- Joined
- Jul 7, 2014
- Messages
- 19,659
No, people are still going to yell at not having a download code and wait for April 28th to come.That stopped now. You can pay for in the eShop after all.
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No, people are still going to yell at not having a download code and wait for April 28th to come.That stopped now. You can pay for in the eShop after all.
Dude, his username is Masahiro Sakurai in Japanese....I'll let you figure it out.
Just sayin.
Probably. I already fired the Transformers at him.Dude, his username is Masahiro Sakurai in Japanese....I'll let you figure it out.
And he also is scarred of my obsession of Paper Mario....Should I post the flurrie gif?
I'm aware of that, just so you know.Dude, his username is Masahiro Sakurai in Japanese....I'll let you figure it out.
Sure why not?And he also is scarred of my obsession of Paper Mario....Should I post the flurrie gif?
I feel like the one on the right would be better as the backwards jump animation, and the one on the left as the backwards double jump animation.So, i have aquestion
Between both of these stylish:
View attachment 47356 View attachment 47357
Which one would be better as back aerial?
https://soundcloud.com/id%3Dhttps%253A%252F%252Fsoundcloud.com%252Faldelaro5%252Fevt-qiz1%252Fs-2rjPY%3Bsecret_token%3Ds-2rjPY%3Btrack_id%3D199771797
(btw, I just would love stylish as aerials )
Oh boy! My favorite character!*mental image of Zero Suit Ganondorf flashes in my mind*
ok, and this one as up aerial?I feel like the one on the right would be better as the backwards jump animation, and the one on the left as the backwards double jump animation.
Cuz' neither of them look like attacks.
Oh boy! My favorite character!
Classic Dark Zero Dorf Samus!
Who are these people you speak of?Why do people use Paper Mario text again
I feel like if any stylish were to be an aerial, it would probably not be one of the hammer stylishes, but rather one of the jump stylishes.ok, and this one as up aerial?
View attachment 47390
Though, my patern was ^as up aerial, the belly stylish as font, the second backflip earlier as back and I would reserve neutral for other stuff, down is obviously ground pound.
I mean, I just am sad when people ptu no stylish in the aerial....it's just too perfect to nto do it
WHY DO YOU NEVER END YOUR QUESTIONS WITH A QUESTION MARK?Why do people use Paper Mario text again
....people lolWho are these people you speak of?
Well, I don't know who these people are but it seems odd.....people lol
CAUSE IT;S JUST FREAKING GORGEOUS!!!!!Why do people use Paper Mario text again
I know right? NOT RELEVANT!I feel like if any stylish were to be an aerial, it would probably not be one of the hammer stylishes, but rather one of the jump stylishes.
I also feel like a stylish would work better as a neutral aerial, if it had to be an aerial.
WHY DO YOU NEVER END YOUR QUESTIONS WITH A QUESTION MARK?
I actually knew that nick existed and honestly, it just might be that.While playing with the smash nickname generator thingy, I got crump. Dont really know, but It reminded me of lord crump from paper mario.
Just a head's up: The Neo Bowser City/Baby Park Mario Kart 8 DLC rumor has been confirmed fake:
http://www.gonintendo.com/s/250957-...-8-data-reveals-neo-bowser-city-and-baby-park
I didn't know there was a DLC rumor until earlier today and now found out it's fake.Just a head's up: The Neo Bowser City/Baby Park Mario Kart 8 DLC rumor has been confirmed fake:
http://www.gonintendo.com/s/250957-...-8-data-reveals-neo-bowser-city-and-baby-park
It would be very... Interesting.So I've been thinking, and I wonder what a personified Smashboards would look like...
I don't know. It doesn't look that gorgeousCAUSE IT;S JUST FREAKING GORGEOUS!!!!!
Seriously, guys, try if you want but
comic sans < hey gorgeous.
I know right? NOT RELEVANT!
But seriously, the jump stylish are good as neutral, it's jsut that I reserved it int he moveset I made as a sort of a bounce on an enemy. Kinda like you have the choice to ground pound or multibounce after you stomp on an enemy
And the up....I just felt it was fitting, the belly stylish should be there too, but I just loved the hammer stylish way more. Though, you could go crazy and replace aerials with stuff like lady bow smacking, but considering you're in the air, the stylish just fits.
One thing I learned with trying to do moveset for him he's freaking Paper Mario, you shouldn't restrict to have fancy stuff
the main problem with ss is not only IS didn;t wanted that in the first place, it just became to be a proof of the communication issue fans had with nintendo.Speaing about Paper Mario... Am I the only one who enjoyed Sticker Star?
I actually liked looking around for stickers. The game also encourages exploration by hiding away more powerful ones.
There are also funny easter eggs, like for example, the hidden letters of Goombella and Parakarry in world 5-1. The overworld was also much better than the huge, open world version of the others in my opinion. It not like PM where you have to spin dash like a ****** from one side of the world to another to deliver some mother******* letters. And the sticker idea was pretty cool as you had to appropriatly choose the stickers you are going to use against bosses. Not to mention paperizing was a cool mechanic.
