Pippin (Peregrin Took)
Formerly “ItalianBaptist”
- Joined
- Jan 28, 2014
- Messages
- 949
- Switch FC
- SW-0542-4021-7641
Quick question: is the CEO demo build the same as E3’s or are we getting anything new?
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Five Pokemon in a reboot of just 26 characters is just unfair on Earthbound, Retros and/or heck i'd even argue Metroid and Star Fox, Pokemon is big but when one in every 5.2 characters in the roster is from the series (and when it technically has more than Mario) it just feels weighted towards Pokemon fans and unbalanced, there is a lot of fans but like this is kinda rediculous. Other than that it's great!Lemme do a hypothetical reboot roster with Melee-levels of characters (26) just for the hell of it.
I think Mario and Link are the unofficial mascots of Smash. Well...Actually you could make more of a case for Mario and Pikachu. Since they've always been at the forefront of every single Smash cover since 64, with Link joining in in Melee.I was separating them by fours.
It's clear to see that from the promotional material, Smash considers Mario, Link, Pikachu, and Kirby as the Big Four, and I sincerely doubt that they would go before Samus and DK tbh
I would trade one pokemon for Ganondorf.Lemme do a hypothetical reboot roster with Melee-levels of characters (26) just for the hell of it.
Why so many Pokemon Maybe just Pikachu and mewtwo and the other 3 can be Ness Ganon and Wii fit trainerLemme do a hypothetical reboot roster with Melee-levels of characters (26) just for the hell of it.
If you go by amount of representation, then that also works well for Mario and Pikachu.I think Mario and Link are the unofficial mascots of Smash. Well...Actually you could make more of a case for Mario and Pikachu. Since they've always been at the forefront of every single Smash cover since 64, with Link joining in in Melee.
I wouldn't give the DK and Star Fox franchises their second rep. I don't think either series has earned a second rep in a roster this small, especially Star Fox. It's been on a sales decline since 64.Given Sakurai's famitsu column, he was talking about how he was faced with the decision of creating a completely new game, but with only a third of the roster, or build off of pre-existing assets into Ultimate. I'd say that if we end up getting a reboot, it'd probably be around 22 characters, rather than 12.
So, if we're going by 22
I would agree if Pokemon wasn't the most successful media franchise of all time. I could see it just being Pikachu, Charizard, Mewtwo, and Lucario, though.Five Pokemon in a reboot of just 26 characters is just unfair on Earthbound, Retros and/or heck i'd even argue Metroid and Star Fox, Pokemon is big but when one in every 5.2 characters in the roster is from the series (and when it technically has more than Mario) it just feels weighted towards Pokemon fans and unbalanced, there is a lot of fans but like this is kinda rediculous. Other than that it's great!
Fair, but consider:I would trade one pokemon for Ganondorf.
Dude.Especially when Yoshi and Olimar are both more relevant than Falco and Diddy.
Man, if the roster was only based on sales freakin Samus would be cut. I can't have that.If you go by amount of representation, then that also works well for Mario and Pikachu.
Not to mention sales based on franchise and being the iconic faces of both.
Counterpoint: Yoshi and Diddy > Olimar and FalcoDude.
Diddy just had major title in Tropical Freeze.
And he shows up ALL the time.
How is he less relevant than Olimar, who hasn't appeared since 2013?
Fought so hard for Ridley only for him to be cut in a reboot. Feelsbadman.I'll just give my input on the 24 one since 12 is a bit dry.
(Isabelle)
I opted for no third parties given the roster size, though Sonic and Pac-Man were considered.
Notable changes:
Mario uses his hammer in his Smash Attacks.
Luigi uses the Poltergust more.
Yoshi is rebranded as a Mario character.
Samus gets more projectiles in her normals.
Lucina is completely decloned and swaps between Falchion and Geirskögul.
Isabelle is added due to her sheer prominence.
Yes R.O.B. is in. Deal with it.
