Diddy Kong
Smash Obsessed
- Joined
- Dec 8, 2004
- Messages
- 26,490
- Switch FC
- SW-1597-979602774
uses the spells used. I do not think this is a valid point.Impa has a lot of flexibility but each power and ability is tied to a new design.
Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
uses the spells used. I do not think this is a valid point.Impa has a lot of flexibility but each power and ability is tied to a new design.
Fitting=/=CanonSheik having a perfectly fitting moveset? I whole hearty disagree yet again. Everything her moveset excists of is completely made up. Even Fox and Captain Falcon still have a better thematic moveset than Sheik, their moves sort of representing their verhicle's many abilities.
Sheik only sort of has Vanish that represents her abilities in Ocarina of Time. And even that should be executed with a Deku Nut. She had official art with a short blade she never made use off, even if it's included in her Smash model.. she never uses Deku Nuts, or that ring of fire magic from the cutscene in OOT's Fire Temple, or her Harp, which is her weapon of choice in Hyrule Warriors. She could use the Song of Storms for example to manipulate the weather or use creative liberty using Sun's Song to stun enemies like how Redeads freeze when playing the song... Lots of stuff. Yet Sakurai prefers her using needles, a grenade which never even appeared in a Zelda game, or a whip which is called a chain ironicaly. Literally only her Transform was a canon ability.
This is also why I was upset with the 1002 moveset changes on Sheik, and Ganondorf receiving 0 new moves outside of Customs. It made no sense to me. They could literally pick any other generic ninja and attach Sheik's moveset on it. At least Impa had more to work with, and that's only with her Skyward Sword appearance. She would be a more magical based ninja, which is a sort of composite style between Zelda and Sheik, something that fans also could appriciate if they where used to using Zelda and Sheik in conjunction.
Impa is just a good choice because she's flexible and reoccuring. There's just a lot they could do with her, be it a clone, a alternative costume, a semi-clone, a Hyrule Warriors character, Sheikah Slate abilities and hsvinf composite Zelda / Sheik moveset. Which other Zelda character offers this flexibility in design choices?
Well then by extention, Impa fits the Sheikah Slate magical abilities.Fitting=/=Canon
Her moveset fits her ninja motif, even if most of it isn't "canon."
Because there was zero options to give her at that exact time. Zelda never really fought outside of using the exact same moves as Link among non-canon materials. All she could is open doors magically and talk telepathically otherwise. You know, nothing useful for Smash. Impa should stand out on her own first. If she needs to borrow some moves from others as the basic gimmick(which means it's not something that's really hers and hers alone) of her actual moveset, then she's not unique enough to build a moveset around.uses the spells used. I do not think this is a valid point.
I think it's just cause there's so much stuff to use. Between the weapons, Sheikah Slate runes, and Champion abilities, there's an entire moveset to be plucked straight from the game. On to simply updating Link, where do you draw the line? just give him a few aesthetic changes, change the bombs, and add Stasis to his FS? Do you add the durability on weapons? It was important to Robin's gimmick. What about the teleport? do you add it as a move or simply an entrance animation? Should the Champion abilities be moves or items or ATs? There's just such potential, I can see why people are looking at it from multiple angles.Honestly, I don't get why people think a BotW version of Link should be its own character.
Some veterans had moveset changes to reflect recent releases, like how Mario's down B was changed to FLUDD in Brawl or, for a much more extreme example, how most of Pit's specials and Final Smash were changed to incorporate stuff from Uprising in 4.
Link could have a few aesthetic changes to reflect on Breath of the Wild without needing a new character slot.
That's true, but not everyone has everything they use in their game. The potential is definitely there for a BotW moveset, but is all of it really necessary?I think it's just cause there's so much stuff to use. Between the weapons, Sheikah Slate runes, and Champion abilities, there's an entire moveset to be plucked straight from the game.
Stasis would make for a boring FS. I can see it work as a special attack similar to Mewtwo's Disable instead.On to simply updating Link, where do you draw the line? just give him a few aesthetic changes, change the bombs, and add Stasis to his FS?
That would make for an interesting gimmick, but since Robin already has it, it'd get repetitive. It could work, not saying it can't, but it feels unnecessary.Do you add the durability on weapons? It was important to Robin's gimmick.
Would be way too laggy to work as a move. Entrance animation is a much better use of it. Heck, throw in the Travel Medaillon from the DLC just for extra details.What about the teleport? do you add it as a move or simply an entrance animation?
Mipha is instantly out because her ability is so broken that it makes Fairies look like bottom tiers in comparison.Should the Champion abilities be moves or items or ATs? There's just such potential, I can see why people are looking at it from multiple angles.
True, but other characters also have lots of potential.here's just such potential, I can see why people are looking at it from multiple angles.
