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Social Smash 4 Social 6.0 - 『ONE YEAR OF SOCIAL 6.0!』

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PsychoIncarnate

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The fact there is no "true" version shows me that Nintendo gave up before they started

They knew the wii u was destined to fail to they tried to squeeze a little more money out of people by releasing a 3DS version too
 

FalKoopa

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I personally just can't see why anyone would be that upset over it, though.

I'm not trying to be rude or offend anyone. But still. If it was me with only a 3DS, I wouldn't want the Wii U owners to lose out on a character just because I couldn't play as them. :/
I see your point. But not everyone is that understanding (quite the opposite, in fact. :p)

I personally would have preferred them to be redesigned to be able to work on the 3DS. I really hate seeing any character being cut.
 

Professor Pumpkaboo

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Which was a mistake, since the Smash was supposed to be a wii u mover

Horrible marketing Nintendo
Well most people are on the go anyway
I'm not trying to be rude or offend anyone. But still. If it was me with only a 3DS, I wouldn't want the Wii U owners to lose out on a character just because I couldn't play as them. :/
But would you want 3DS owners to be left out because Wii U has a character they cant get?

In the end, everyone loses
If you guys see @Tangamanga


Tell her I found art.
Oh my lord this is amazing
 
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eviljoeybonkers

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Warning Received
The Ice Climbers are certainly fun to play with. But if they were in the game, I wouldn't be surprised if they had mediocre to poor results in competitive play. Chain grabbing seriously was that important to their metagame.

Besides, I'm fine with Rosalina.
 
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Professor Pumpkaboo

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The Ice Climbers are certainly fun to play with. But if they were in the game, I wouldn't be surprised if they had mediocre to poor results in competitive play. Chain grabbing seriously was that important to their metagame.

Besides, I'm fine with Rosalina.
And Im fine with Villager, I used to play as IC but I have characters in the current roster I like already
 
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Frostwraith

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Which was a mistake, since the Smash was supposed to be a wii u mover

Horrible marketing Nintendo
I highly doubt the Ice Climbers would've made a difference, to be absolutely honest.

Smash 3DS and Wii U are part of one same project. Sakurai is the one who decided on the game design, which included having the same characters on both versions.

The fact there is no "true" version shows me that Nintendo gave up before they started

They knew the wii u was destined to fail to they tried to squeeze a little more money out of people by releasing a 3DS version too
Why would they be biased about one of the versions anyway? That wouldn't have been good marketing and could have backfired by having both versions sell poorly.

It doesn't help that Japan, historically one of the biggest consumers of video game home consoles, has completely abandoned them in favor of smartphones and handhelds.

From a marketing standpoint, it actually made more sense to make a 3DS version.
 

allison

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The Ice Climbers are certainly fun to play with. But if they were in the game, I wouldn't be surprised if they had mediocre to poor results in competitive play. Chain grabbing seriously was that important to their metagame.
I hate to bring up Project M, but...

Project M.
 

Jason the Yoshi

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Personally, I don't really miss the Ice Climbers that much. I was sad to see them getting cut at first, but Sakurai did have a good reason behind it when he explained 3DS limitations.
 
T

Trick or Treat

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Have you even seen the kinds of people on this site?
Very good point.

I see your point. But not everyone is that understanding (quite the opposite, in fact. :p)

I personally would have preferred them to be redesigned to be able to work on the 3DS. I really hate seeing any character being cut.
Ideally that would also be preferred. It's not like I want the versions to have roster differences. Because I do agree that they should have the same roster.

But in this particular scenario, it would be justified, in my opinion, to give the Wii U version an exclusive character solely because that character can't work on the 3DS. If it was an exclusive character just for the sake of being an exclusive character, then I too would be pissed off about it.

Well most people are on the go anyway

But would you want 3DS owners to be left out because Wii U has a character they cant get?

In the end, everyone loses

Oh my lord this is amazing
I would rather only 3DS owners lose out on a character than everyone losing out on it. Whether I had a Wii U or the 3DD version my opinion is the same.

Making everyone lose seems more unfair than having one exclusive character.
 

TJ-Works

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The fact there is no "true" version shows me that Nintendo gave up before they started

They knew the wii u was destined to fail to they tried to squeeze a little more money out of people by releasing a 3DS version too
How does making an effort to create a game for two different platforms equal giving up? It's the exact opposite of that. :S
 

eviljoeybonkers

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Okay, after seeing this image, what were the problems that the Ice Climbers had?

Their models look fine.
 

Frostwraith

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The game was marketed to have the same character roster since the first trailer.

Having version exclusive characters later on would've been really bad marketing and caused a hell lot more vitriol.
 

TJ-Works

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Okay, after seeing this image, what were the problems that the Ice Climbers had?

Their models look fine.
It has nothing to do with the character models. Apparently, it's programming that was the issue. Sakurai said it was difficult to incorporate the AI of the second Ice Climber into the 3DS version and make it run flawlessly. So he cut them out to focus on the rest of the game.
 

Soul.

