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Social Smash 4 Social Thread 5.0: ITT - ANYTHING CAN CHANGE! Including the page we end at.

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Opossum

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So I was looking at Chrom's trophy on the Wii U version, and wow, it's impressively detailed. Like, there's actually dirt and battle stains on his lower pants and boots.


I really wish he'd get an amiibo. Sadly the chances of any non-Smash FE character getting amiibo are pretty non-existent. :/
 

Knight Dude

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So I was looking at Chrom's trophy on the Wii U version, and wow, it's impressively detailed. Like, there's actually dirt and battle stains on his lower pants and boots.


I really wish he'd get an amiibo. Sadly the chances of any non-Smash FE character getting amiibo are pretty non-existent. :/
Seeing as there's a crap-ton of Amiibo already, I'm willing to bet that at some point we'll see some random crap regardless. I've said it before, I'm not really an Amiibo guy. I can see myself only getting like, 3 or 4 at the most. And even that's pushing it a bit.

I would like to think that at some point, they start paying for themselves. Y'know, since you can use any Amiibo in multiple games.
 
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Will

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:pt: confirmed in your dreams amiright

  • Jab - A simple jab combo consisting of three punches
  • F-Tilt - A swipe motion that resembles the HM01 Cut
  • U-Tilt - A pose similar to the 2D games to where you summon your pokemon to do certain moves like Surf or Fly.
  • D-Tilt - While kneeling, a secret item "shown back then inside a pokeball" pops out of nowhere, then disappears.
  • N-Air - A jumping pose ; hits both sides
  • F-Air - Swiping a stick possibly from a Farfetch'd.
  • B-Air - ^
  • U-Air - You know those pop ups above someone's head with a "!"? That.
  • D-Air - A Pokeball drops from your bag, and pops open, showing a light that damages opponents and can spike.
  • Dash - Throw a ball of mud at your opponent while stopping yourself from running
  • F-Smash - A swipe from your Farfetch'd stick, being more powerful than your tilt
  • U-Smash - Another "!" box pops up, but bigger and hits 2 times
  • D-Smash - The trainer pushes out to both sides as :143: sprites pop out
  • Grab - Old Rod
  • Pummel - Pull back on the rod, which damages them
  • F-Throw - You are thrown/cast back out in a foward motion
  • B-Throw - Trainer spins around and throws you in that direction he turned towards
  • U-Throw - Trainer pulls the rod up and sends you upwards
  • D-Throw - Trainer swings the rod down along with you

  • Neutral (Pokeballs) - Trainer throws the 4 Standard Pokeballs : Basic / Great / Ultra / Master. When opened, they blast a light pattern with it's own strength and and range of blast radius. Basic Pokeball has the weakest power, but the biggest range. The Master Ball has the greatest power, but the lowest range. Basic = 4/10 chance of occuring / Great = 3/10 chance of occuring / Ultra = 2/10 chance of occuring / Master = 1/10 of occuring.
  • Side (Mach Bike) - Unlike Wario, this bike only goes in the facing direction, and doesn't stay once you hop off. It sends the opponent upward once hit. The bike also goes just a tad farther until Trainer hits the ground or when in an inactive phase in the air (meaning he cannot recover or move once using it airborne).
  • Up (Fly) - Trainer summons a Pokemon to lift him up a great vertical distance. The pokemon isn't specific, but uses the model used in the 6th Gen games when using Fly. The attack will hit near the end of the flight, where the Trainer will be sent downwards after.
  • Down (Grass) - Trainer sends down a patch of tall grass. If landed on, it will stun the opponent, leaving Trainer to make a follow-up attack.
  • Final Smash (Mega Evolution) - Trainer shows out his Mega Accessory, then as it glows, a circle forms around the player, and traps those who are inside it's radius. As the sphere solidifies and condenses, it pops and explodes after it is complete, as such a Pokemon would in Mega Evolution.

  • Height - Trainer is a little bit tall for a 10 year old, but stops around the same height as :4pit:
  • Weight - Trainer is slightly heavy as well thanks to his backpack always full of items, but isn't to the point where he is hard to launch out of bounds.
  • Speed/Jump - Trainer has some speed in him, being a little bit faster than :4falco:. As for jumps, he is in there with those like :4myfriends:
  • Crouch - In Trainer's crouch, he is kneeling and unable to crawl. He does not get much coverage from other attacks as he would standing.
  • Alternate Costumes - Trainer's 7 costumes represent the other games' titles. (2nd is Blue, 3rd is Yellow, 4th is Silver, 5th is Emerald, 6th is Black, 7 is White, and 8 is a Team Rocket color scheme)
  • Taunts? I don't know.
  • Victory poses? I don't know.
I'm not the best at these things, but I tried at least. Want to change stuff? I don't blame you. :4dk:
 
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(Buddha)

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I still want Pichu back.
So, whats been going on besides white dongs?
 
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