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Smash 4 Social Thread 3.0

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Octillus

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I was literally blown away by @ThatShadowLink's idea for a Murasame Castle Reboot since it actually does a good job at trying something new while retaining some of the more classic elements. Hell, it sounds like something that could really grab the attention of the hardcore gamers and main Nintendo audience. Nintendo, PLEASE consider doing this before the Wii U "dies" in 4-5 year from now! DX
I have no idea what that idea is, but it would be cool to have an over the top Platinum Games style title, or ****, bring Treasure out of semi-retirement and put them on that. I want effective projectiles.
 

Blargg888

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Realistically, you would be correct in that it makes no sense, but with the way the game is programmed, it does. I thought you were confused as to why it did no damage.
No, I knew it was the shield, I just didn't expect it to block and explosion, but again, the blast mask.
 

Bedoop

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A group where people talk about waifus would be allowed, I think, because there's also a furries group, but I think that's the farthest one is allowed to go, which makes sense.
There could always be a Conversation between people about the waifus and things
@ JamesDNaux JamesDNaux make it now, this does not belong in the social thread.
 
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PLATINUM7

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Here it is and prepare to be amazed.

Title: Murasame Jou no Shihai (Reign of Murasame Castle)

Platforms: Wii U for optimal experience/3DS if focused more on sales

Genre: Action/Action-Adventure

Rating: T

Plot Summary: Murasame returns to Japan, and takes over Japan once again. Takamaru, now middle-aged (though retraining his classic design), and his samurai protege Shun, meet up with the shrine maiden Ayame and spring into action to save Japan from Murasame once again. The three travel the country and save The Four Daimyo from the first game, who recognize Takamaru and give him their weapons upon being returned to normal. Their weapons are reminiscent of the same that they used in Samurai Warriors 3.
The story meets a breaking point as Takamaru, upon nearly defeating Murasame in its castle, is attacked by a ninja by the name of Hotaka, who manages to wound Takamaru and force the group to retreat. As Ayame treats his wounds at Momosame Castle, Takamaru reveals to the group that the man who attacked him was the leader of a chaotic group of mercenaries that he took down years ago.
He tasks Shun with defeating the four generals of the mercenary group: Taichi, a thick bodied man who fights with an ōtsuchi; Akemini, a woman who fights with a bo-hiya; Seiko, a woman who fights with kama; and Hotaka, who fights with kyoketsu-shoge. As with the Daimyo from before, upon defeat, Shun receives their weapons. All of the mercanaries are fought in castles that they have taken over.
After Seiko is defeated, she reveals to Shun that she was a former shrine maiden, who was seduced to join Murasame when he took over, and Shun manages to show her the error of her ways. She joins with Shun and becomes a playable character when levels are replayed.
Shun tackles Murasame Castle on his own, which is now deadlier than ever before. Seiko tags behind and assists as an AI controlled character. As they reach the top of the castle, they encounter mysterious alien forces, the likes of which Shun has never seen before. Seiko sends him off ahead and tells him to let her deal with the aliens.
Shun is almost defeated by Murasame, who has now taken a form alike the aliens outside, when suddenly, Takamaru, sporting hisSamurai Warriors 3 attire, The Four Daimyo, and Seiko dramatically enter the room and assist. Eventually, Murasame retreats to the inner sanctuary of the castle, with Takamaru hot in pursuit. Takamaru defeats Murasame and the alien threat inside, and peace returns to Japan.

Voice Cast: I'm not familiar with voice actors, but I feel that Nintendo is capable of hiring a good enough voice cast nowadays that I shouldn't need to worry. Takamaru's Japanese voice actor from Samurai Warriors 3, Hiroshi Okamoto, was really good though,; his performance fit the character well.

Gameplay: A 3D action game with shooter elements. The playable characters have access to light and heavy attacks, which string together to form combos, and the right shoulder button can be held down to aim limited projectiles, and tapped to fire them straight ahead. Left shoulder button activates a lock-on. There is a ranking system, and all of the power-ups from the first game are still intact, but using some like the Inazuma Lightning drops the rank. After enemies you gain an amoun of gold dependent on how well you fought the enemy. Gold can be invested into items, skills, abilities and alternate versions of weapons with different stats.
There is light exploration and multiple paths to the castles alike the first game. Exploration is encouraged and the fastest, most linear path to the finish is much harder than taking the side paths. You can optionally save villages from Murasame's troops on your journey, and saving all of them rewards you with alternate costumes for the playable characters. You can also collect Tanuki statues scattered about the levels, and collecting all of them unlocks a playstyle for Takamaru more reminiscent of his original NES days, along with an NES Takamaru palette for his standard costume.

Characters: Takamaru: The samurai from the original game and the main protagonist of the series. His gameplay style consists of technical strikes and precision timing, alike Ryu Hayabua from modern Ninja Gaiden. He also has the weapons of the four daimyo. He gets a story related upgrade after returning to defeat Murasame at the end of the game, where he wields a blade forged from the weapons of The Four Daimyo, which packs the elements of The Four Daimyo into one weapon.
The Four Daimyo: Playable after defeating them. Plays with the same movesets Takamaru has with their weapons, with stat alterations to fit their personalities. Each one has a different element associated with their playstyle, carried over from their Samurai Warriors 3 incarnations.
Shun: Playable after Takamaru is wounded. Unlike his mentor, he fights with speed and style, alike Dante from Devil May Cry 3/4,minus the cuhrazy. Has access to the weapons of the four mercenaries after defeating them.
Seiko: Plays like Shun does with her weapon, but is slower and requires more precision. Very good at racking up combos and juggling enemies. Unlocked after defeating her boss character in story mode.