By that extention they also could've given Zelda the magic spells of Zelda II or A Link to the Past, but I get what you are saying here. Zelda and Sheik's moves where made with functionality in mind, not so much canon material thst much is certain. Transform was their gimmick, but the design choices where obviously unbalanced, as is even present untill today.Because there was zero options to give her at that exact time. Zelda never really fought outside of using the exact same moves as Link among non-canon materials. All she could is open doors magically and talk telepathically otherwise. You know, nothing useful for Smash. Impa should stand out on her own first. If she needs to borrow some moves from others as the basic gimmick(which means it's not something that's really hers and hers alone) of her actual moveset, then she's not unique enough to build a moveset around.
She has a lot of game appearances. And a lot of designs. It should not be that hard to find a moveset and/or gimmick that is based upon her own abilities. It's fine to give her some moves that others have used, but that shouldn't be the focus. Keep in mind this mindset is since Brawl's release, and still holds to this day. This is why we don't see a ton of newcomers. With a giant roster, Sakurai is trying to select characters far more carefully. Obviously clones are exempt to this clause.
Why would Impa bother using the Sheikah Slate anyway? Why wouldn't some of that stuff go to an updated Link, as in an update that doesn't change his core playstyle severely(which has never actually happened to any character at all. Even Toon Link still exhibits what Young Link was about, not that they aren't different too)? Again, stop trying to shoehorn in a moveset for the sake of it. Impa has multiple move options for things she actually does. You want more stuff? Sure, go to HW. She has even more there. If you want to make it up, base it upon herself, and don't just use other blatant character abilities. Pull a Captain Falcon if you need to, not a Zelda. Only one stands out without stealing other moves(also, fyi, the 3 Goddess Spells being used by Zelda also happens to be because her focus is on Magic in SSB itself. Link is focuses on being a versatile weapon fighter, and Ganondorf is focused on power. All fitting their Triforce. Ganondorf just happened to fit his personality and style quite well as a clone. So that was lucky it worked out).
I think this will happen actually if Smash is a port and it keeps the Twilight Princess designs. Or at least Midna on her own, or a 'Twili Wolf' or whatever she rode in Hyrule Warriors.Add Minda+Wolf Link as a character.
That way we get a brand new Zelda character in Midna while still technically having all the Zelda characters consist of the big 3.
Probably not, but people like to think of elaborate movesets.That's true, but not everyone has everything they use in their game. The potential is definitely there for a BotW moveset, but is all of it really necessary?
Oh I should have elaborated, Stasis would work exactly like the Triforce Prison of Link's current FS, where he traps someone in it before slashing them to death.Stasis would make for a boring FS. I can see it work as a special attack similar to Mewtwo's Disable instead.
Ancient Arrows are a way better idea for a Final Smash.
Oh I agree completely, plus I hate Robin's durability gimmick and I really want them to be redesigned, people just know it's a pretty unique gimmick for a fighter, and Link could take it even further than Robin. If it was as limiting as Robin's I'd absolutely hate the moveset, but there'd be no question it would be unique.That would make for an interesting gimmick, but since Robin already has it, it'd get repetitive. It could work, not saying it can't, but it feels unnecessary.
Not to mention that would require greatly buffing his weapons to justify that durability gimmick because otherwise, that gimmick is a nerf and Link is already bad enough as it is.
Absolutely, 100%.True, but other characters also have lots of potential.
Pit and Dark Pit alone have enough potential for nine different movesets, each focusing on a specific weapon type from Uprising. And that's not even counting the one they have right now, which is a composite of three different weapon types (4 for Pittoo because Final Smash), nor the Brawl one.
Does that mean we can get nine Pits in Smash?
Fair enough.Probably not, but people like to think of elaborate movesets.
I still think Ancient Arrows would make for an epic Final Smash though.Oh I should have elaborated, Stasis would work exactly like the Triforce Prison of Link's current FS, where he traps someone in it before slashing them to death.
Another thing about durability is that the majority of Fire Emblem games have a durability system, the only exceptions being Gaiden/Echoes and Fates. However, I feel like Robin is the most fitting for such a gimmick due to his nature as a tactician, forcing you to strategize on when your moves would be most useful.Oh I agree completely, plus I hate Robin's durability gimmick and I really want them to be redesigned, people just know it's a pretty unique gimmick for a fighter, and Link could take it even further than Robin. If it was as limiting as Robin's I'd absolutely hate the moveset, but there'd be no question it would be unique.
I'm personally wishing for Prince Sidon wielding Mipha's Lightscale Trident.Absolutely, 100%.
But honestly though, BotW is a vastly successful Zelda game on a brand new system that changed the dynamics of the series, so if there was a leader of the Champions that wasn't Link or Zelda we'd all be jumping on that character as a shoe-in, but there isn't so we're all floundering around on here trying to figure out what angle they're gonna look at this from.
Counting franchises included already?What are the 7 biggest alive and doable Nintendo franchises that could be represented in Smash?
What are the ones on small breaks?Counting franchises included already?
You're setting yourself up for a pointless **** show.
For franchises that are not included?
