TheSpitefulWolf
Smash Journeyman
- Joined
- Jul 14, 2014
- Messages
- 254
i dunno, building the engine and tweaking old vets? 'cause remember for every newcomer that's n+1 movesets that need adjustment, evaluation, whatever-else-the-**** happens with game development2 years to create 4 characters?
What do you think Sakurai has been doing this entire time?
at this point in the game tho we're really running out of nintendo-blood to put in before we start straying into 'sonic-and-friends' territory and you do NOT want to ****ing go there.It's not hard to to understand once you learn that the newcomer count has increased literally every game since 64's debut.
There are still plenty of characters that could potentially be in this game. Personally, I see this game as the golden opportunity for Sakurai to dip back into the older games and pull out some older characters that haven't been given as much attention recently, since there aren't a ton of newer characters to pull from right now that aren't from ARMS or a XenoBlade title.
Edit: Newcomers per game.
SSB64: 12.
SSBM: 14.
SSBB: 18.
SSB4: 21.
It's only gone up.
oh snap, realized this was a page snype.
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