.Two things I do hope we get in the new Smash are the return of the Ice Climbers and Transformations, because there will be no 3DS version to hold the console Smash back, this time around.
I know that, I just wanted to pinpoint out another aspect of something.Swamp wasn't talking about Mario, I think it's an inside joke
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Except it is the holy grail here. The controller has to work correctly to port a game that explicitly uses that controller. It's no coincidence GameCube games have seen no VC releases. They haven't been able to properly emulate their entire gameplay correctly. You're forgetting that multiple games use the pressure system. It's an absolutely necessity and has to be treated as beyond important because it's about selling product to customers in a way that makes them want to buy it. They aren't going to buy half-assed ports enough to make a real profit. Once people find out that they can't play all the games well, they won't buy those games. It's a necessity for Melee entirely. It's a necessity for Sunshine. And other examples within this topic.Somewhere along the line you missed my point that the Gamecube controller specifically shouldn't be the holy grail of a port. I never said replicating game mechanics, e.g., light shielding, isn't crucial.
If 8-player Smash returns, then there could be a problem for the Ice Climbers. ALL fighters have to be compatible with 8-player Smash, and if the game ends up lagging when as many as 8 sets of Ice Climbers are present, then either they have to go, or 8-player Smash goes.Ice Climbers are guaranteed for coming back, so there should not be fear that the ice Climbers are not coming back in Smash for Switch.
I made that video years ago!I'm still waiting on that shoe video....
The same people who think that Roy being a Marth alt would work despite his properties being unique from Marth's.Why do people think making Lucas a Ness alt would be even remotely okay?
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