In no particular order....
And uh...
- Splatoon
- ARMS
- Rhythm Heaven (Might be in trouble)
- Dillon's Rolling Western (Small but still getting titles)
- Wonderful 101 (Lots of teasing makes me suspect something's going on.
That's all I can think of.
The rest have either been on small breaks or can't actually work.
Huh.
The Master Sword is still in BotW. If Link theoritically gets a bunch of changes in his movesets, his sword attacks will likely remain intact.Besides, Links choice of Weapon is the Master Sword. You straight up can't get rid of it for Smash and it wouldn't mske sense to add durability mechanic.
Link just doesn't need changing
Could you be more specific?What are the 7 biggest alive and doable Nintendo franchises that could be represented in Smash?
Golden Sun, Chibi-Robo, Fatal Frame, The Last Story, Pandora's Tower, etc.What are the ones on small breaks?
The Groose of BotW that people love to pair with Link?I'm personally wishing for Prince Sidon wielding Mipha's Lightscale Trident.
How is he a Groose?The Groose of BotW that people love to pair with Link?
a. BaraHow is he a Groose?
He didn't bully Link, he has no pompadour, he has no flying bird with matching hair and he has no Groosenator.
Well, it's a bad meme because it's inacurrate.a. Bara
b. Meme
>everyone still forgets Sin & PunishmentGolden Sun, Chibi-Robo, Fatal Frame, The Last Story, Pandora's Tower, etc.
There are honestly too many to list.
But Golden Sun <3
Try telling me ones that are likely to return and have a big impact/are most memorable and well known.Golden Sun, Chibi-Robo, Fatal Frame, The Last Story, Pandora's Tower, etc.
There are honestly too many to list.
But Golden Sun <3
I'm talking playable characters.The Master Sword is still in BotW. If Link theoritically gets a bunch of changes in his movesets, his sword attacks will likely remain intact.
Could you be more specific?
Obviously, you mean aside from those already represented but represented in what form? Do you mean as playable characters? Stages? Assist Trophies?
I could go on and on...
But I'll answer as if you meant playable characters.
And here's a bonus of three "dead, but could be doable" franchises
- Splatoon
- ARMS
- Chibi-Robo
- Rhythm Heaven
- Codename S.T.E.A.M. (only if Intelligent Systems says yes)
- Wonderful 101 (only if Platinum Games says yes, but why wouldn't they?)
- Dillon's Rolling Western
- Golden Sun (only if Camelot says yes)
- Advance Wars (only if Intelligent Systems says yes)
- Any retro game and/or peripheral that is yet to be represented (Power Glove when, Samurai? )
Why do you think the "etc." was there?>everyone still forgets Sin & Punishment
Truly a horrible pain
Just because you put "etc." doesn't mean it's not forgottenWhy do you think the "etc." was there?
I...Try telling me ones that are likely to return and have a big impact.
-facepalm-Well, it's a bad meme because it's inacurrate.
Sidon is basically the nicest guy in the game (well, the nicest who's still alive) and he gets compared to the jerkass bully who later becomes an ally because of Impa.
-the point--facepalm-
I'm not saying they are compared as a meme.
I'm saying they're both memes for their respective games.
And that's why Smash Speculation is borked nowadays.I...
Bruh I don't know.
I don't know what's gonna come back.
A month ago I would have said Dillon's Rolling Western was done.
I can't predict this sort of ****.
Kinda lost all hope for playable Sin & Punishment representation after there wasn't any in the most recent Smash. I mean, Star Successor actually did pretty ok for a very VERY niche rail shooter. Half a million or so if I recall. And sure most games in Smash have broken the million barrier at least but even still that timeframe was the same timeframe that Punch Out!! released meaning that the game was still relevant enough for a character to be considered. Now though, it's not looking like we'll ever get a Sin & Punishment character in the Smash series. Who knows. Maybe Treasure will come back to do another one now that the Switch is a ****ing phenomenon and then maybe it'll be advertised well and THEN maybe it'll sell well. Hopefully.>everyone still forgets Sin & Punishment
Truly a horrible pain
Advance Wars and Fatal Frame will probably return at some point. Who ****ing knows about the rest. I wouldn't even consider Fatal Frame to really be on a break, it got a game on the Wii U. Though that series doesn't make much of a splash and I doubt it would get a character even with a new title.Try telling me ones that are likely to return and have a big impact/are most memorable and well known.
Advance Wars and Fatal Frame will probably return at some point. Who ****ing knows about the rest. I wouldn't even consider Fatal Frame to really be on a break, it got a game on the Wii U. Though that series doesn't make much of a splash and I doubt it would get a character even with a new title.
Also y'all are sleeping on Fossil Fighters but it doesn't really matter since I doubt that series gets a character either.
But fwiw as far as new franchises go there's a very steep drop after Splatoon, ARMS, and Rhythm Heaven in terms of likelihood.
Advance Wars will probably return at some point.