Characters who just barely missed the cut were Shulk, Miis, Sonic, Pac-Man, Ridley, Ike, Wario, and Diddy.
I really don't see Greninja in a Melee sized reboot, I can easily see the other four which you have stated, but i'd personally put either, , orin 's place.I would agree if Pokemon wasn't the most successful media franchise of all time. I could see it just being Pikachu, Charizard, Mewtwo, and Lucario, though.
Give him a break, he JUST got in.Characters who just barely missed the cut were Ridley.
Fair enough. But while Olimar as a character isn't as big, Pikmin as a series is and deserves a rep before DK gets a second. Also, Olimar was the face of two games in his series and a major character in the third.Dude.
Diddy just had major title in Tropical Freeze.
And he shows up ALL the time.
How is he less relevant than Olimar, who hasn't appeared since 2013?
I can agree with thatCounterpoint: Yoshi and Diddy > Olimar and Falco
Diddy Kong and Falco are both relevant characters from franchises with great Nintendo history.I wouldn't give the DK and Star Fox franchises their second rep. I don't think either series has earned a second rep in a roster this small, especially Star Fox. It's been on a sales decline since 64.
Especially when Yoshi and Olimar are both more relevant than Falco and Diddy.
btw Olimar has definitely earned a spot. The Pikmin series has outsold both the Mother and F-Zero franchises, and unlike them it has a confirmed game in the works. It's not Nintendo's biggest franchise, but it can't be ignored.
Aiai? Not NiGHTS? For shame, Guybrush, for shame.Here's a topic, suppose each company involved got an assist trophy, not linked to their playble games. Who would it be?
Sega- Aiai: Monkey Balls around the place, dealing no damage but a lot of knockback
Namco- Bravoman: Uses his stretchy arms to attack (bonus points if Rob Paulsen comes back to voice him)
Capcom- Morrigan: Splits in two and missile bombards the stage
Square Enix- Slime: Acts as a big ol' damage sponge in the middle of the field.
Ganon/Ganondorf are both fine, but Dorf stands more out from Bowser. more that I think he should have higher priority than greninja.Fair, but consider:
View attachment 150902
Hey! PIKMINHow is he less relevant than Olimar, who hasn't appeared since 2013?
"Bandana Waddle Dee plays like he does in the Kirby games, it's nothing too special."Two leaks today. One is developing, so I'll post it when it's archived.http://boards.4chan.org/v/thread/422601087
I'm a contract tester so I don't have the fancy badge color like the actual employees do. Due to the last incident from 2014, phones aren't allowed anymore in the testing area so there's that. I have no clue about trailers and dates, that's probably something only people super involved in the project (not testers) know.66 is Bandana Waddle Dee, 67 is Dixie Kong, 68 is King K. Rool, 69 is Elma, 70 is Mimikyu, 71 is Tibby, and 72 is Ayumi(from that Japanese detective game). 45ε is Isabelle.Bandana Waddle Dee plays like he does in the Kirby games, it's nothing too special. His final smash is a cutscene where a gigantic ball of Waddle Dees slam into the fighters.Dixie Kong plays like Diddy Kong, but more differences so she's not an echo fighter. She has a gun filled with gumballs that fires rapidly but can still explode and some of her moves and grab use her hair, but everything else is not too different than Diddy. They both have the same new final smash too, where they call Rambi and ram into everyone in front of them.The King is probably one of the heaviest characters in the game. His jumps are awful but his recovery is decent, it's like a poorly-made mechanical jetpack that explodes after a certain time in the air and the blades damage anyone who comes in contact. Standard special is his gigantic musket that looks hilarious when Kirby is using it. Down special is him slamming into the ground and having a giant cannonball fall on either side of him. Side special is tossing his crown like a boomerang. His moves are standard fare like the final boss fights from the games, but his Final smash has his him calling all of his other personas to wail on the other fighters in a really comedic manner. Those other costumes are also in the game to wear.
