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I'm glad that I'm a Catholic; our authorities are always deliberately skeptical of every purported 'miracle' and conduct thorough investigations on the matter. In turn, our lay people are usually wary of this sort of protestant nonsense.
It's a game where you wander around a small town trying to discover what happened to everyone. It's similar to Dear Esther (even made by the same studio): wander around trying to piece the narrative together.
I was interested in the game, but 40,99 is very ***** steep.
Makes me wonder if the people in there seem to worship the preacher and not God himself? Always fun to think about based on how easy it is to listen to words and follow Earth instead of Heaven
It's a game where you wander around a small town trying to discover what happened to everyone. It's similar to Dear Esther (even made by the same studio): wander around trying to piece the narrative together.
I was interested in the game, but 40,99 is very ***** steep.
I've seen Jim Sterling's playthrough and he perfectly explained my issue with these types of games. They're no longer a "breath of fresh air", and they're just narratives happening around you. The characters are invested in what happens... except the "protagonist", who has nothing to do with anything. They're games about looking, never touching, squandering the entire point of an interactive medium.
Ah, the common blind leading the blind. Then again, hypocrites love hypocrites. It's a reason why I'm absolutely disgusted with religion. All this talk and high horsing about how great your religion is and how you're true to it, but in reality that person doesn't even follow what's said. But enough talk about religion.
I've seen Jim Sterling's playthrough and he perfectly explained my issue with these types of games. They're no longer a "breath of fresh air", and they're just narratives happening around you. The characters are invested in what happens... except the "protagonist", who has nothing to do with anything. They're games about looking, never touching, squandering the entire point of an interactive medium.
He made a Jimquistion episode about "walking simulators". You should go check it out if you haven't already.
I was still interested in the game even after watching his review. I probably would've bought it if it was around 10 bucks, but 40 is very expensive.
He made a nice term to describe the player in these games: glorified camera operators.
You know, about Pkmn Colosseum and Gale of Darkness...
before anything, I will say I played these when I was between primary/secondary school, and I enjoyed them back then. Saying that, I don't think I'd play them again, or ever would if I hadn't experienced in the past. They're pretty mediocre, and when compared to the mainstream Pkmn titles, they're very restrictive. I didn't like art style either. The environments are somewhat bland, and mostly gritty, and the character designs can range from meh to whatamIlookingat. The Shadow Pokemon mechanic was interesting, and did make capturing them more challenging. But trying to capture all of them can be BS late game, especially in Gale of Darkness when the antagonists have teams full of Shadow Pokemon that all deal critical hit damage.
There are a couple of things I can take from them. The soundtracks are decent, with a couple of standouts. And Miror B.
I can't even remember what his role. He was kind of just there, especially in GoD. But...
If I made animal crossing I'd bring over the Moon Fall cutscene from Majora's Mask whenever someone tried to make a new town.
Stick in a "You shouldn't have done that" somewhere in there.
If I made animal crossing I'd bring over the Moon Fall cutscene from Majora's Mask whenever someone tried to make a new town.
Stick in a "You shouldn't have done that" somewhere in there.