Doesn't change the fact the game is designed around a control method that objectively has to delay registrations to read a gesture between two points.
It doesn't just go "the player moved left, Link swing's left". It goes "the player moved left and was still left in this time frame". Of course, it's only a fraction of a second, but it's still there. Because the actions have this reading period, a buffer system is in place so that you can swing several times in succession to replicate the feel of frantic attacks. But it won't hide the illusion in any kind of combat situation where you have to respond or seize to attack. It is so much that Link can attack after you, the player, have stopped moving. The game is, by design, slowed down to accommodate the accelerometer algorithm.
Of course, whether or not this system is a hindrance to your play experience is subjective, it is by fact the least responsive rate of attack Link has ever utilized. As for my actual subjective opinion, the controls were the only difficulty the game had to offer. That aside, there was nothing to keep me engaged or interested. The first three hours of the game treats you like a ****ing idiot and the rest of the ride was hardly bearable.
I just found almost no appeal anywhere I looked in Skyward Sword, and if not for the fact it was so instrumental to the story of the Legend of Zelda franchise, it would have ended up being the only entry in the series I would refuse to play. They'll have to refund me the cost of the game twice over if they expect me to go swimming around for tadnotes again. That was one of the most embarrassing experiences I have ever had to deal with in any Legend of Zelda game ever. I'm not adventuring, I'm not puzzle solving, I'm not fighting. Why the **** am I doing this. How desperate are you to pad the clock to pretend that this game has substantial content?
I apologize. Whenever I think about Skyward Sword I get really upset. It was a massive letdown for me and even as someone who would rent a new NES/SNES games like weekly as a kid, it was one of the worst games I had ever experienced.