Elma uses a variety of futuristic weapons. I never played Xenoblade X but a flashing arrow box appears by her portrait and if you follow up with the special the arrow alludes to, it does more damage. Her final smash calls a bunch of soldiers and giant mechs and they charge the other fighters.
Mimikyu takes less damage when its head is standing upright but takes regular damage when its head is wilted down, kind of like its ability from the game. You can put the head upright again by connecting its down special with another fighter. Special attacks are moves from the game like shadow claw as its standard and play rough as its side. Its final smash is unsurprisingly a Z-Move, but not the one exclusive to it.
I downloaded Rhythm Heaven after I played as Tibby just to get an idea of what is going on. His moveset alludes to so many of the games from that series that it was hard understanding the references. Standard special is based on the clappy trio game, up special is night walk, side special is Airboarder, and down special is tap trial. All of them do more damage if you follow the rhythm cues to them beofrehand but they may
Ayumi fights really differently. A lot of her basic moves and airs use a notepad and a pen as well as a briefcase so it feel like she's constantly jotting down observations or something. In her standard special she takes pictures with a camera. it does no damage but it can stun other fighters at the right distance. Her up special is like a startled jump? A noise like a telephone ringing or something crashing to the ground happens and she jumps up in fright, it's really weird but does a decent amount of damage. Side special summons a ghostly girl figure behind her and it charges forward and attacks but because it's behind you if you want to attack to the left you use the right special and vice versa. Her final smash summons a mirror with a ghostly figure in it that gets bigger and bigger until it breaks through and the shards shatter everywhere.
Isabelle plays like Villager with a few differences. Her final smash is a different public works project like a police station or a fancy statue. Up air is a clipboard instead of turnips, and her pocket ability can be converted into bells that make her other specials more powerful if you hold down the button with an item. Her balloon fight move damages others when it pops to utilize this.
Daisy's down special is flowers instead of turnips that get converted into items. The most common one is a fire flower that gives you a fireball, but there's also ice, gold, boomerang and the balls from Super Mario Land which are really powerful and bounce off walls for a bit. She can pull out other random items like Peach can like bob-ombs and blue shells. Their new final smash is from Super Mario Run I think? a bunch of Toads come to cheer them on as they vault over blocks and ram into the fighters.
Also here's a link to the developing leak if you want to ask anything of our "leaker"
The Down-B is too distinct that I believe that would kinda go against the Echo name, personally. It seems to function differently.Two leaks today. One is developing, so I'll post it when it's archived.http://boards.4chan.org/v/thread/422601087
I'm a contract tester so I don't have the fancy badge color like the actual employees do. Due to the last incident from 2014, phones aren't allowed anymore in the testing area so there's that. I have no clue about trailers and dates, that's probably something only people super involved in the project (not testers) know.66 is Bandana Waddle Dee, 67 is Dixie Kong, 68 is King K. Rool, 69 is Elma, 70 is Mimikyu, 71 is Tibby, and 72 is Ayumi(from that Japanese detective game). 45ε is Isabelle.Bandana Waddle Dee plays like he does in the Kirby games, it's nothing too special. His final smash is a cutscene where a gigantic ball of Waddle Dees slam into the fighters.Dixie Kong plays like Diddy Kong, but more differences so she's not an echo fighter. She has a gun filled with gumballs that fires rapidly but can still explode and some of her moves and grab use her hair, but everything else is not too different than Diddy. They both have the same new final smash too, where they call Rambi and ram into everyone in front of them.The King is probably one of the heaviest characters in the game. His jumps are awful but his recovery is decent, it's like a poorly-made mechanical jetpack that explodes after a certain time in the air and the blades damage anyone who comes in contact. Standard special is his gigantic musket that looks hilarious when Kirby is using it. Down special is him slamming into the ground and having a giant cannonball fall on either side of him. Side special is tossing his crown like a boomerang. His moves are standard fare like the final boss fights from the games, but his Final smash has his him calling all of his other personas to wail on the other fighters in a really comedic manner. Those other costumes are also in the game to wear.
