Arcanir
An old friend evolved
- Joined
- Jul 8, 2013
- Messages
- 6,678
- Location
- Getting geared up for the 20th
- NNID
- Shoryu91
- 3DS FC
- 4253-4855-5860
Yeah, I agree with that. It's powerful, but it does still have those limitations. I have run into the issue where I wished I had one move over the other and that cost me quite a bit, plus its fragility can be a bit troublesome due to Life Orb recoil. So it's surprising to me that it managed to make the jump into the highest tier of the OU metagame considering those issues.Basically, Greninja destroys every single Hyper Offensive team if it doesn't have a Ninja check (Faster attackers, Priority, Scarfed Pokémon). It's fast and versatile thanks to Protean + Life Orb + 122 base Speed. All you know is Hydro Pump + Ice Beam (which are mandatory for every Greninja set), but the other two coverage moves are used depending on who you want to KO. No HP Fire? Scizor and Ferrothorn are just there, setting up Swords Dance and Leech Seed respectively. No HP Grass / Grass Knot? Water-types like Azumarill and Rotom-W have a field day and respond with Play Rough and Volt Switch. No Extrasensory? Keldeo KO's with Secret Sword.
People in Smogon think it's broken but they haven't adapted to it yet. Greninja's good, annoying and "powerful," but it's not broken.
That's why I always use characters that have counter on those, it's so satisfying when you see Lucario, Lucina, Marth, etc. throw their attack right back at them.I hate it when I hop onto for glory 4 player and team for no reason
I see freaking Charizards Pits and Ness spamming side Bs
Oh and 3D Bowser and Kirby squishing you
(and the macs too lol)