Granted, I had problems with it. Such as no more leveling up, the possiblity of running out of attacks, and enemies that come out of nowhere that you barely have time to prepare for. (HELLO BOO STACK, AND **** YOU), and my biggest problem: Bowser's personality, or rather, his lack of it. Three games developing Bowser's personality as a clumsy villain with a love interest for Peach, which, albeit being an ******* from time to time, would help out Mario in saving the world, and you butcher that in a single game by making him a brute with a castle and lust for power with no ability of communication. Seriously, **** that incarnation of Bowser, I hope it's not canon.
IT DOES!I don't know. It doesn't look that gorgeous
Since you asked anyway , I gave up shiny hunting. For now, though.Anything ne- *sued by Flight*
http://fontworks.co.jp/font/catch/popjoy/B.htmlCAUSE IT;S JUST FREAKING GORGEOUS!!!!!
Seriously, guys, try if you want but
comic sans < hey gorgeous.
it's not English....oh fun fact, the font isn't used in Japanese, it's just a more formal font....though, how could you put all these characters in hey gorgeous might be the reason.
I've been thinking about that for quite a while now. I could go as far and pitch the idea to Warchamp but I don't think it's technically possible. Then again, I don't even know how this site works.So I've been thinking, and I wonder what a personified Smashboards would look like...
I could try to put Paper Mario image if I REALLY tried in the CSS, but I should focus more on doing so on my blog thoughI've been thinking about that for quite a while now. I could go as far and pitch the idea to Warchamp but I don't think it's technically possible. Then again, I don't even know how this site works.
Okay.So, fellas... I just came on to let you know that I now have more likes than posts again.
Sticker Star had some good ideas, a good soundtrack, and some funny moments. It's just that the amount of good things in Sticker Star are vastly overshadowed by the amount of bad things.Speaing about Paper Mario... Am I the only one who enjoyed Sticker Star?
I actually liked looking around for stickers. The game also encourages exploration by hiding away more powerful ones.
There are also funny easter eggs, like for example, the hidden letters of Goombella and Parakarry in world 5-1. The overworld was also much better than the huge, open world version of the others in my opinion. It not like PM where you have to spin dash like a ****** from one side of the world to another to deliver some mother******* letters. And the sticker idea was pretty cool as you had to appropriatly choose the stickers you are going to use against bosses. Not to mention paperizing was a cool mechanic.
Granted, I had problems with it. Such as no more leveling up, the possiblity of running out of attacks, and enemies that come out of nowhere that you barely have time to prepare for. (HELLO BOO STACK, AND **** YOU), and my biggest problem: Bowser's personality, or rather, his lack of it. Three games developing Bowser's personality as a clumsy villain with a love interest for Peach, which, albeit being an ******* from time to time, would help out Mario in saving the world, and you butcher that in a single game by making him a brute with a castle and lust for power with no ability of communication. Seriously, **** that incarnation of Bowser, I hope it's not canon.
Maybe the customization pattern would be similar to that of YouTube Channels 2.0 (this thing) for ease of use. CSS could be available for those experienced with it. I dunno.I could try to put Paper Mario image if I REALLY tried in the CSS, but I should focus more on doing so on my blog though
Which I did so....I know I can do more.
I played SPM and I absolutely loved it. But I hate it is a Paper Mario game. Not because I dislike it, but because whenever people ask me what's my favorite PM, I'm so heavily biased towards it that the other games pretty much have no chance.the main problem with ss is not only IS didn;t wanted that in the first place, it just became to be a proof of the communication issue fans had with nintendo.
The ONLY good thing I found of this game (and I mean ONLY) is that the design follows the series except for the stickers. That is why they made such a good job with the satge, it's mostly the visauls (and they even improved the music).
But there;s also another big problem that you kinda have to consdier: continuity. I originally thought spm dropped that, I was totally wrong. Each ch in pm64, TTYD and yes, spm they all feel like they follow soemthing. SS is so much different for each thigns that you feel more playing an smw game....which isn't rerally soemthing you want in the series.
But the battle I mean it's just....let's not go there, it's messed up.
There's one thing I also had problem, I really was wondering if it was an rpg....I don;t really think it's one.
I mean, it's fine you enjoyed it, but jsut curious, did you played spm? Cause if you did, a lot of people like me who did just got upset when they learned that the story of ss was pretty much not much original because of that club nintendo survey saying most people didn't care about spm story.....
Also, they removed spin dash from TTYD. I honestly think that I felt the spin dash was....weird, you had to jump to cancel it. just take it this way: it was a bit too rudimentary, but everything is gone in TTYD....
This is one of these reasons if you would ever (and I mean after I warned you) play sticker star, try to be the last one you play. It just will feel weird if you played it first then another.....
oh, I actually haven;t told you this: I used to know the series because I was watching speedruns of iateyourpie.I played SPM and I absolutely loved it. But I hate it is a Paper Mario game. Not because I dislike it, but because whenever people ask me what's my favorite PM, I'm so heavily biased towards it that the other games pretty much have no chance.
And about the story... Well the only way you can proceed story-wise after SPM is backwards, because I don't think anything topples that. It's also the only video-game (beside Telltale's The Walking Dead) that ever made me cry.
Also, you don't HAVE to cancel the spin dash. You can always wait for the animation to be over. Granted, jump cancelling it is faster, but if you have the Dizzy Attack + Speedy Spin badge, you shouldn't really be doing that a lot.