Elma uses a variety of futuristic weapons. I never played Xenoblade X but a flashing arrow box appears by her portrait and if you follow up with the special the arrow alludes to, it does more damage. Her final smash calls a bunch of soldiers and giant mechs and they charge the other fighters.
Mimikyu takes less damage when its head is standing upright but takes regular damage when its head is wilted down, kind of like its ability from the game. You can put the head upright again by connecting its down special with another fighter. Special attacks are moves from the game like shadow claw as its standard and play rough as its side. Its final smash is unsurprisingly a Z-Move, but not the one exclusive to it.
I downloaded Rhythm Heaven after I played as Tibby just to get an idea of what is going on. His moveset alludes to so many of the games from that series that it was hard understanding the references. Standard special is based on the clappy trio game, up special is night walk, side special is Airboarder, and down special is tap trial. All of them do more damage if you follow the rhythm cues to them beofrehand but they may
Ayumi fights really differently. A lot of her basic moves and airs use a notepad and a pen as well as a briefcase so it feel like she's constantly jotting down observations or something. In her standard special she takes pictures with a camera. it does no damage but it can stun other fighters at the right distance. Her up special is like a startled jump? A noise like a telephone ringing or something crashing to the ground happens and she jumps up in fright, it's really weird but does a decent amount of damage. Side special summons a ghostly girl figure behind her and it charges forward and attacks but because it's behind you if you want to attack to the left you use the right special and vice versa. Her final smash summons a mirror with a ghostly figure in it that gets bigger and bigger until it breaks through and the shards shatter everywhere.
Isabelle plays like Villager with a few differences. Her final smash is a different public works project like a police station or a fancy statue. Up air is a clipboard instead of turnips, and her pocket ability can be converted into bells that make her other specials more powerful if you hold down the button with an item. Her balloon fight move damages others when it pops to utilize this.
Daisy's down special is flowers instead of turnips that get converted into items. The most common one is a fire flower that gives you a fireball, but there's also ice, gold, boomerang and the balls from Super Mario Land which are really powerful and bounce off walls for a bit. She can pull out other random items like Peach can like bob-ombs and blue shells. Their new final smash is from Super Mario Run I think? a bunch of Toads come to cheer them on as they vault over blocks and ram into the fighters.
Also here's a link to the developing leak if you want to ask anything of our "leaker"
I'd be upset with this for two reasons.If we don’t get Lyn or Celica, I will gladly take Chrom as an Echo. He’s very popular, and the only main character from Awakening not to be playable in Smash so I could see him and would welcome him to the roster with open arms.
Took to a shot at it and asked about Play Rough, that doesn't make sense to me.Two leaks today.
http://boards.4chan.org/v/thread/422601087
I'm a contract tester so I don't have the fancy badge color like the actual employees do. Due to the last incident from 2014, phones aren't allowed anymore in the testing area so there's that. I have no clue about trailers and dates, that's probably something only people super involved in the project (not testers) know.66 is Bandana Waddle Dee, 67 is Dixie Kong, 68 is King K. Rool, 69 is Elma, 70 is Mimikyu, 71 is Tibby, and 72 is Ayumi(from that Japanese detective game). 45ε is Isabelle.Bandana Waddle Dee plays like he does in the Kirby games, it's nothing too special. His final smash is a cutscene where a gigantic ball of Waddle Dees slam into the fighters.Dixie Kong plays like Diddy Kong, but more differences so she's not an echo fighter. She has a gun filled with gumballs that fires rapidly but can still explode and some of her moves and grab use her hair, but everything else is not too different than Diddy. They both have the same new final smash too, where they call Rambi and ram into everyone in front of them.The King is probably one of the heaviest characters in the game. His jumps are awful but his recovery is decent, it's like a poorly-made mechanical jetpack that explodes after a certain time in the air and the blades damage anyone who comes in contact. Standard special is his gigantic musket that looks hilarious when Kirby is using it. Down special is him slamming into the ground and having a giant cannonball fall on either side of him. Side special is tossing his crown like a boomerang. His moves are standard fare like the final boss fights from the games, but his Final smash has his him calling all of his other personas to wail on the other fighters in a really comedic manner. Those other costumes are also in the game to wear.
