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Smash 4 Social Thread 3.0

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Starcutter

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I still think that sakurai is saving characters for the Wii U version so people will get hyped again and buy the Wii U version also.
 

TJ-Works

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Anyone else having a hard time putting the game away to do something else? Like work?
 

Bedoop

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...Aaaand my Sister just laid the old Guilt Trip on me because I had some chicken leftovers from last night's dinner.
The many troubles of having an older sibling, I guess.
 

Frostwraith

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Cruel Smash is just merciless.

Characters I have managed to land a single KO to those crazed Miis: Pit, Shulk, Ganondorf, Dark Pit and Robin. More often than not, it was because one of them SD'd out of silliness.

The old Jigglypuff trick in which you would lure the foes to the bottomless pit no longer works. The AI is smarter.

This mode truly lives up to its name.
 

Bedoop

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Cruel Smash is just merciless.

Characters I have managed to land a single KO to those crazed Miis: Pit, Shulk, Ganondorf, Dark Pit and Robin. More often than not, it was because one of them SD'd out of silliness.

The old Jigglypuff trick in which you would lure the foes to the bottomless pit no longer works. The AI is smarter.

This mode truly lives up to its name.
Lemme guess, there's a challenge in which you have to kill 5 Miis.
 

mimgrim

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Hey everybody! Since we sometimes all take silly tests together, who wants to take the Alignment Test? =D

http://easydamus.com/alignmenttest.html

Find out which alignment suits you best through the power of extremely open-ended and vague questions that you'll have to use your imagination to fill the gaps in for yourself. Screwy, ain't it?

By the way, can anyone guess what alignment I got? I happen to agree with it perfectly. ¦D
I got true neutral. And I happen to agree with that.
 

Substitution

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I have no idea about that, but given the AI is smarter, it's much harder to exploit it and trick them into self-destructs. This mode is as merciless as ever.
But don't worry, if you defeat enough Miis you can get Sonic and Tails!
 

D-idara

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Cruel Smash is just merciless.

Characters I have managed to land a single KO to those crazed Miis: Pit, Shulk, Ganondorf, Dark Pit and Robin. More often than not, it was because one of them SD'd out of silliness.

The old Jigglypuff trick in which you would lure the foes to the bottomless pit no longer works. The AI is smarter.

This mode truly lives up to its name.
The Kirby trick hardly works anymore, as someone said a few pages ago, Smash has changed.
Also, with all this 'clones were added at the end of development' stuff...why didn't Sakurai keep Lucas and Wolf rather than adding Dr. Mario and Dark Pit, two textbook-examples of clones over them? I'm pretty sure that Wolf and Lucas could've been easily copied from SSB4 Ness and SSB4 Fox, although Wolf might've been a little trickier because nearly all of his normals are different, but still, Sakurai should've known how much backlash there was going to be at Dark Pit and Dr. Mario.

Also, DK's Gorilla noises are out of character, that's a fact. If you don't like Donkey Kong's fitting goofy voice, then don't play DK games.
 
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FlareHabanero

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Little Mac players are starting to piss me off, and that's mainly due to structuring of 1-on-1 in For Glory heavily favoring Little Mac's godly ground game. In that mode I'm more or less forced to use Little Mac myself so my win ratio doesn't suffer.

I constantly stated that they should of used Battlefield as a basis instead, because it has a better sense of balance for every character.
 
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mimgrim

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I changed the controls up a bit. L is set to jump for easier Usmash and Uspecial OoS, X was changed to Grab, Y was changed to Special, and B to jump. And of course tap jump off.
 
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Frostwraith

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The Kirby trick hardly works anymore, as someone said a few pages ago, Smash has changed.
Also, with all this 'clones were added at the end of development' stuff...why didn't Sakurai keep Lucas and Wolf rather than adding Dr. Mario and Dark Pit, two textbook-examples of clones over them? I'm pretty sure that Wolf and Lucas could've been easily copied from SSB4 Ness and SSB4 Fox, although Wolf might've been a little trickier because nearly all of his normals are different, but still, Sakurai should've known how much backlash there was going to be at Dark Pit and Dr. Mario.

Also, DK's Gorilla noises are out of character, that's a fact.
Lucas and Wolf had too many differences to be able to be made at the last minute.

I don't even consider them clones. Their specials, despite their similarities, have their degree of uniqueness. The A moves are completely different.

Dr. Mario and Dark Pit don't compare to Wolf and Lucas. They were made at the end of development using already existing characters as a basis. Between making a character from scratch (a necessity for Lucas and Wolf) or editing existing assets lies a HUGE difference in regards to time.

It was either Dr. Mario, Dark Pit and Lucina or three less characters with the clone trio as alt costumes at best. As alts or as last minute clones, this trio was going to be playable in the game anyway.
 

Mega Bidoof

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Fun fact: A "Batman" is a term that refers to one's personal servant. So that would mean that Alfred Pennysworth is Batman's Batman.
 

Frostwraith

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Some characters may say something when KO'd instead of screaming:
Pit: "I'm finished!"
Robin (Male): "Reckless fool..."
Robin (Female): "I was careless...!"
Palutena: "Oh no!"
Shulk: "Not good!"
Dark Pit: "It's not over!"

The chances are a bit rare.
 
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D-idara

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Lucas and Wolf had too many differences to be able to be made at the last minute.