Modes: Story mode: the previously described story. Ten castles, twenty-one levels (one transitional level in-between every castle), ten mandatory bosses as well as optional ones in the villages. All levels can be selected from the menu and replayed individually. Villages are like mini levels, and can be replayed separately at any time after they are found and saved.
Murasame Castle Mode:Three hits before death. Only for hardcore fans of the series. Unlocked from the beginning, but not recommended until characters are beefed up.
Murasame Gauntlet: An arena where you're pitted against every enemy in the game (including bosses) in combinations and numbers not found in the main game. Unlocked after completing story mode and saving all villages.

Music: Traditional Japanese styled, but with a lot of energy. Area themes in the style of the map theme from Murasame Castle Mode of Samurai Warriors 3, and battle themes like this one featured in Nintendo Land would work wonders.
I swear I've seen that plot before. Many times before.
 
D

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With how much I'm playing the demo, I think I'm going to leave grab and shield as the default when I finally get the game. Tap jump will be disablad though.
 
D

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I have no idea what that idea is, but it would be cool to have an over the top Platinum Games style title, or ****, bring Treasure out of semi-retirement and put them on that. I want effective projectiles.
Or, let Retro make new titles for all Nintendo properties like fans apparently want. :troll:
 

Octillus

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I swear I've seen that plot before. Many times before.
Yeah, it's derivative, but I also think it'd work and would be a cool way of bringing the franchise back.
Or, let Retro make new titles for all Nintendo properties like fans apparently want. :troll:
Jesus, it's like they keep Retro Studios locked in the basement feeding off of gruel, hammering away at concept after concept, until the Kyoto office isn't horribly offended by one title.

I just figured Platinum due to what appears to be a burgeoning relationship in Bayonetta 2
 
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Kenith

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Let's make things fair. Favorite male, favorite female.
The guys:
Series overall: Link and Ganondorf
OoT: That one guy in that one shop
MM: Happy Mask Salesman
WW: The boat of lion reeds
TP: Zant
SS: Groose Ghirahim
The gals:
Series overall: Zelda
OoT: Ruto
MM: Romani
WW: Medli
TP: Midna
SS: Ghirahim Fi
No, if you wanted to make it fair, you would not segregate genders.
 

Substitution

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No, if you wanted to make it fair, you would not segregate genders.
Well, let's put it this way.
You make a list of the best male characters, then you're a sexist.
Make a list of the best female characters, you're a pervert.
Make a list of characters in general, you get people saying that your list is wrong and you should feel bad.
 

Soul.

 
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MAD and STAD
"MAD." Fits them pretty well.
Anyway, I was on YouTube, watching a 2.0 layout video. I saw the comments and all users who posted a comment in there are like: "Give us this layout YouTube. Nobody cares about Google+. It's not good, nobody uses it, and it's a waste of time." Then YouTube is like, "yes, yes we do listen to our users." Who are they listening though? Botters? Lmao.
 
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Morbi

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I'm only just now learning rules don't apply in private messages?
It depends, for the most part, they do not; however, I doubt you could get away with posting excessive pornographic material. If a member of the conversation reports you, I guess a moderator will be alerted and whatnot. So if you have reasonable people in the conversation, you are all good, if you have a ton of whiny *******, be careful.
 
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Yomi's Biggest Fan

See You Next Year, Baby
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I have no idea what that idea is, but it would be cool to have an over the top Platinum Games style title, or ****, bring Treasure out of semi-retirement and put them on that. I want effective projectiles.
Platinum would be pretty great since Kamiya wanted to do this after all unlike Star Fox. :troll:

I swear I've seen that plot before. Many times before.
He did take inspiration from Devil May 4 with the option of playing as more than one character and going through certain areas twice. The thing is that it's pretty hard to think of an extravagant revival for an untouched game that doesn't have a cliche or bring a twist that may or may not ruin the game's mood.

It worked for Uprising since Kid Icarus is already wacky and cartoony while Murasame Castle is the total opposite. The worst part is that we don't know what region of Japan that game takes place in either and I doubt that it's ancient Tokyo.
 

Octillus

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Platinum would be pretty great since Kamiya wanted to do this after all unlike Star Fox. :troll:
See, Retro should work on Star Fox. That makes much more sense to me.
What a coincidence. That's a Google image. Google is the reason why YouTube is so...boring.
All of the money in the world and they have the aesthetic sense of a phonebook - it's really quite bizarre.
 
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Bedoop

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If you think I'm going to let you get near my waifus through PMs, YOU'RE WRONG!!!
I'm sorry my good sir, but I do not have interest in your "Waifus".
I do so beleive that we should take this Waifu conversation to a PM Conversation, as the topic in this social thread is getting out of hand.
 

Radayam

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Funny thing is, a couple nights ago, I dreamt that I had an art project in which I had to draw 3 of my waifus. I never did make a decision though, as I kept shooting down ideas in an effort to be unique.
 

JamesDNaux

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PSIguy89

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Is anybody on here any good at creating town tunes in animal crossing? i was thinking i'd love to have a town tune of Villager's fanfare from the new smash! its cute and catchy (also dat nostalgia)
 

TewnLeenk

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Everybody's talking about which animal lady is the best looking, and I'm just sitting here wishing I could play on the Magicant stage.

 
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