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Social Smash 4 Social Topic 2.0

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Morbi

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Oh. Well, "my thoughts exactly" would have worked better, though I would have been confused regardless as I was referring to a hypothetical game.
This is why I rarely use "this" without elaboration. I just mean that I do not expect something that is already done; I expect something innovative and different, such as Portal. Portal is quite literally the best example for what I expect out of Miyamoto's new IP. Something "revolutionary" to the genre. A fresh perspective.
 

Kenith

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This is why I rarely use "this" without elaboration. I just mean that I do not expect something that is already done; I expect something innovative and different, such as Portal. Portal is quite literally the best example for what I expect out of Miyamoto's new IP. Something "revolutionary" to the genre. A fresh perspective.
Alright, then yes, your application of "this" was absolutely correct. I do agree with that, it is what I meant.

Have you noticed I type like you when you're present?
 

Substitution

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He said there won't be a mode like the Subspace Emissary. That could mean anything. He basically said there won't be the awesome cutscenes from SSE. What's the point of a story mode without the awesome cutscenes?
Simple, one where cutscenes don't clog up most of the memory.
 

Verde Coeden Scalesworth

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Simple, one where cutscenes don't clog up most of the memory.
Never mind take up 70% of the development time(well, not all of it was cutscenes, the rest was SSE in itself, but still). Not worth it overall.

The meat of the game is in the multiplayer anyway. And the lack of unique mini-games really hurt Brawl, as it felt like they removed too much for a single mode(the SSE itself was hardly bad, but it didn't feel like a great replacement for Adventure Mode, especially since we lost Race to the Finish and Trophy Grab for it. :urg:).
 

Kenith

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Well, there's always gameplay. You know, the reason you go through it in the first place.
A single-player experience that is not the same as versus mode, I suppose.
HF pretty much said what I was going to say.
Never mind take up 70% of the development time(well, not all of it was cutscenes, the rest was SSE in itself, but still). Not worth it overall.

The meat of the game is in the multiplayer anyway. And the lack of unique mini-games really hurt Brawl, as it felt like they removed too much for a single mode(the SSE itself was hardly bad, but it didn't feel like a great replacement for Adventure Mode, especially since we lost Race to the Finish and Trophy Grab for it. :urg:).
 

Frostwraith

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Felt like posting this. It actually goes well with the news regarding Mario Kart 8's good sales.
 

FalKoopa

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Pre-rendered cutscenes did take up a lot of space.

Zelda-like cutscenes (like those in OOT), where the models are animated in real time instead of the whole thing being pre-rendered, are a possible replacement, though they can't possibly reach the quality level of a pre-rendered one. I hope you understand what I'm getting at.
 

Verde Coeden Scalesworth

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Pre-rendered cutscenes did take up a lot of space.

Zelda-like cutscenes (like those in OOT), where the models are animated in real time instead of the whole thing being pre-rendered, are a possible replacement, though they can't possibly reach the quality level of a pre-rendered one. I hope you understand what I'm getting at.
I think the Sonic Adventure games(and possibly Heroes) did that too. Shadow the Hedgehog used its own unique cutscenes(and they looked glorious~).
 

Kenith

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I don't remember seeing any evidence there's a story mode at all.

Besides, it was less how the cutscenes were made and more the story itself. Remember, the reason there won't be any cutscenes in the single-player modes like in SSE was because of spoilers.
 

WishOn

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I would rather have the best multiplayer experience possible than an ok multiplayer and an ok singleplayer
 

TheFirstPoppyBro

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The 3DS is the primarily single-player game, and we already have Smash Run.

I think if we get anything, we'll get a Melee-style Adventure Mode. Nothing huge like SSE.
 

mimgrim

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I'm still hoping single player will be Matroidvania styled this time around. Free giant roaming platformer whose sole purpose is to unlock things.

Mostly because, if locked characters do return, I want to have the luxury of having an easy way to unlock them in a couple of days, that was the only thing about SSE that I liked.
 

PsychoIncarnate

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"Mario Kart 8 Increases Wii U Sales By 666% In The UK"

Mario Kart 8 is the beast!!!

Iwata is the false prophet
 
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