I don't even consider them clones. Their specials, despite their similarities, have their degree of uniqueness. The A moves are completely different.

Dr. Mario and Dark Pit don't compare to Wolf and Lucas. They were made at the end of development using already existing characters as a basis. Between making a character from scratch (a necessity for Lucas and Wolf) or editing existing assets lies a HUGE difference in regards to time.

It was either Dr. Mario, Dark Pit and Lucina or three less characters with the clone trio as alt costumes at best. As alts or as last minute clones, this trio was going to be playable in the game anyway.
I can bet you that the backlash would've been much less if they were simply costumes, these clones were basically added as a cop-out so Sakurai could say he made a 50-man roster without really putting in the effort and resources for those three extra characters (Which were pretty much already picked by the fanbase, he only needed to make them happen).
 

Bedoop

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I can bet you that the backlash would've been much less if they were simply costumes, these clones were basically added as a cop-out so Sakurai could say he made a 50-man roster without really putting in the effort and resources for those three extra characters (Which were pretty much already picked by the fanbase, he only needed to make them happen).
Correction; Fifty-ONE Man Roster.
 

Blargg888

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Cruel Smash is just merciless.

Characters I have managed to land a single KO to those crazed Miis: Pit, Shulk, Ganondorf, Dark Pit and Robin. More often than not, it was because one of them SD'd out of silliness.

The old Jigglypuff trick in which you would lure the foes to the bottomless pit no longer works. The AI is smarter.

This mode truly lives up to its name.
Do the Ike and Kirby tricks work?
 

Frostwraith

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I can bet you that the backlash would've been much less if they were simply costumes, these clones were basically added as a cop-out so Sakurai could say he made a 50-man roster without really putting in the effort and resources for those three extra characters (Which were pretty much already picked by the fanbase, he only needed to make them happen).
Except the game is advertised as having over 40 characters, not over 50.

Also, if Mewtwo, K. Rool and Ridley were in, three other characters would have to be cut instead, if we wanted to keep the same newcomers. Once again, :4drmario::4darkpit::4lucina: don't count given the circumstances behind their inception were far different from the rest of the characters.

Sakurai even said that the roster's size was planned from the beginning and he mentioned how alternate versions of characters (what :4drmario::4darkpit::4lucina: exactly are, gameplay-wise) were excluded from the count, as in, not planned in the beginning of the project's development.

Development time is limited. Like I said over and over again, time constraints limit the developers and leave planned content never fulfilled. This isn't just for Smash either.
 

JamesDNaux

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True Neutral, apparently.


Been playing around with Shulk, I definitely like his style. His moves are powerful, but a bit slow to come out, but he still has a sense of speed. Back Slash is a good situational tool, his recovery is good, counter can be a reliable kill move, haven't used the Monado switching much, it's difficult to get used to changing it to the one you want in the middle of a fight. His throws are ridiculously good, but this is offset by his grab range being absolutely pitiful. Really, you have to be right on top of someone to grab them. He feels like a good character for spacing without the use of projectiles. I'm also really feeling his taunts.


On the topic of DK and Bowser, am I the only one that prefers their Smash voices over the cartoonish ones? They fit so well with what they used to be. Bowser sounds like he did in Super Mario World and DK sounds fearsome. All good for me.
 

Blargg888

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I can bet you that the backlash would've been much less if they were simply costumes, these clones were basically added as a cop-out so Sakurai could say he made a 50-man roster without really putting in the effort and resources for those three extra characters (Which were pretty much already picked by the fanbase, he only needed to make them happen).
Actually, the clones were added to make a different playstyle for Marth and Mario. A little extra for the people that don't like the tipper mechanic/FLUDD. As for Dark Pit... Eh, I dunno why he's here. But still.
 

kikaru

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Lucas and Wolf had too many differences to be able to be made at the last minute.
This in combination with the fact that custom moves infringed on what made Lucas and Wolf's specials unique most likely contributed to their exclusion. Unfortunately development time is strict, and recreating Lucas and Wolf with specials that aren't already available as customs for Ness, Fox, and Falco, compounded with their unique A-attacks would have almost equated to making a new and fresh character. If Wolf and Lucas were copied from Brawl, given the nature of custom moves and development time in Smash 4, Fox, Falco, Wolf, Lucas, and Ness all would have suffered in terms of uniqueness from overlapping custom moves.

Also, if Mewtwo, K. Rool and Ridley were in, three other characters would have to be cut instead, if we wanted to keep the same newcomers. Once again, :4drmario::4darkpit::4lucina: don't count given the circumstances behind their inception were far different from the rest of the characters.
This also cannot be stressed enough. It's much easier to take an existing, balanced character and slightly adjust their stats and attributes than it is to recreate an entirely new character.
 
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TJ-Works

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So is anyone having trouble fighting against certain characters in For Glory? Just wondering.

The biggest troubles I've faced were Marth, Shiek and Falco (at a competitive skill level), while I played as Bowser Jr. or Sonic.
Sonic handles these guys a lot easier, mainly 'cos he whizzes around the stage at breakneck speed (you know, like Sonic.)
 

Cobalsh

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So, as a question, how would you guys feel if Sakurai stepped down from Smash and Namco Bandai took over development in association with Capcom (possible buyout, but still more likely than SEGA being bought out) and a new Nintendo developer, like Monolith or id Software?
 
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