Elma uses a variety of futuristic weapons. I never played Xenoblade X but a flashing arrow box appears by her portrait and if you follow up with the special the arrow alludes to, it does more damage. Her final smash calls a bunch of soldiers and giant mechs and they charge the other fighters.
Mimikyu takes less damage when its head is standing upright but takes regular damage when its head is wilted down, kind of like its ability from the game. You can put the head upright again by connecting its down special with another fighter. Special attacks are moves from the game like shadow claw as its standard and play rough as its side. Its final smash is unsurprisingly a Z-Move, but not the one exclusive to it.
I downloaded Rhythm Heaven after I played as Tibby just to get an idea of what is going on. His moveset alludes to so many of the games from that series that it was hard understanding the references. Standard special is based on the clappy trio game, up special is night walk, side special is Airboarder, and down special is tap trial. All of them do more damage if you follow the rhythm cues to them beofrehand but they may
Ayumi fights really differently. A lot of her basic moves and airs use a notepad and a pen as well as a briefcase so it feel like she's constantly jotting down observations or something. In her standard special she takes pictures with a camera. it does no damage but it can stun other fighters at the right distance. Her up special is like a startled jump? A noise like a telephone ringing or something crashing to the ground happens and she jumps up in fright, it's really weird but does a decent amount of damage. Side special summons a ghostly girl figure behind her and it charges forward and attacks but because it's behind you if you want to attack to the left you use the right special and vice versa. Her final smash summons a mirror with a ghostly figure in it that gets bigger and bigger until it breaks through and the shards shatter everywhere.
Isabelle plays like Villager with a few differences. Her final smash is a different public works project like a police station or a fancy statue. Up air is a clipboard instead of turnips, and her pocket ability can be converted into bells that make her other specials more powerful if you hold down the button with an item. Her balloon fight move damages others when it pops to utilize this.
Daisy's down special is flowers instead of turnips that get converted into items. The most common one is a fire flower that gives you a fireball, but there's also ice, gold, boomerang and the balls from Super Mario Land which are really powerful and bounce off walls for a bit. She can pull out other random items like Peach can like bob-ombs and blue shells. Their new final smash is from Super Mario Run I think? a bunch of Toads come to cheer them on as they vault over blocks and ram into the fighters.
http://boards.4chan.org/v/thread/422611629#p422612242
Sorry if this has weird formatting, I'm not at all used to the format of this site, but judging from the roster leak for Smash 4, this seems to be the safest place to leak.
And no, I'm not affiliated with the Smash 4 leaker, but I have heard a lot about him through the grapevine. Not a lot of good stuff, I'll assure you.
Anyway, i have some information through the grapevine that I can't help but be excited to show you guys.
Ok, so first things first: Nintendo, due to the legal and programming ****ery they had to go through to include every single character in ultimate, won't have very many newcomers. Instead, as seen so far by ridley, they are trying to include the craziest newcomers within the realm of possibility to drum up support for the game.
I only know of two of them. I don't know about anything beyond these.
First off, Simon Belmont. He is, in fact, playable, just as Vergeben said.
Throughout my time seeing Simon being played, I've gleaned these details. I haven't been paying close enough attention to tell you guys about the tilts and hitboxes, sorry.
His jab is to hit someone with his whip. Shocker. As detailed in the Smash Section of the E3 presentation, pressing the jab and holding results in rapid-fire strikes. Thus, Simon swipes with his whip multiple times when you utilize this technique.