 
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People only think the Wii U version is the "real version" because of the GameCube controller, and more stages suited for competitive play.

The Wii U version releases, and suddenly everyone neglects the 3DS version. Even this website. You just can't find a place for 3DS players. You talk about it and get **** on because "hurr durr its casual buy a Wii U."
What if someone doesn't want to buy a Wii U is the thing.
Okay, after seeing this image, what were the problems that the Ice Climbers had?

Their models look fine.
It was the 3DS' CPU that tried to run the second Ice Climber. They even tried to remove the game's gravity for it to work.
It didn't.
 

Knuckles the Knuckles

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They should have just made Ice Climbers into a single Ice Climber. Like I said once, the gimmic didnt impress me, and possibly even took away from what could have been a much better character. And then there's chain grabbing.
 

Frostwraith

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Okay, after seeing this image, what were the problems that the Ice Climbers had?

Their models look fine.
It's not the model.

It's processing many Ice Climbers at once. An Ice Climbers player effectively counts as two players.

Even Multi-Man Smash on the 3DS version has a max of 5 players at once, reducing the number of enemies by 1 when playing on co-op. Having 4 Ice Climbers at once could have caused immense lag, if not crashing the game.

Sakurai himself has stated this:
Even if I cram in as many fighters as I can, there are some people who are focused on the few who didn’t make it back. Among them are the Ice Climbers, who were playable during development on the Wii U. However, moving the two as a pair required significant processing power. The 3DS was already being pushed to its limit, and I couldn’t get them to work no matter how hard I tried, so I gave up on them. The other fighters had to be whittled and pared down until I could get them to work, so it was simply unavoidable.

I couldn’t get them to work no matter how hard I tried: I removed as many joints as I possibly could, and even when I removed certain effects, like gravity, they still wouldn’t work. Olimar and his Pikmin were also extremely difficult, but I managed to at least get them to work.
Source: http://www.sourcegaming.info/2015/07/09/i-answer-some-questions-sakurai-famitsu-column-vol-461-464/
 

Metal Shop X

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This is a message from the skeleton of Red Hunter X.
 
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Jason the Yoshi

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They should have just made Ice Climbers into a single Ice Climber. Like I said once, the gimmic didnt impress me, and possibly even took away from what could have been a much better character. And then there's chain grabbing.
I don't think they would really do that. With only one ice climber, what would his/her recovery move be if the second one can't use the bungee cord?
 

FalKoopa

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Okay, after seeing this image, what were the problems that the Ice Climbers had?

Their models look fine.
It wasn't the problem with the models. It was running four Nana's while accepting inputs for four Popo's.

The 3DS can handle models just fine - look at Smash Run, for instance.
 
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T

Trick or Treat

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Well ouch, that hurt as someone who could only get the 3DS one in the beginning
But the point is that either way you miss out on the Ice Climbers, being a 3DS owner. In my opinion it shouldn't matter, in that case, if the Wii U owners got them.

If that is literally the only character difference between the two, that is.
 

BlueX

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They should have just made Ice Climbers into a single Ice Climber. Like I said once, the gimmic didnt impress me, and possibly even took away from what could have been a much better character. And then there's chain grabbing.
I don't think they would really do that. With only one ice climber, what would his/her recovery move be if the second one can't use the bungee cord?
I guess it would make sense to rework on recovery. Since solo pop has poor recovery.
 

Roaring Salsa

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Well, the 50-Fact Extravaganza kinda gave the idea that the Wii U version is the "real version" by repeatedly toning down the 3DS in some of its announcements, so some people probably went with that idea.
 

Blargg888

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The fact there is no "true" version shows me that Nintendo gave up before they started

They knew the wii u was destined to fail to they tried to squeeze a little more money out of people by releasing a 3DS version too
We're the games first teased in 2011?
Y'know, before the Wii U even came out.

Unless you're implying that they "gave up" before they started.
Oh wait, you are.
 
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Frostwraith

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The 50-Fact Extravaganza merely detailed on features exclusive to the Wii U version.

Overall, that version does offer a lot more content than the Wii U version, but quantity ins't quality.

Both versions do have a lot of quality from a software development point of view, having few bugs and running smoothly consistently.
 

Soul.

 
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The "real version" is still a stupid idea. It's not. It's the same game on a console.
Things like this are why the 3DS side is getting fed up with all this Wii U stuff.

Also, ICs can have a different recovery move.
 
T

Trick or Treat

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Ideally, they would rework the Ice Climbers so that both versions can get them.

As a previous Ice Climber main, and someone who adores their character overall, I would not mind modifications to get them to work.
 

Frostwraith

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One of the main design premises of the game was: both versions have the same character rosters.

Cutting the Ice Climbers was a necessity to live up to that premise.

Design is done before programming, during the earlier phases of development where the project is laid out. Once everything is decided, actual development goes underway, according to what was planned, dropping ideas if deemed nonviable.

This applies to any sort of software development, especially for large projects. Lay out a well-thought design and foundation and develop according to that foundation.
 
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Knuckles the Knuckles

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