His neutral special (Pretty Sure, could be side)
Simon throws a dagger with knockback. Like Sheik's needles, if its charged, he'll throw 3 daggers with significantly more knockback.
Side Special (Still not Sure, It could be his neutral) Simon slams his whip down in an arc above his head, causing knockback.
Up Special: Simon shoots his whip upwards, which can grasp on to a ledge. If it is used on solid ground and hits an an enemy in the air.
Simon slams them down to the ground in a very similar manner to his Neutral/Side (Again, Still not 100% Certain which one it is)
Down Special: Simon throws down a vial of holy water, which creates blue flames at his feet that burn the enemy in a similar manner to Ness' PK Fire.
Final Smash: Begins with a Whip Strike with a wider attack range. If it hits, Simon's whip becomes a flaming whip and he does several rapid-fire strikes. Then, he throws a large vial of holy water, which results in a large explosion of blue flames and significant knockback.
(Side Note: I've been writing this post in docs for a while now and was taking notes in my head while I viewed gameplay of simon, thats why this is carefully written.)
I don't actually know when simon will be revealed, but I know when this next character will be revealed, and I've seen his character trailer. The trailer will be shown on July 19.
The trailer will consist of Ganondorf beating up Mario, Link, and Samus in an animated video. The three will get up, clearly about to pass out, and Ganon will transform into Demon King Ganon. Then, Mario, Link, and Samus will all be knocked down by blue lasers. Ganon looks back, still as demon king Ganon, and then is blasted i the head by this blue laser. Immediately, yellow text will come up over Ganon's head, saying 'HEADSHOT" and "+1000 damage". The camera scrolls to a Gauss Cannon dropping to the floor, while the sound of vibrating energy reverberates. The camera pans up to a very familiar marine holding a plasma rifle.
DOOM SLAYER Locks and Loads!
(Note: The Headshot kill signs do not appear above Mario, Link, and Samus because Demon King Ganon is a Demon, get it?)
Then, the trailer shows the Doom Slayer's moveset.
His grabs seem to be references to his Glory Kills in Doom 2016. In fact, his entire moveset is based off of Doom 2016.
His Neutral Special is Firing his Plasma Rifle. Without Charging, it only fires three medium-speed blue orbs. When you charge it fully, the Slayer pulls out the Gauss Cannon, which is a powerful blast with significant knockback.
Side-Smash: The Slayer does an upward slash with his chainsaw, which knocks the opponent into the air.
Down-Smash: The Slayer tosses a frag grenade towards his feet, which explodes after 2 seconds. There's no limit to how many he can throw.
Up-Smash: A lot like Zelda's Up-Smash, the doom slayer spawns a hologram of himself a good bit above him, which the creator immediately assumes control over. (Just so you guys understand, this is a reference to the hologram from Doom 2016. It simply transports Doom Slayer upwards, and the former doom slayer vanishes in blue light. You immediately assume control of the hologram. No playstyle changes whatsoever.)
Final Smash: The Slayer pulls out the BFG 9000 and fires a green blast, which explodes into a huge burst of green energy with a **** ton of knockback. Almost a guaranteed kill if you are hit with it at point blank.
Screencap this. Remember, July 19. Save the date.
That's hyperbole right there. Warriors had a horrible problem with roster balancing, whereas, even within the FE Representatives Awakening would only have 3/7 characters, less than the 6/21 Awakening had in Warriors.I'd be upset with this for two reasons.
(1) Fire Emblem already has an Echo Fighter. Other franchises besides FE have potential clone characters, Sakurai.
(2) I like a variety of games being represented on the roster. Three characters from Awakening is mirroring the same problem Warriors had.
Why don't we just cut the middle man and just have Matt Mercer the actual person a playable character?Plus then we get to hear Matt Mercer in the game.